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40
Coalitions Among Computationally Bounded Agents
- Artificial Intelligence
, 1997
"... This paper analyzes coalitions among self-interested agents that need to solve combinatorial optimization problems to operate e ciently in the world. By colluding (coordinating their actions by solving a joint optimization prob-lem) the agents can sometimes save costs compared to operating individua ..."
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Cited by 148 (23 self)
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This paper analyzes coalitions among self-interested agents that need to solve combinatorial optimization problems to operate e ciently in the world. By colluding (coordinating their actions by solving a joint optimization prob-lem) the agents can sometimes save costs compared to operating individually. A model of bounded rationality is adopted where computation resources are costly. It is not worthwhile solving the problems optimally: solution quality is decision-theoretically traded o against computation cost. A normative, application- and protocol-independent theory of coalitions among bounded-rational agents is devised. The optimal coalition structure and its stability are signi cantly a ected by the agents ' algorithms ' performance pro les and the cost of computation. This relationship is rst analyzed theoretically. Then a domain classi cation including rational and bounded-rational agents is in-troduced. Experimental results are presented in vehicle routing with real data from ve dispatch centers. This problem is NP-complete and the instances are so large that|with current technology|any agent's rationality is bounded by computational complexity. 1
Distributed Rational Decision Making
, 1999
"... Introduction Automated negotiation systems with self-interested agents are becoming increasingly important. One reason for this is the technology push of a growing standardized communication infrastructure---Internet, WWW, NII, EDI, KQML, FIPA, Concordia, Voyager, Odyssey, Telescript, Java, etc---o ..."
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Cited by 148 (0 self)
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Introduction Automated negotiation systems with self-interested agents are becoming increasingly important. One reason for this is the technology push of a growing standardized communication infrastructure---Internet, WWW, NII, EDI, KQML, FIPA, Concordia, Voyager, Odyssey, Telescript, Java, etc---over which separately designed agents belonging to different organizations can interact in an open environment in realtime and safely carry out transactions. The second reason is strong application pull for computer support for negotiation at the operative decision making level. For example, we are witnessing the advent of small transaction electronic commerce on the Internet for purchasing goods, information, and communication bandwidth [29]. There is also an industrial trend toward virtual enterprises: dynamic alliances of small, agile enterprises which together can take advantage of economies of scale when available (e.g., respond to mor
Negotiation Among Self-interested Computationally Limited Agents
, 1996
"... A Dissertation Presented by TUOMAS W. SANDHOLM ..."
Computing Shapley Values, Manipulating Value Division Schemes, and Checking Core Membership in Multi-Issue Domains
, 2004
"... ..."
Mixed-Integer Programming Methods for Finding Nash Equilibria
, 2005
"... We present, to our knowledge, the first mixed integer program (MIP) formulations for finding Nash equilibria in games (specifically, two-player normal form games). We study different design dimensions of search algorithms that are based on those formulations. Our MIP Nash algorithm outperforms ..."
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Cited by 37 (13 self)
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We present, to our knowledge, the first mixed integer program (MIP) formulations for finding Nash equilibria in games (specifically, two-player normal form games). We study different design dimensions of search algorithms that are based on those formulations. Our MIP Nash algorithm outperforms Lemke-Howson but not Porter-Nudelman-Shoham (PNS) on GAMUT data. We argue why experiments should also be conducted on games with equilibria with medium-sized supports only, and present a methodology for generating such games. On such games MIP Nash drastically outperforms PNS but not Lemke-Howson. Certain MIP Nash formulations also yield anytime algorithms for #-equilibrium, with provable bounds. Another advantage of MIP Nash is that it can be used to find an optimal equilibrium (according to various objectives). The prior algorithms can be extended to that setting, but they are orders of magnitude slower.
Complexity of Determining Nonemptiness of the Core
, 2002
"... Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can sometimes accomplish things that the individual agents cannot, or can do things more efficiently. However, ..."
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Cited by 34 (5 self)
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Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can sometimes accomplish things that the individual agents cannot, or can do things more efficiently. However,
Anytime Coalition Structure Generation: An Average Case Study
- Journal of Experimental and Theoretical AI
, 2000
"... Abstract. Coalition formation is a key topic in multiagent systems. One would prefer a coalition structure that maximizes the sum of the values of the coalitions, but often the number of coalition structures is too large to allow for exhaustive search for the optimal one. We present experimental res ..."
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Cited by 23 (4 self)
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Abstract. Coalition formation is a key topic in multiagent systems. One would prefer a coalition structure that maximizes the sum of the values of the coalitions, but often the number of coalition structures is too large to allow for exhaustive search for the optimal one. We present experimental results for three anytime algorithms that search the space of coalition structures. We show that, in the average case, all three algorithms do much better than the recently established theoretical worst case results in Sandholm et al. (1999a). We also show that no one algorithm is dominant. Each algorithm’s performance is in¯uenced by the particular instance distribution, with each algorithm outperforming the others for diŒerent instances. We present a possible explanation for the behaviour of the algorithms and support our hypothesis with data collected from a controlled experimental run. K eywords: coalition structure, algorithm, multiagent systems 1.
Bidding Mechanisms for Data Allocation in Multi-Agent Environments
- In Agent Theories, Architectures, and Languages
, 1997
"... . We propose a bidding mechanism for data allocation in environments of self-motivated data servers with no common preferences and no central controller. The model considers situations where each server is concerned with the data stored locally, but does not have preferences concerning the exact sto ..."
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Cited by 18 (4 self)
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. We propose a bidding mechanism for data allocation in environments of self-motivated data servers with no common preferences and no central controller. The model considers situations where each server is concerned with the data stored locally, but does not have preferences concerning the exact storage location of data stored in remote servers. We considered situations of complete, as well as incomplete, information, and formally proved that our method is stable and yields honest bids. In the case of complete information, we also proved that the results obtained by the bidding approach are always better than the results obtained by the static allocation policy currently used for data allocation for servers in distributed systems. In the case of incomplete information, we demonstrated, using simulations, that the quality of the bidding mechanism is, on average, better than that of the static policy. 1 Introduction In this paper, we consider the problem of determining the location of d...
Automated Mechanism Design: A New Application Area for Search Algorithms
- In Proceedings of the International Conference on Principles and Practice of Constraint Programming (CP 03), Kinsale, County
, 2003
"... Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each agent acts in his own selfinterest. ..."
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Cited by 18 (0 self)
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Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each agent acts in his own selfinterest.
When Are Nash Equilibria Self-Enforcing? An Experimental Analysis
- International Journal of Game Theory
, 2000
"... Abstract: We investigate the effect of non-binding pre-play communication in experiments with simple two-player coordination games. We reproduce the results of other studies in which play converges to a Pareto-dominated equilibrium in the absence of communication, and communication moves outcomes in ..."
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Cited by 14 (1 self)
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Abstract: We investigate the effect of non-binding pre-play communication in experiments with simple two-player coordination games. We reproduce the results of other studies in which play converges to a Pareto-dominated equilibrium in the absence of communication, and communication moves outcomes in the direction of the Pareto-dominant equilibrium. However, we provide new results which show that the effectiveness of communication is sensitive to the structure of payoffs. Our results support an argument put forward by Aumann: agreements to play a Nash equilibrium are fragile when players have a strict preference over their opponent's strategy choice. We also find that informative communication does not necessarily lead to the Pareto-dominant equilibrium.

