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39
Three-Dimensional Face Recognition
, 2005
"... An expression-invariant 3D face recognition approach is presented. Our basic assumption is that facial expressions can be modelled as isometries of the facial surface. This allows to construct expression-invariant representations of faces using the bending-invariant canonical forms approach. The re ..."
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Cited by 64 (22 self)
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An expression-invariant 3D face recognition approach is presented. Our basic assumption is that facial expressions can be modelled as isometries of the facial surface. This allows to construct expression-invariant representations of faces using the bending-invariant canonical forms approach. The result is an efficient and accurate face recognition algorithm, robust to facial expressions, that can distinguish between identical twins (the first two authors). We demonstrate a prototype system based on the proposed algorithm and compare its performance to classical face recognition methods. The numerical methods employed by our approach do not require the facial surface explicitly. The surface gradients field, or the surface metric, are sufficient for constructing the expression-invariant representation of any given face. It allows us to perform the 3D face recognition task while avoiding the surface reconstruction stage.
Recent advances in visual and infrared face recognition - a review
- Computer Vision and Image Understanding
, 2005
"... Face recognition is a rapidly growing research area due to increasing demands for security in commercial and law enforcement applications. This paper provides an up-to-date review of research efforts in face recognition techniques based on two-dimensional (2D) images in the visual and infrared (IR) ..."
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Cited by 47 (4 self)
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Face recognition is a rapidly growing research area due to increasing demands for security in commercial and law enforcement applications. This paper provides an up-to-date review of research efforts in face recognition techniques based on two-dimensional (2D) images in the visual and infrared (IR) spectra. Face recognition systems based on visual images have reached a significant level of maturity with some practical success. However, the performance of visual face recognition may degrade under poor illumination conditions or for subjects of various skin colors. IR imagery represents a viable alternative to visible imaging in the search for a robust and practical identification system. While visual face recognition systems perform relatively reliably under controlled illumination conditions, thermal IR face recognition systems are advantageous when there is no control over illumination or for detecting disguised faces. Face recognition using 3D images is another active area of face recognition, which provides robust face recognition with changes in pose. Recent research has also demonstrated that the fusion of different imaging modalities and spectral components can improve the overall performance of face recognition.
A survey of approaches and challenges in 3D and multi-modal 3D + 2D face recognition
, 2005
"... This survey focuses on recognition performed by matching models of the three-dimensional shape of the face, either alone or in combination with matching corresponding two-dimensional intensity images. Research trends to date are summarized, and challenges confronting the development of more accurat ..."
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Cited by 44 (7 self)
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This survey focuses on recognition performed by matching models of the three-dimensional shape of the face, either alone or in combination with matching corresponding two-dimensional intensity images. Research trends to date are summarized, and challenges confronting the development of more accurate three-dimensional face recognition are identified. These challenges include the need for better sensors, improved recognition algorithms, and more rigorous experimental methodology.
Matching 2.5D face scans to 3D models
- PATTERN ANALYSIS AND MACHINE INTELLIGENCE, IEEE TRANSACTIONS ON
, 2006
"... The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject’s pose. We are developing a face recognition system that utilizes three-dimensional shape information to make the system more robust to arbitrary pose and lighting. For each s ..."
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Cited by 39 (2 self)
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The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject’s pose. We are developing a face recognition system that utilizes three-dimensional shape information to make the system more robust to arbitrary pose and lighting. For each subject, a 3D face model is constructed by integrating several 2.5D face scans which are captured from different views. 2.5D is a simplified 3D (x, y, z) surface representation that contains at most one depth value (z direction) for every point in the (x, y) plane. Two different modalities provided by the facial scan, namely, shape and texture, are utilized and integrated for face matching. The recognition engine consists of two components, surface matching and appearance-based matching. The surface matching component is based on a modified Iterative Closest Point (ICP) algorithm. The candidate list from the gallery used for appearance matching is dynamically generated based on the output of the surface matching component, which reduces the complexity of the appearance-based matching stage. Three-dimensional models in the gallery are used to synthesize new appearance samples with pose and illumination variations and the synthesized face images are used in discriminant subspace analysis. The weighted sum rule is applied to combine the scores given by the two matching components. Experimental results are given for matching a database of 200 3D face models with 598 2.5D independent test scans acquired under different pose and some lighting and expression changes. These results show the feasibility of the proposed matching scheme.
A 3d facial expression database for facial behavior research
- Proc. IEEE Int’l Conf. Face and Gesture Recognition
, 2006
"... Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations. Although 3D modeling techniques have been extensively used for 3D face recognition and 3D face animation, barely any res ..."
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Cited by 29 (4 self)
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Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations. Although 3D modeling techniques have been extensively used for 3D face recognition and 3D face animation, barely any research on 3D facial expression recognition using 3D range data has been reported. A primary factor for preventing such research is the lack of a publicly available 3D facial expression database. In this paper, we present a newly developed 3D facial expression database, which includes both prototypical 3D facial expression shapes and 2D facial textures of 2,500 models from 100 subjects. This is the first attempt at making a 3D facial expression database available for the research community, with the ultimate goal of fostering the research on affective computing and increasing the general understanding of facial behavior and the fine 3D structure inherent in human facial expressions. The new database can be a valuable resource for algorithm assessment, comparison and evaluation. 1.
