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128
Distributed Algorithmic Mechanism Design: Recent Results and Future Directions
- In Proceedings of the 6th International Workshop on Discrete Algorithms and Methods for Mobile Computing and Communications
, 2002
"... Distributed Algorithmic Mechanism Design (DAMD) combines theoretical computer science's traditional focus on computational tractability with its more recent interest in incentive compatibility and distributed computing. The Internet's decentralized nature, in which distributed computation and autono ..."
Abstract
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Cited by 199 (14 self)
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Distributed Algorithmic Mechanism Design (DAMD) combines theoretical computer science's traditional focus on computational tractability with its more recent interest in incentive compatibility and distributed computing. The Internet's decentralized nature, in which distributed computation and autonomous agents prevail, makes DAMD a very natural approach for many Internet problems. This paper first outlines the basics of DAMD and then reviews previous DAMD results on multicast cost sharing and interdomain routing. The remainder of the paper describes several promising research directions and poses some specific open problems.
Robust Incentive Techniques for Peer-to-Peer Networks
, 2004
"... Lack of cooperation (free riding) is one of the key problems that confronts today's P2P systems. What makes this problem particularly difficult is the unique set of challenges that P2P systems pose: large populations, high turnover, asymmetry of interest, collusion, zero-cost identities, and traitor ..."
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Cited by 156 (3 self)
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Lack of cooperation (free riding) is one of the key problems that confronts today's P2P systems. What makes this problem particularly difficult is the unique set of challenges that P2P systems pose: large populations, high turnover, asymmetry of interest, collusion, zero-cost identities, and traitors. To tackle these challenges we model the P2P system using the Generalized Prisoner's Dilemma (GPD), and propose the Reciprocative decision function as the basis of a family of incentives techniques. These techniques are fully distributed and include: discriminating server selection, maxflowbased subjective reputation, and adaptive stranger policies. Through simulation, we show that these techniques can drive a system of strategic users to nearly optimal levels of cooperation.
On a network creation game
- in Proceedings of the 22nd Annual Symposium on Principles of Distributed Computing
, 2003
"... christos @ cs.berkeley.edu ..."
Ad hoc-VCG: A truthful and cost-efficient routing protocol for mobile ad hoc networks with selfish agents
, 2003
"... We introduce a game-theoretic setting for routing in a mobile ad hoc network that consists of greedy, selfish agents who accept payments for forwarding data for other agents if the payments cover their individual costs incurred by forwarding data. In this setting, we propose Ad hoc-VCG, a reactive r ..."
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Cited by 100 (5 self)
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We introduce a game-theoretic setting for routing in a mobile ad hoc network that consists of greedy, selfish agents who accept payments for forwarding data for other agents if the payments cover their individual costs incurred by forwarding data. In this setting, we propose Ad hoc-VCG, a reactive routing protocol that achieves the design objectives of truthfulness (i.e., it is in the agents ’ best interest to reveal their true costs for forwarding data) and cost-efficiency (i.e., it guarantees that routing is done along the most costefficient path) in a game-theoretic sense by paying to the intermediate nodes a premium over their actual costs for forwarding data packets. We show that the total overpayment (i.e., the sum of all premiums paid) is relatively small by giving a theoretical upper bound and by providing experimental evidence. Our routing protocol implements a variation of the well-known mechanism by Vickrey, Clarke, and Groves in a mobile network setting. Finally, we analyze a very natural routing protocol that is an adaptation of the Packet Purse Model [8] with auctions in our setting and show that, unfortunately, it does not achieve cost-efficiency or truthfulness
Frugal path mechanisms
, 2002
"... We consider the problem of selecting a low cost s − t path in a graph, where the edge costs are a secret known only to the various economic agents who own them. To solve this problem, Nisan and Ronen applied the celebrated Vickrey-Clarke-Groves (VCG) mechanism, which pays a premium to induce the edg ..."
