Results 1 - 10
of
42
On Indexing Mobile Objects
, 1999
"... We show how to index mobile objects in one and two dimensions using efficient dynamic external memory data structures. The problem is motivated by real life applications in traffic monitoring, intelligent navigation and mobile communications domains. For the 1-dimensional case, we give (i) a dynamic ..."
Abstract
-
Cited by 187 (14 self)
- Add to MetaCart
We show how to index mobile objects in one and two dimensions using efficient dynamic external memory data structures. The problem is motivated by real life applications in traffic monitoring, intelligent navigation and mobile communications domains. For the 1-dimensional case, we give (i) a dynamic, external memory algorithm with guaranteed worst case performance and linear space and (ii) a practical approximation algorithm also in the dynamic, external memory setting, which has linear space and expected logarithmic query time. We also give an algorithm with guaranteed logarithmic query time for a restricted version of the problem. We present extensions of our techniques to two dimensions. In addition we give a lower bound on the number of I/O's needed to answer the d-dimensional problem. Initial experimental results and comparisons to traditional indexing approaches are also included. 1 Introduction Traditional database management systems assume that data stored in the database rem...
Indexing moving points
, 2003
"... We propose three indexing schemes for storing a set S of N points in the plane, each moving along a linear trajectory, so that any query of the following form can be answered quickly: Given a rectangle R and a real value t; report all K points of S that lie inside R at time t: We first present an in ..."
Abstract
-
Cited by 157 (13 self)
- Add to MetaCart
We propose three indexing schemes for storing a set S of N points in the plane, each moving along a linear trajectory, so that any query of the following form can be answered quickly: Given a rectangle R and a real value t; report all K points of S that lie inside R at time t: We first present an indexing structure that, for any given constant e> 0; uses OðN=BÞ disk blocks and answers a query in OððN=BÞ 1=2þe þ K=BÞ I/Os, where B is the block size. It can also report all the points of S that lie inside R during a given time interval. A point can be inserted or deleted, or the trajectory of a point can be changed, in Oðlog 2 B NÞ I/Os. Next, we present a general approach that improves the query time if the queries arrive in chronological order, by allowing the index to evolve over time. We obtain a tradeoff between the query time and the number of times the index needs to be updated as the points move. We also describe an indexing scheme in which the number of I/Os required to answer a query depends monotonically on the difference between the query time stamp t and the current time. Finally, we develop an efficient indexing scheme to answer approximate
The TPR*-Tree: An Optimized Spatio-Temporal Access Method for Predictive Queries
- In VLDB
, 2003
"... A predictive spatio-temporal query retrieves the set of moving objects that will intersect a query window during a future time interval. Currently, the only access method for processing such queries in practice is the TPR-tree. In this paper we first perform an analysis to determine the factor ..."
Abstract
-
Cited by 129 (10 self)
- Add to MetaCart
A predictive spatio-temporal query retrieves the set of moving objects that will intersect a query window during a future time interval. Currently, the only access method for processing such queries in practice is the TPR-tree. In this paper we first perform an analysis to determine the factors that affect the performance of predictive queries and show that several of these factors are not considered by the TPR-tree, which uses the insertion/deletion algorithms of the R*-tree designed for static data. Motivated by this, we propose a new index structure called the TPR*- tree, which takes into account the unique features of dynamic objects through a set of improved construction algorithms. In addition, we provide cost models that determine the optimal performance achievable by any data-partition spatio-temporal access method. Using experimental comparison, we illustrate that the TPR*-tree is nearly-optimal and significantly outperforms the TPR-tree under all conditions.
Query Indexing and Velocity Constrained Indexing: Scalable Techniques For Continuous Queries on Moving Objects
- IEEE Transactions on Computers
, 2002
"... Moving object environments are characterized by large numbers of moving objects and numerous concurrent continuous queries over these objects. Efficient evaluation of these queries in response to the movement of the objects is critical for supporting acceptable response times. In such environments ..."
Abstract
-
Cited by 102 (18 self)
- Add to MetaCart
Moving object environments are characterized by large numbers of moving objects and numerous concurrent continuous queries over these objects. Efficient evaluation of these queries in response to the movement of the objects is critical for supporting acceptable response times. In such environments the traditional approach of building an index on the objects (data) suffers from the need for frequent updates and thereby results in poor performance. In fact, a brute force, no-index strategy yields better performance in many cases. Neither the traditional approach, nor the brute force strategy achieve reasonable query processing times. This paper develops novel techniques for the efficient and scalable evaluation of multiple continuous queries on moving objects. Our solution leverages two complimentary techniques: Query Indexing and Velocity Constrained Indexing (VCI). Query Indexing relies on i) incremental evaluation; ii) reversing the role of queries and data; and iii) exploiting the relative locations of objects and queries. VCI takes advantage of the maximum possible speed of objects in order to delay the expensive operation of updating an index to reflect the movement of objects. In contrast to an earlier technique [29] that requires exact knowledge about the movement of the objects, VCI does not rely on such information. While Query Indexing outperforms VCI, it does not efficiently handle the arrival of new queries. Velocity constrained indexing, on the other hand, is unaffected by changes in queries. We demonstrate that a combination of Query Indexing and Velocity Constrained Indexing enables the scalable execution of insertion and deletion of queries in addition to processing ongoing queries. We also develop several optimizations and present a detaile...
Locating Objects in Mobile Computing
, 2001
"... In current distributed systems, the notion of mobility is emerging in many forms and applications. ..."
