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Head-Tracking for Gestural and Continuous Control of Parameterized Audio Effects
, 2003
"... This paper describes a system which uses the output from head-tracking and gesture recognition software to drive a parameterized guitar effects synthesizer in real-time. ..."
Abstract
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Cited by 6 (0 self)
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This paper describes a system which uses the output from head-tracking and gesture recognition software to drive a parameterized guitar effects synthesizer in real-time.
Sounds from Shapes: Audiovisual Performance with Hand Silhouette Contours in The Manual Input Sessions
- Proceedings of the 2005 Conference on New Interfaces for Musical Expression (NIME05
, 2005
"... We report on The Manual Input Sessions, a series of audiovisual vignettes which probe the expressive possibilities of free-form hand gestures. Performed on a hybrid projection system which combines a traditional analog overhead projector and a digital PC video projector, our vision-based software in ..."
Abstract
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Cited by 3 (0 self)
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We report on The Manual Input Sessions, a series of audiovisual vignettes which probe the expressive possibilities of free-form hand gestures. Performed on a hybrid projection system which combines a traditional analog overhead projector and a digital PC video projector, our vision-based software instruments generate dynamic sounds and graphics solely in response to the forms and movements of the silhouette contours of the user’s hands. Interactions and audiovisual mappings which make use of both positive (exterior) and negative (interior) contours are discussed.

