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A design space and design rules for user interface software architecture
- Carnegie Mellon University
, 1990
"... The ideas and findings in this report should not be construed as an official DoD position. It is published in the interest of scientific and technical information exchange. FOR THE COMMANDER (signature on file) ..."
Abstract
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Cited by 7 (1 self)
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The ideas and findings in this report should not be construed as an official DoD position. It is published in the interest of scientific and technical information exchange. FOR THE COMMANDER (signature on file)
A Classification Scheme for Game Input and Output
"... Abstract—Computer game industry has experienced exponential growth in recent years. A game is a recreational activity involving one or more players. Game input is information such as data, commands, etc., which is passed to the game system at run time from an external source. Conversely, game output ..."
Abstract
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Abstract—Computer game industry has experienced exponential growth in recent years. A game is a recreational activity involving one or more players. Game input is information such as data, commands, etc., which is passed to the game system at run time from an external source. Conversely, game outputs are information which are generated by the game system and passed to an external target, but which is not used internally by the game. This paper identifies a new classification scheme for game input and output, which is based on player’s input and output. Using this, relationship table for game input classifier and output classifier is developed.

