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Practical Experience with an Application Extractor for Java
, 1999
"... Java programs are routinely transmitted over low-bandwidth network connections as compressed class file archives (i.e., zip files and jar files). Since archive size is directly proportional to download time, it is desirable for applications to be as small as possible. This paper is concerned with th ..."
Abstract
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Cited by 64 (3 self)
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Java programs are routinely transmitted over low-bandwidth network connections as compressed class file archives (i.e., zip files and jar files). Since archive size is directly proportional to download time, it is desirable for applications to be as small as possible. This paper is concerned with the use of program transformations such as removal of dead methods and fields, inlining of method calls, and simplification of the class hierarchy for reducing application size. Such "extraction" techniques are generally believed to be especially useful for applications that use class libraries, since typically only a small fraction of a library's functionality is used. By "pruning away" unused library functionality, application size can be reduced dramatically. We implemented a number of application extraction techniques in Jax, an application extractor for Java, and evaluate their effectiveness on a set of realistic benchmarks ranging from 27 to 2,332 classes (with archives ranging from 56,79...
A Study of Dead Data Members in C++ Applications
- In Proc. PLDI
, 1998
"... Object-oriented applications may contain data members that can be removed from the application without affecting program behavior. Such "dead" data members may occur due to unused functionality in class libraries, or due to the programmer losing track of member usage as the application changes over ..."
Abstract
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Cited by 29 (5 self)
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Object-oriented applications may contain data members that can be removed from the application without affecting program behavior. Such "dead" data members may occur due to unused functionality in class libraries, or due to the programmer losing track of member usage as the application changes over time. We present a simple and efficient algorithm for detecting dead data members in C++ applications. This algorithm has been implemented using a prototype version of the IBM VisualAge C++ compiler, and applied to a number of realistic benchmark programs ranging from 600 to 58,000 lines of code. For the non-trivial benchmarks, we found that up to 27.3% of the data members in the benchmarks are dead (average 12.5%), and that up to 11.6% of the object space of these applications may be occupied by dead data members at run-time (average 4.4%). 1 Introduction Object-oriented applications may contain data members (instance variables) that can be removed from the application without affecting p...

