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37
Limits of instruction-level parallelism
, 1991
"... research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There two other research laboratories located in Palo Al ..."
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Cited by 339 (7 self)
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research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There two other research laboratories located in Palo Alto, the Network Systems
Why Aren't Operating Systems Getting Faster As Fast as Hardware?
, 1990
"... This paper evaluates several hardware platforms and operating systems using a set of benchmarks that stress kernel entry/exit, file systems, and other things related to operating systems. The overall conclusion is that operating system performance is not improving at the same rate as the base speed ..."
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Cited by 288 (4 self)
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This paper evaluates several hardware platforms and operating systems using a set of benchmarks that stress kernel entry/exit, file systems, and other things related to operating systems. The overall conclusion is that operating system performance is not improving at the same rate as the base speed of the underlying hardware. The most obvious ways to remedy this situation are to improve memory bandwidth and reduce operating systems' tendency to wait for disk operations to complete. 1. Introduction In the summer and fall of 1989 I assembled a collection of operating system benchmarks. My original intent was to compare the performance of Sprite, a UNIXcompatible research operating system developed at the University of California at Berkeley [4,5], with vendorsupported versions of UNIX running on similar hardware. After running the benchmarks on several configurations I noticed that the "fast" machines didn't seem to be running the benchmarks as quickly as I would have guessed from what...
Available Instruction-Level Parallelism for Superscalar and Superpipelined Machines
, 1989
"... Superscalar machines can issue several instructions per cycle. Superpipelined machines can issue only one instruction per cycle, but they have cycle times shorter than the latency of any functional unit. In this paper these two techniques are shown to be roughly equivalent ways of exploiting instruc ..."
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Cited by 192 (13 self)
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Superscalar machines can issue several instructions per cycle. Superpipelined machines can issue only one instruction per cycle, but they have cycle times shorter than the latency of any functional unit. In this paper these two techniques are shown to be roughly equivalent ways of exploiting instruction-level parallelism. A parameterizable code reorganization and simulation system was developed and used to measure instruction-level parallelism for a series of benchmarks. Results of these simulations in the presence of various compiler optimizations are presented. The average degree of superpipelining metric is introduced. Our simulations suggest that this metric is already high for many machines. These machines already exploit all of the instruction-level parallelism available in many non-numeric applications, even without parallel instruction issue or higher degrees of pipelining. This is a preprint of a paper that will be presented at the 3rd International Conference on Architectur...
The Effect of Context Switches on Cache Performance
- Jeffrey C. Mogul and Anita
, 1990
"... research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There is a second research laboratory located in Palo Al ..."
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Cited by 156 (1 self)
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research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There is a second research laboratory located in Palo Alto, the Systems Research Center (SRC). Other Digital research groups are located in Paris (PRL) and in Cambridge,
Predicting Program Behavior Using Real or Estimated Profiles
, 1990
"... There is a growing interest in optimizations that depend on or benefit from an execution profile that tells where time is spent. How well does a profile from one run describe the behavior of a different run, and how does this compare with the behavior predicted statically by examining the program ..."
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Cited by 140 (4 self)
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There is a growing interest in optimizations that depend on or benefit from an execution profile that tells where time is spent. How well does a profile from one run describe the behavior of a different run, and how does this compare with the behavior predicted statically by examining the program itself ? This paper defines two abstract measures of how well a profile predicts actual behavior. According to these measures, real profiles indeed do better than estimated profiles, usually. A perfect profile from an earlier run with the same data set, however, does better still, sometimes by a factor of two. Using such a profile is unrealistic, and can lead to inflated expectations of a profile-driven optimization. i 1. Introduction Many people have built or speculated on systems that use a run-time profile to guide code optimization. Applications include the selection of variables to promote to registers [7,8], placement of code sequences to improve cache behavior [3,6], and pre...
Cache Write Policies and Performance
, 1991
"... This paper investigates issues involving writes and caches. First, tradeoffs between write-through and write-back caching when writes hit in a cache are considered. A mixture of these two alternatives, called write caching is proposed. Write caching places a small fully-associative cache behind a wr ..."