Abstract
-
Cited by 80 (6 self)
- Add to MetaCart
In current distributed systems, the notion of mobility is emerging in many forms and applications.
External Memory Data Structures
, 2001
"... In many massive dataset applications the data must be stored in space and query efficient data structures on external storage devices. Often the data needs to be changed dynamically. In this chapter we discuss recent advances in the development of provably worst-case efficient external memory dynami ..."
Abstract
-
Cited by 78 (34 self)
- Add to MetaCart
In many massive dataset applications the data must be stored in space and query efficient data structures on external storage devices. Often the data needs to be changed dynamically. In this chapter we discuss recent advances in the development of provably worst-case efficient external memory dynamic data structures. We also briefly discuss some of the most popular external data structures used in practice.
Indexing the Current Positions of Moving Objects Using the Lazy Update R-Tree
- In Mobile Data Management, MDM
, 2002
"... With the rapid advances of wireless communications and positioning techniques, tracking the positions of moving objects is becoming increasingly feasible and necessary. Traditional spatial index structures are not suitable for storing these positions because of numerous update operations. To reduce ..."
Abstract
-
Cited by 55 (1 self)
- Add to MetaCart
With the rapid advances of wireless communications and positioning techniques, tracking the positions of moving objects is becoming increasingly feasible and necessary. Traditional spatial index structures are not suitable for storing these positions because of numerous update operations. To reduce the number of update operations, many existing approaches use a linear function to describe the movements of objects. In many real applications, however, the movements of objects are too complicated to be represented as a simple linear function. In this case, such approaches based on a linear function cannot reduce update cost efficiently. In this paper, we propose a novel R-tree based indexing technique called LUR-tree. This technique updates the structure of the index only when an object moves out of the corresponding MBR (minimum bounding rectangle). If a new position of an object is in the MBR, it changes only the position of the object in the leaf node. It can update the position of the object quickly and reduce update cost greatly. Since it is based on the R-tree, the LUR-tree also uses the same algorithms to process various types of queries as the R-tree. We present the experimental results which show that our technique outperforms other techniques 1.
Efficient Indexing of Spatiotemporal Objects
, 2002
"... Spatiotemporal objects, i.e., objects which change their position and/or extent over time appear in many applications. In this paper we examine the problem of indexing large volumes of such data. Important in this environment is how the spatiotemporal objects move and/or change. We consider a rath ..."
Abstract
-
Cited by 54 (10 self)
- Add to MetaCart
Spatiotemporal objects, i.e., objects which change their position and/or extent over time appear in many applications. In this paper we examine the problem of indexing large volumes of such data. Important in this environment is how the spatiotemporal objects move and/or change. We consider a rather general case where object movements/changes are defined by combinations of polynomial functions. We further concentrate on "snapshot" as well as small "interval" queries as these are quite common when examining the history of the gathered data. The obvious approach that approximates each spatiotemporal object by an MBR and uses a traditional multidimensional access method to index them is inefficient. Objects that "live" for long time intervals have large MBRs which introduce a lot of empty space. Clustering long intervals has been dealt in temporal databases by the use of partially persistent indices. What differentiates this problem from traditional temporal indexing, is that objects are allowed to move/change during their lifetime. Better ways are thus needed to approximate general spatiotemporal objects. One obvious solution is to introduce artificial splits: the lifetime of a long-lived object is split into smaller consecutive pieces. This decreases the empty space but increases the number of indexed MBRs. We first give an optimal algorithm and a heuristic for splitting a given spatiotemporal object in a predefined number of pieces. Then, given an upper bound on the total number of possible splits, we present three algorithms that decide how the splits are distributed among all the objects so that the total empty space is minimized. The number of splits cannot be increased indefinitely since the extra objects will eventually affect query performance. Usi...
Main Memory Evaluation of Monitoring Queries over Moving Objects
- Distributed and Parallel Databases
, 2004
"... In this paper we evaluate several in-memory algorithms for efficient and scalable processing of continuous range queries over collections of moving objects. Constant updates to the index are avoided by query indexing. No constraints are imposed on the speed or path of moving objects or fraction of o ..."
Abstract
-
Cited by 37 (5 self)
- Add to MetaCart
In this paper we evaluate several in-memory algorithms for efficient and scalable processing of continuous range queries over collections of moving objects. Constant updates to the index are avoided by query indexing. No constraints are imposed on the speed or path of moving objects or fraction of objects that move at any moment in time. We present a detailed analysis of a grid approach which shows the best results for both skewed and uniform data. A sorting based optimization is developed for significantly improving the cache hit-rate. Experimental evaluation establishes that indexing queries using the grid index yields orders of magnitude better performance than other index structures such as R*-trees. 1
Spatio-temporal Access Methods
- IEEE Data Engineering Bulletin
, 2003
"... The rapid increase in spatio-temporal applications calls for new auxiliary indexing structures. A typical spatio-temporal application is one that tracks the behavior of moving objects through location-aware devices (e.g., GPS). Through the last decade, many spatio-temporal access methods are develop ..."
Abstract
-
Cited by 34 (5 self)
- Add to MetaCart
The rapid increase in spatio-temporal applications calls for new auxiliary indexing structures. A typical spatio-temporal application is one that tracks the behavior of moving objects through location-aware devices (e.g., GPS). Through the last decade, many spatio-temporal access methods are developed. Spatio-temporal access methods focus on two orthogonal directions: (1) Indexing the past, (2) Indexing the current and predicted future positions. In this short survey, we classify spatio-temporal access methods for each direction based on their underlying structure with a brief discussion of future research directions.