Three-Dimensional Model Based Face Recognition
, 2004
"... The performance of face recognition systems that use twodimensional (2D) images is dependent on consistent conditions such as lighting, pose and facial expression. We are developing a multi-view face recognition system that utilizes three-dimensional (3D) information about the face to make the syste ..."
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Cited by 26 (2 self)
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The performance of face recognition systems that use twodimensional (2D) images is dependent on consistent conditions such as lighting, pose and facial expression. We are developing a multi-view face recognition system that utilizes three-dimensional (3D) information about the face to make the system more robust to these variations. This paper describes a procedure for constructing a database of 3D face models and matching this database to 2.5D face scans which are captured from different views, using coordinate system invariant properties of the facial surface. 2.5D is a simplified 3D (x, y, z) surface representation that contains at most one depth value (z direction) for every point in the (x, y) plane. A robust similarity metric is defined for matching, based on an Iterative Closest Point (ICP) registration process. Results are given for matching a database of 18 3D face models with 113 2.5D face scans.
Deformation Modeling for Robust 3D Face Matching
- Proc. IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR2006
, 2006
"... Abstract — Face recognition based on 3D surface matching is promising for overcoming some of the limitations of current 2D image-based face recognition systems. The 3D shape is generally invariant to the pose and lighting changes, but not invariant to the non-rigid facial movement, such as expressio ..."
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Cited by 24 (0 self)
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Abstract — Face recognition based on 3D surface matching is promising for overcoming some of the limitations of current 2D image-based face recognition systems. The 3D shape is generally invariant to the pose and lighting changes, but not invariant to the non-rigid facial movement, such as expressions. Collecting and storing multiple templates to account for various expressions for each subject in a large database is not practical. We propose a facial surface modeling and matching scheme to match 2.5D facial scans in the presence of both non-rigid deformations and pose changes (multiview) to a stored 3D face model with neutral expression. A hierarchical geodesic-based resampling approach is applied to extract landmarks for modeling facial surface deformations. We are able to synthesize the deformation learned from a small group of subjects (control group) onto a 3D neutral model (not in the control group), resulting in a deformed template. A user-specific (3D) deformable model is built for each subject in the gallery w.r.t. the control group by combining the templates with synthesized deformations. By fitting this generative deformable model to a test scan, the proposed approach is able to handle expressions and pose changes simultaneously. A fully automatic and prototypic deformable model based 3D face matching system has been developed. Experimental results demonstrate that the proposed deformation modeling scheme increases the 3D face matching accuracy in comparison to matching with 3D neutral models by 7 and 10 percentage points, respectively, on a subset of the FRGC Ver2.0 3D benchmark and the MSU multiview 3D face database with expression variations. Index Terms — Deformation modeling, 3D face recognition, facial expression, deformable model, non-rigid. I.
A survey of 3D and multimodal 3D + 2D face recognition, Face Processing: Advanced Modeling and Methods
"... www.elsevier.com/locate/cviu A survey of approaches and challenges in ..."
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Cited by 21 (2 self)
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www.elsevier.com/locate/cviu A survey of approaches and challenges in
3D Shape-based Face Recognition using Automatically Registered Facial Surfaces
, 2004
"... In this paper, we address the use of three dimensional facial shape information for human face identification. We propose a new method to represent faces as 3D registered point clouds. Fine registration of facial surfaces is done by first automatically finding important facial landmarks and then, es ..."
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Cited by 18 (6 self)
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In this paper, we address the use of three dimensional facial shape information for human face identification. We propose a new method to represent faces as 3D registered point clouds. Fine registration of facial surfaces is done by first automatically finding important facial landmarks and then, establishing a dense correspondence between points on the facial surface with the help of a 3D face template-- aided thin plate spline algorithm. After the registration of facial surfaces, similarity between two faces is defined as a discrete approximation of the volume difference between facial surfaces. Experiments done on the 3D RMA dataset show that the proposed algorithm performs as good as the point signature method, and it is statistically superior to the point distribution model--based method and the 2D depth imagery technique. In terms of computational complexity, the proposed algorithm is faster than the point signature method.
Rank-based Decision Fusion for 3D Shape-based Face Recognition
- LNCS 3546: INTERNATIONAL CONFERENCE ON AUDIO- AND VIDEO-BASED BIOMETRIC PERSON AUTHENTICATION (AVBPA 2005
, 2005
"... In 3D face recognition systems, 3D facial shape information plays an important role. Various shape representations have been proposed in the literature. The most popular techniques are based on point clouds, surface normals, facial profiles, and statistical analysis of depth images. The contribu ..."
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Cited by 17 (8 self)
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In 3D face recognition systems, 3D facial shape information plays an important role. Various shape representations have been proposed in the literature. The most popular techniques are based on point clouds, surface normals, facial profiles, and statistical analysis of depth images. The contribution of the presented work can be divided into two parts: In the first part, we have developed face classifiers which use these popular techniques. A comprehensive comparison of these representation methods are given using 3D RMA dataset. Experimental results show that the linear discriminant analysis-based representation of depth images and point cloud representation perform best. In the second part of the paper, two different multiple-classifier architectures are developed to fuse individual shape-based face recognizers in parallel and hierarchical fashions at the decision level. It is shown that a significant performance improvement is possible when using rank-based decision fusion in ensemble methods.

