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68
The space complexity of approximating the frequency moments
- JOURNAL OF COMPUTER AND SYSTEM SCIENCES
, 1996
"... The frequency moments of a sequence containing mi elements of type i, for 1 ≤ i ≤ n, are the numbers Fk = �n i=1 mki. We consider the space complexity of randomized algorithms that approximate the numbers Fk, when the elements of the sequence are given one by one and cannot be stored. Surprisingly, ..."
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Cited by 570 (13 self)
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The frequency moments of a sequence containing mi elements of type i, for 1 ≤ i ≤ n, are the numbers Fk = �n i=1 mki. We consider the space complexity of randomized algorithms that approximate the numbers Fk, when the elements of the sequence are given one by one and cannot be stored. Surprisingly, it turns out that the numbers F0, F1 and F2 can be approximated in logarithmic space, whereas the approximation of Fk for k ≥ 6 requires nΩ(1) space. Applications to data bases are mentioned as well.
Multiparty Communication Complexity
, 1989
"... A given Boolean function has its input distributed among many parties. The aim is to determine which parties to tMk to and what information to exchange with each of them in order to evaluate the function while minimizing the total communication. This paper shows that it is possible to obtain the Boo ..."
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Cited by 536 (20 self)
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A given Boolean function has its input distributed among many parties. The aim is to determine which parties to tMk to and what information to exchange with each of them in order to evaluate the function while minimizing the total communication. This paper shows that it is possible to obtain the Boolean answer deterministically with only a polynomial increase in communication with respect to the information lower bound given by the nondeterministic communication complexity of the function.
Bounded-width polynomial-size branching programs recognize exactly those languages
- in NC’, in “Proceedings, 18th ACM STOC
, 1986
"... We show that any language recognized by an NC ’ circuit (fan-in 2, depth O(log n)) can be recognized by a width-5 polynomial-size branching program. As any bounded-width polynomial-size branching program can be simulated by an NC ’ circuit, we have that the class of languages recognized by such prog ..."
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Cited by 184 (13 self)
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We show that any language recognized by an NC ’ circuit (fan-in 2, depth O(log n)) can be recognized by a width-5 polynomial-size branching program. As any bounded-width polynomial-size branching program can be simulated by an NC ’ circuit, we have that the class of languages recognized by such programs is exactly nonuniform NC’. Further, following
The NP-completeness column: an ongoing guide
- Journal of Algorithms
, 1985
"... This is the nineteenth edition of a (usually) quarterly column that covers new developments in the theory of NP-completeness. The presentation is modeled on that used by M. R. Garey and myself in our book ‘‘Computers and Intractability: A Guide to the Theory of NP-Completeness,’ ’ W. H. Freeman & Co ..."
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Cited by 164 (0 self)
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This is the nineteenth edition of a (usually) quarterly column that covers new developments in the theory of NP-completeness. The presentation is modeled on that used by M. R. Garey and myself in our book ‘‘Computers and Intractability: A Guide to the Theory of NP-Completeness,’ ’ W. H. Freeman & Co., New York, 1979 (hereinafter referred to as ‘‘[G&J]’’; previous columns will be referred to by their dates). A background equivalent to that provided by [G&J] is assumed, and, when appropriate, cross-references will be given to that book and the list of problems (NP-complete and harder) presented there. Readers who have results they would like mentioned (NP-hardness, PSPACE-hardness, polynomial-time-solvability, etc.) or open problems they would like publicized, should
Unbiased Bits from Sources of Weak Randomness and Probabilistic Communication Complexity
, 1988
"... , Introduction and References only) Benny Chor Oded Goldreich MIT \Gamma Laboratory for Computer Science Cambridge, Massachusetts 02139 ABSTRACT \Gamma A new model for weak random physical sources is presented. The new model strictly generalizes previous models (e.g. the Santha and Vazirani model [2 ..."
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Cited by 159 (4 self)
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, Introduction and References only) Benny Chor Oded Goldreich MIT \Gamma Laboratory for Computer Science Cambridge, Massachusetts 02139 ABSTRACT \Gamma A new model for weak random physical sources is presented. The new model strictly generalizes previous models (e.g. the Santha and Vazirani model [24]). The sources considered output strings according to probability distributions in which no single string is too probable. The new model provides a fruitful viewpoint on problems studied previously as: ffl Extracting almost perfect bits from sources of weak randomness: the question of possibility as well as the question of efficiency of such extraction schemes are addressed. ffl Probabilistic Communication Complexity: it is shown that most functions have linear communication complexity in a very strong probabilistic sense. ffl Robustness of BPP with respect to sources of weak randomness (generalizing a result of Vazirani and Vazirani [27]). The paper has appeared in SIAM Journal o...