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Cited by 122 (3 self)
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This paper investigates issues involving writes and caches. First, tradeoffs between write-through and write-back caching when writes hit in a cache are considered. A mixture of these two alternatives, called write caching is proposed. Write caching places a small fully-associative cache behind a write-through cache. A write cache can eliminate almost as much write traffic as a write-back cache. Second, tradeoffs on writes that miss in the cache are investigated. In particular, whether the missed cache block is fetched on a write miss, whether the missed cache block is allocated in the cache, and whether the cache line accessed is invalidated are considered. Depending on the combination of these polices chosen, the entire cache miss rate can vary by a factor of two on some applications. Furthermore, the combination of no-fetch-on-write and write-allocate can provide better performance than cache line allocation instructions. Finally, the traffic at the back side of write-through and wr...
Observing TCP Dynamics in Real Networks
, 1992
"... The behavior of the TCP protocol in simple situations is well-understood, but when multiple connections share a set of network resources the protocol can exhibit surprising phenomena. Earlier studies have identified several such phenomena, and have analyzed them using simulation or observation of co ..."
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Cited by 106 (0 self)
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The behavior of the TCP protocol in simple situations is well-understood, but when multiple connections share a set of network resources the protocol can exhibit surprising phenomena. Earlier studies have identified several such phenomena, and have analyzed them using simulation or observation of contrived situations. This paper shows how, by analyzing traces of a busy segment of the Internet, it is possible to observe these phenomena in "real life" and measure both their frequency and their effects on performance. A TCP implementation might use similar techniques to support rate-based congestion control.
Tradeoffs in Two-Level On-Chip Caching
- In Proceedings of the 21st Annual International Symposium on Computer Architecture
, 1993
"... The performance of two-level on-chip caching is investigated for a range of technology and architecture assumptions. The area and access time of each level of cache is modeled in detail. The results indicate that for most workloads, twolevel cache configurations (with a set-associative second level) ..."
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Cited by 94 (4 self)
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The performance of two-level on-chip caching is investigated for a range of technology and architecture assumptions. The area and access time of each level of cache is modeled in detail. The results indicate that for most workloads, twolevel cache configurations (with a set-associative second level) perform marginally better than single-level cache configurations that require the same chip area once the first-level cache sizes are 64KB or larger. Two-level configurations become even more important in systems with no off-chip cache and in systems in which the memory cells in the first-level caches are multiported and hence larger than those in the second-level cache. Finally, a new replacement policy called two-level exclusive caching is introduced. Two-level exclusive caching improves the performance of two-level caching organizations by increasing the effective associativity and capacity. d i g i t a l Western Research Laboratory 250 University Avenue Palo Alto, California 94301 USA...
Systems for Late Code Modification
- WRL Research Report 91/5
, 1991
"... Modifying code after the compiler has generated it can be useful for both optimization and instrumentation. This paper compares the code modification systems of Mahler and pixie, and describes two new systems we have built that are hybrids of the two. This paper covers material presented at the CODE ..."
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Cited by 88 (5 self)
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Modifying code after the compiler has generated it can be useful for both optimization and instrumentation. This paper compares the code modification systems of Mahler and pixie, and describes two new systems we have built that are hybrids of the two. This paper covers material presented at the CODE '91 International Workshop on Code Generation, Schloss Dagstuhl, Germany, May 20-24, 1991. i 1. Introduction Late code modification is the process of modifying the output of a compiler after the compiler has generated it. The reasons one might want to do this fall into two categories, optimization and instrumentation. Some forms of optimization must be performed on assembly-level or machinelevel code. The oldest is peephole optimization [11], which acts to tidy up code that a compiler has generated; it has since been generalized to include transformations on more machine-independent code [2,3]. Reordering of code to avoid pipeline stalls [4,7,18] is most often done after the code is gene...
Long address traces from RISC machines: Generation and analysis
, 1989
"... research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There is a second research laboratory located in Palo Al ..."
Abstract
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Cited by 74 (14 self)
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research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There is a second research laboratory located in Palo Alto, the Systems Research Center (SRC). Other Digital research groups are located in Paris (PRL) and in Cambridge,

