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Recursive Types in Games: Axiomatics and Process Representation (Extended Abstract)
- IN PROCEEDINGS O.F LICS'98. IEEE COMPUTER
, 1998
"... This paper presents two basic results on game-based semantics of FPC, a metalanguage with sums, products, exponentials and recursive types. First we give an axiomatic account of the category of games G introduced in [15], offering a fundamental structural analysis of the category as well as a transp ..."
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This paper presents two basic results on game-based semantics of FPC, a metalanguage with sums, products, exponentials and recursive types. First we give an axiomatic account of the category of games G introduced in [15], offering a fundamental structural analysis of the category as well as a transparent way to prove computational adequacy. As a consequence we obtain an intensional fullabstraction result through a standard definability argument. Next we extend the category G by introducing a category of games G i with optimised strategies; we show that the denotational semantics in G i gives a compilation of FPC terms into core Pict codes (the asynchronous polyadic -calculus without summation). The process representation follows a pioneering idea of Hyland and Ong [18]. However, we advance their representation by introducing semantically well-founded optimisation techniques; we also exte...