Synopsis Data Structures for Massive Data Sets
"... Abstract. Massive data sets with terabytes of data are becoming commonplace. There is an increasing demand for algorithms and data structures that provide fast response times to queries on such data sets. In this paper, we describe a context for algorithmic work relevant to massive data sets and a f ..."
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Cited by 96 (13 self)
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Abstract. Massive data sets with terabytes of data are becoming commonplace. There is an increasing demand for algorithms and data structures that provide fast response times to queries on such data sets. In this paper, we describe a context for algorithmic work relevant to massive data sets and a framework for evaluating such work. We consider the use of "synopsis" data structures, which use very little space and provide fast (typically approximated) answers to queries. The design and analysis of effective synopsis data structures o er many algorithmic challenges. We discuss a number of concrete examples of synopsis data structures, and describe fast algorithms for keeping them up-to-date in the presence of online updates to the data sets.
Majority Gates vs. General Weighted Threshold Gates
- Computational Complexity
, 1992
"... . In this paper we study small depth circuits that contain threshold gates (with or without weights) and parity gates. All circuits we consider are of polynomial size. We prove several results which complete the work on characterizing possible inclusions between many classes defined by small depth c ..."
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Cited by 80 (5 self)
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. In this paper we study small depth circuits that contain threshold gates (with or without weights) and parity gates. All circuits we consider are of polynomial size. We prove several results which complete the work on characterizing possible inclusions between many classes defined by small depth circuits. These results are the following: 1. A single threshold gate with weights cannot in general be replaced by a polynomial fan-in unweighted threshold gate of parity gates. 2. On the other hand it can be replaced by a depth 2 unweighted threshold circuit of polynomial size. An extension of this construction is used to prove that whatever can be computed by a depth d polynomial size threshold circuit with weights can be computed by a depth d + 1 polynomial size unweighted threshold circuit, where d is an arbitrary fixed integer. 3. A polynomial fan-in threshold gate (with weights) of parity gates cannot in general be replaced by a depth 2 unweighted threshold circuit of polynomial size...
On Data Structures and Asymmetric Communication Complexity
- JOURNAL OF COMPUTER AND SYSTEM SCIENCES
, 1994
"... In this paper we consider two party communication complexity when the input sizes of the two players differ significantly, the "asymmetric" case. Most of previous work on communication complexity only considers the total number of bits sent, but we study tradeoffs between the number of bits the ..."
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Cited by 74 (9 self)
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In this paper we consider two party communication complexity when the input sizes of the two players differ significantly, the "asymmetric" case. Most of previous work on communication complexity only considers the total number of bits sent, but we study tradeoffs between the number of bits the first player sends and the number of bits the second sends. These
Lower bounds for orthogonal range searching: I. the reporting case
- Journal of the ACM
, 1990
"... Abstract. We establish lower bounds on the complexity of orthogonal range reporting in the static case. Given a collection of n points in d-space and a box [a,, b,] x. x [ad, bd], report every point whose ith coordinate lies in [a,, biJ, for each i = 1,..., d. The collection of points is fixed once ..."
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Cited by 57 (4 self)
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Abstract. We establish lower bounds on the complexity of orthogonal range reporting in the static case. Given a collection of n points in d-space and a box [a,, b,] x. x [ad, bd], report every point whose ith coordinate lies in [a,, biJ, for each i = 1,..., d. The collection of points is fixed once and for all and can be preprocessed. The box, on the other hand, constitutes a query that must be answered on-line. It is shown that on a pointer machine a query time of O(k + polylog(n)), where k is the number of points to be reported, can only be achieved at the expense of fl(n(logn/loglogn)d-‘) storage. Interestingly, these bounds are optimal in the pointer machine model, but they can be improved (ever so slightly) on a random access machine. In a companion paper, we address the related problem of adding up weights assigned to the points in the query box.
Rounds in communication complexity revisited
- SIAM Journal on Computing
, 1993
"... We also study the three party communication model, and exhibit an exponential gap in 3-round protocols that differ in the starting player. ..."
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Cited by 56 (7 self)
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We also study the three party communication model, and exhibit an exponential gap in 3-round protocols that differ in the starting player.

