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549
A universal algorithm for sequential data compression
- IEEE TRANSACTIONS ON INFORMATION THEORY
, 1977
"... A universal algorithm for sequential data compression is presented. Its performance is investigated with respect to a nonprobabilistic model of constrained sources. The compression ratio achieved by the proposed universal code uniformly approaches the lower bounds on the compression ratios attainabl ..."
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Cited by 965 (4 self)
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A universal algorithm for sequential data compression is presented. Its performance is investigated with respect to a nonprobabilistic model of constrained sources. The compression ratio achieved by the proposed universal code uniformly approaches the lower bounds on the compression ratios attainable by block-to-variable codes and variable-to-block codes designed to match a completely specified source.
The JPEG still picture compression standard
- Communications of the ACM
, 1991
"... This paper is a revised version of an article by the same title and author which appeared in the April 1991 issue of Communications of the ACM. For the past few years, a joint ISO/CCITT committee known as JPEG (Joint Photographic Experts Group) has been working to establish the first international c ..."
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Cited by 733 (0 self)
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This paper is a revised version of an article by the same title and author which appeared in the April 1991 issue of Communications of the ACM. For the past few years, a joint ISO/CCITT committee known as JPEG (Joint Photographic Experts Group) has been working to establish the first international compression standard for continuous-tone still images, both grayscale and color. JPEG’s proposed standard aims to be generic, to support a wide variety of applications for continuous-tone images. To meet the differing needs of many applications, the JPEG standard includes two basic compression methods, each with various modes of operation. A DCT-based method is specified for “lossy’ ’ compression, and a predictive method for “lossless’ ’ compression. JPEG features a simple lossy technique known as the Baseline method, a subset of the other DCT-based modes of operation. The Baseline method has been by far the most widely implemented JPEG method to date, and is sufficient in its own right for a large number of applications. This article provides an overview of the JPEG standard, and focuses in detail on the Baseline method. 1
Quantization
- IEEE TRANS. INFORM. THEORY
, 1998
"... The history of the theory and practice of quantization dates to 1948, although similar ideas had appeared in the literature as long ago as 1898. The fundamental role of quantization in modulation and analog-to-digital conversion was first recognized during the early development of pulsecode modula ..."
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Cited by 515 (10 self)
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The history of the theory and practice of quantization dates to 1948, although similar ideas had appeared in the literature as long ago as 1898. The fundamental role of quantization in modulation and analog-to-digital conversion was first recognized during the early development of pulsecode modulation systems, especially in the 1948 paper of Oliver, Pierce, and Shannon. Also in 1948, Bennett published the first high-resolution analysis of quantization and an exact analysis of quantization noise for Gaussian processes, and Shannon published the beginnings of rate distortion theory, which would provide a theory for quantization as analog-to-digital conversion and as data compression. Beginning with these three papers of fifty years ago, we trace the history of quantization from its origins through this decade, and we survey the fundamentals of the theory and many of the popular and promising techniques for quantization.
Non-Uniform Random Variate Generation
, 1986
"... Abstract. This chapter provides a survey of the main methods in non-uniform random variate generation, and highlights recent research on the subject. Classical paradigms such as inversion, rejection, guide tables, and transformations are reviewed. We provide information on the expected time complexi ..."
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Cited by 476 (19 self)
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Abstract. This chapter provides a survey of the main methods in non-uniform random variate generation, and highlights recent research on the subject. Classical paradigms such as inversion, rejection, guide tables, and transformations are reviewed. We provide information on the expected time complexity of various algorithms, before addressing modern topics such as indirectly specified distributions, random processes, and Markov chain methods.
QSplat: A Multiresolution Point Rendering System for Large Meshes
, 2000
"... Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and p ..."
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Cited by 377 (9 self)
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Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and progressively displaying these meshes that combines a multiresolution hierarchy based on bounding spheres with a rendering system based on points. A single data structure is used for view frustum culling, backface culling, level-of-detail selection, and rendering. The representation is compact and can be computed quickly, making it suitable for large data sets. Our implementation, written for use in a large-scale 3D digitization project, launches quickly, maintains a user-settable interactive frame rate regardless of object complexity or camera position, yields reasonable image quality during motion, and refines progressively when idle to a high final image quality. We have demonstrated the system on scanned models containing hundreds of millions of samples.
FlowMap: An Optimal Technology Mapping Algorithm for Delay Optimization in Lookup-Table Based FPGA Designs
- IEEE TRANS. CAD
, 1994
"... The field programmable gate-array (FPGA) has become an important technology in VLSI ASIC designs. In the past a few years, a number of heuristic algorithms have been proposed for technology mapping in lookup-table (LUT) based FPGA designs, but none of them guarantees optimal solutions for general Bo ..."