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Cited by 94 (2 self)
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We consider the problem of selecting a low cost s − t path in a graph, where the edge costs are a secret known only to the various economic agents who own them. To solve this problem, Nisan and Ronen applied the celebrated Vickrey-Clarke-Groves (VCG) mechanism, which pays a premium to induce the edges to reveal their costs truthfully. We observe that this premium can be unacceptably high. There are simple instances where the mechanism pays Θ(k) times the actual cost of the path, even if there is an alternate path available that costs only (1 + ɛ) times as much. This inspires the frugal path problem, which is to design a mechanism that selects a path and induces truthful cost revelation without paying such a high premium. This paper contributes negative results on the frugal path problem. On two large classes of graphs, including ones having three node-disjoint s − t paths, we prove that no reasonable mechanism can always avoid paying a high premium to induce truthtelling. In particular, we introduce a general class of min function mechanisms, and show that all min function mechanisms can be forced to overpay just as badly as VCG. On the other hand, we prove that (on two large classes of graphs) every truthful mechanism satisfying some reasonable properties is a min function mechanism. 1
Rationality and Self-Interest in Peer to Peer Networks
- IN 2ND INT. WORKSHOP ON PEER-TO-PEER SYSTEMS (IPTPS’03)
, 2003
"... Much of the existing work in peer to peer networking assumes that users will follow prescribed protocols without deviation. This assumption ignores the user's ability to modify the behavior of an algorithm for self-interested reasons. ..."
Abstract
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Cited by 65 (7 self)
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Much of the existing work in peer to peer networking assumes that users will follow prescribed protocols without deviation. This assumption ignores the user's ability to modify the behavior of an algorithm for self-interested reasons.
Contract-Based Load Management in Federated Distributed Systems
- In NSDI Symposium
, 2004
"... This paper focuses on load management in looselycoupled federated distributed systems. We present a distributed mechanism for moving load between autonomous participants using bilateral contracts that are negotiated offline and that set bounded prices for moving load. We show that our mechanism has ..."
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Cited by 63 (8 self)
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This paper focuses on load management in looselycoupled federated distributed systems. We present a distributed mechanism for moving load between autonomous participants using bilateral contracts that are negotiated offline and that set bounded prices for moving load. We show that our mechanism has good incentive properties, efficiently redistributes excess load, and has a low overhead in practice.
On Designing Incentive-Compatible Routing and Forwarding Protocols in Wireless Ad-Hoc Networks -- An Integrated Approach Using Game Theoretical and Cryptographic Techniques
- MOBICOM'05
, 2005
"... In many applications, wireless ad-hoc networks are formed by devices belonging to independent users. Therefore, a challenging problem is how to provide incentives to stimulate cooperation. In this paper, we study ad-hoc games—the routing and packet forwarding games in wireless ad-hoc networks. Unlik ..."
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Cited by 52 (6 self)
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In many applications, wireless ad-hoc networks are formed by devices belonging to independent users. Therefore, a challenging problem is how to provide incentives to stimulate cooperation. In this paper, we study ad-hoc games—the routing and packet forwarding games in wireless ad-hoc networks. Unlike previous work which focuses either on routing or on forwarding, this paper investigates both routing and forwarding. We first uncover an impossibility result—there does not exist a protocol such that following the protocol to always forward others’ traffic is a dominant action. Then we define a novel solution concept called cooperation-optimal protocols. We present Corsac, a cooperation-optimal protocol consisting of a routing protocol and a forwarding protocol. The routing protocol of Corsac integrates VCG with a novel cryptographic technique to address the challenge in wireless ad-hoc networks
Specification Faithfulness in Networks with Rational Nodes
, 2004
"... It is useful to prove that an implementation correctly follows a specification. But even with a provably correct implementation, given a choice, would a node choose to follow it? This paper explores how to create distributed system specifications that will be faithfully implemented in networks with ..."
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Cited by 43 (6 self)
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It is useful to prove that an implementation correctly follows a specification. But even with a provably correct implementation, given a choice, would a node choose to follow it? This paper explores how to create distributed system specifications that will be faithfully implemented in networks with rational nodes, so that no node will choose to deviate. Given a strategyproof centralized mechanism, and given a network of nodes modeled as having rational-manipulation faults, we provide a proof technique to establish the incentive-, communication-, and algorithm-compatibility properties that guarantee that participating nodes are faithful to a suggested specification. As a case study, we apply our methods to extend the strategyproof interdomain routing mechanism proposed by Feigenbaum, Papadimitriou, Sami, and Shenker (FPSS) [7], defining a faithful implementation.
Mechanism Design for Policy Routing
- In Proc. 23rd PODC
, 2003
"... The Border Gateway Protocol (BGP) for interdomain routing is designed to allow autonomous systems (ASes) to express policy preferences over alternative routes. We model these preferences as arising from an AS's underlying utility for each route and study the problem of finding a set of routes that m ..."
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Cited by 38 (6 self)
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The Border Gateway Protocol (BGP) for interdomain routing is designed to allow autonomous systems (ASes) to express policy preferences over alternative routes. We model these preferences as arising from an AS's underlying utility for each route and study the problem of finding a set of routes that maximizes the overall welfare (i.e., the sum of all ASes' utilities for their selected routes).