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Cited by 253 (33 self)
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The field programmable gate-array (FPGA) has become an important technology in VLSI ASIC designs. In the past a few years, a number of heuristic algorithms have been proposed for technology mapping in lookup-table (LUT) based FPGA designs, but none of them guarantees optimal solutions for general Boolean networks and little is known about how far their solutions are away from the optimal ones. This paper presents a theoretical breakthrough which shows that the LUT-based FPGA technology mapping problem for depth minimization can be solved optimally in polynomial time. A key step in our algorithm is to compute a minimum height Kfeasible cut in a network, which is solved optimally in polynomial time based on network flow computation. Our algorithm also effectively minimizes the number of LUTs by maximizing the volume of each cut and by several post-processing operations. Based on these results, we have implemented an LUT-based FPGA mapping package called FlowMap. We have tested FlowMap on a large set of benchmark examples and compared it with other LUT-based FPGA mapping algorithms for delay optimization, including Chortle-d, MIS-pga-delay, and DAG-Map. FlowMap reduces the LUT network depth by up to 7% and reduces the number of LUTs by up to 50% compared to the three previous methods.
Compressed full-text indexes
- ACM COMPUTING SURVEYS
, 2007
"... Full-text indexes provide fast substring search over large text collections. A serious problem of these indexes has traditionally been their space consumption. A recent trend is to develop indexes that exploit the compressibility of the text, so that their size is a function of the compressed text l ..."
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Cited by 142 (70 self)
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Full-text indexes provide fast substring search over large text collections. A serious problem of these indexes has traditionally been their space consumption. A recent trend is to develop indexes that exploit the compressibility of the text, so that their size is a function of the compressed text length. This concept has evolved into self-indexes, which in addition contain enough information to reproduce any text portion, so they replace the text. The exciting possibility of an index that takes space close to that of the compressed text, replaces it, and in addition provides fast search over it, has triggered a wealth of activity and produced surprising results in a very short time, and radically changed the status of this area in less than five years. The most successful indexes nowadays are able to obtain almost optimal space and search time simultaneously. In this paper we present the main concepts underlying self-indexes. We explain the relationship between text entropy and regularities that show up in index structures and permit compressing them. Then we cover the most relevant self-indexes up to date, focusing on the essential aspects on how they exploit the text compressibility and how they solve efficiently various search problems. We aim at giving the theoretical background to understand and follow the developments in this area.
An Active Testing Model for Tracking Roads in Satellite Images
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1995
"... We present a new approach for tracking roads from satellite images, and thereby illustrate a general computational strategy ("active testing") for tracking 1D structures and other recognition tasks in computer vision. Our approach is related to recent work in active vision on "where to look next" a ..."
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Cited by 133 (4 self)
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We present a new approach for tracking roads from satellite images, and thereby illustrate a general computational strategy ("active testing") for tracking 1D structures and other recognition tasks in computer vision. Our approach is related to recent work in active vision on "where to look next" and motivated by the "divide-and-conquer" strategy of parlor games such as "Twenty Questions." We choose "tests" (matched filters for short road segments) one at a time in order to remove as much uncertainty as possible about the "true hypothesis" (road position) given the results of the previous tests. The tests are chosen on-line based on a statistical model for the joint distribution of tests and hypotheses. The problem of minimizing uncertainty (measured by entropy) is formulated in simple and explicit analytical terms. To execute this entropy testing rule we then alternate between data collection and optimization: at each iteration new image data are examined and a new entropy minimizat...
Lottery and Stride Scheduling: Flexible Proportional-Share Resource Management
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, 1995
"... This thesis presents flexible abstractions for specifying resource management policies, together with efficient mechanisms for implementing those abstractions. Several novel scheduling techniques are introduced, including both randomized and deterministic algorithms that provide proportional-share c ..."
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Cited by 129 (4 self)
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This thesis presents flexible abstractions for specifying resource management policies, together with efficient mechanisms for implementing those abstractions. Several novel scheduling techniques are introduced, including both randomized and deterministic algorithms that provide proportional-share control over resource consumption rates. Such control is beyond the capabilities of conventional schedulers, and is desirable across a broad spectrum of systems that service clients of varying importance. Proportional-share scheduling is examined for several diverse resources, including processor time, memory, access to locks, and disk bandwidth. Resource rights are encapsulated by abstract, first-class objects called tickets. An active client consumes resources at a rate proportional to the number of tickets that it holds. Tickets can be issued in different amounts and may be transferred between clients. A modular currency abstraction is also introduced to flexibly name, share, and protect ...
ZLIB Compressed Data Format Specification version 3.3
, 1996
"... This specification defines a lossless compressed data format. The data can be produced or consumed, even for an arbitrarily long sequentially presented input data stream, using only an a priori bounded amount of intermediate storage. The format presently uses the DEFLATE compression method but can b ..."
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Cited by 125 (0 self)
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This specification defines a lossless compressed data format. The data can be produced or consumed, even for an arbitrarily long sequentially presented input data stream, using only an a priori bounded amount of intermediate storage. The format presently uses the DEFLATE compression method but can be easily extended to use other compression methods. It can be implemented readily in a manner not covered by patents. This specification also defines the ADLER-32 checksum (an extension and improvement of the Fletcher checksum) , used for detection of data corruption, and provides an algorithm for computing it. Deutsch & Gailly Informational [Page 1] RFC 1950 ZLIB Compressed Data Format Specification May 1996 Contents 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1.1 Purpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1.2 Intended audience . . . . . . . . . . . . . . . . . . . . . . . ...

