Results 11 - 20
of
117
A Probabilistic Approach to Collaborative Multi-Robot Localization
, 2000
"... This paper presents a statistical algorithm for collaborative mobile robot localization. Our approach uses a sample-based version of Markov localization, capable of localizing mobile robots in an any-time fashion. When teams of robots localize themselves in the same environment, probabilistic method ..."
Abstract
-
Cited by 141 (17 self)
- Add to MetaCart
This paper presents a statistical algorithm for collaborative mobile robot localization. Our approach uses a sample-based version of Markov localization, capable of localizing mobile robots in an any-time fashion. When teams of robots localize themselves in the same environment, probabilistic methods are employed to synchronize each robot's belief whenever one robot detects another. As a result, the robots localize themselves faster, maintain higher accuracy, and high-cost sensors are amortized across multiple robot platforms. The technique has been implemented and tested using two mobile robots equipped with cameras and laser range-finders for detecting other robots. The results, obtained with the real robots and in series of simulation runs, illustrate drastic improvements in localization speed and accuracy when compared to conventional single-robot localization. A further experiment demonstrates that under certain conditions, successful localization is only possible if teams of heterogeneous robots collaborate during localization.
Probabilistic Algorithms and the Interactive Museum Tour-Guide Robot Minerva
, 2000
"... This paper describes Minerva, an interactive tour-guide robot that was successfully deployed in a Smithsonian museum. Minerva's software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. This article describes ..."
Abstract
-
Cited by 128 (34 self)
- Add to MetaCart
This paper describes Minerva, an interactive tour-guide robot that was successfully deployed in a Smithsonian museum. Minerva's software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. This article describes
Coordination for multi-robot exploration and mapping
- IN PROCEEDINGS OF THE AAAI NATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE
, 2000
"... This paper addresses the problem of exploration and mapping of an unknown environment by multiple robots. The mapping algorithm is an on-line approach to likelihood maximization that uses hill climbing to find maps that are maximally consistent with sensor data and odometry. The exploration algorith ..."
Abstract
-
Cited by 110 (25 self)
- Add to MetaCart
This paper addresses the problem of exploration and mapping of an unknown environment by multiple robots. The mapping algorithm is an on-line approach to likelihood maximization that uses hill climbing to find maps that are maximally consistent with sensor data and odometry. The exploration algorithm explicitly coordinates the robots. It tries to maximize overall utility by minimizing the potential for overlap in information gain amongst the various robots. For both the exploration and mapping algorithms, most of the computations are distributed. The techniques have been tested extensively in real-world trials and simulations. The results demonstrate the performance improvements and robustness that accrue from our multirobot approach to exploration.
Bayesian Landmark Learning for Mobile Robot Localization
, 1998
"... . To operate successfully in indoor environments, mobile robots must be able to localize themselves. Most current localization algorithms lack flexibility, autonomy, and often optimality, since they rely on a human to determine what aspects of the sensor data to use in localization (e.g., what landm ..."
Abstract
-
Cited by 108 (16 self)
- Add to MetaCart
. To operate successfully in indoor environments, mobile robots must be able to localize themselves. Most current localization algorithms lack flexibility, autonomy, and often optimality, since they rely on a human to determine what aspects of the sensor data to use in localization (e.g., what landmarks to use). This paper describes a learning algorithm, called BaLL, that enables mobile robots to learn what features/landmarks are best suited for localization, and also to train artificial neural networks for extracting them from the sensor data. A rigorous Bayesian analysis of probabilistic localization is presented, which produces a rational argument for evaluating features, for selecting them optimally, and for training the networks that approximate the optimal solution. In a systematic experimental study, BaLL outperforms two other recent approaches to mobile robot localization. Keywords: artificial neural networks, Bayesian analysis, feature extraction, landmarks, localization, mobi...
Thin Junction Tree Filters for Simultaneous Localization and Mapping
- In Intl. Joint Conf. on Artificial Intelligence (IJCAI
, 2003
"... Simultaneous Localization and Mapping (SLAM) is a fundamental problem in mobile robotics: while a robot navigates in an unknown environment, it must incrementally build a map of its surroundings and localize itself within that map. Traditional approaches to the problem are based upon Kalman filters, ..."
Abstract
-
Cited by 106 (1 self)
- Add to MetaCart
Simultaneous Localization and Mapping (SLAM) is a fundamental problem in mobile robotics: while a robot navigates in an unknown environment, it must incrementally build a map of its surroundings and localize itself within that map. Traditional approaches to the problem are based upon Kalman filters, but suffer from complexity issues: the size of the belief state and the time complexity of the filtering operation grow quadratically in the size of the map. This paper presents a filtering technique that maintains a tractable approximation of the filtered belief state as a thin junction tree. The junction tree grows under measurement and motion updates and is periodically "thinned" to remain tractable via efficient maximum likelihood projections. When applied to the SLAM problem, these thin junction tree filters have a linear-space belief state representation, and use a linear-time filtering operation. Further approximation can yield a constant-time filtering operation, at the expense of delaying the incorporation of observations into the majority of the map. Experiments on a suite of SLAM problems validate the approach.
The SPmap: A Probabilistic Framework for Simultaneous Localization and Map Building
- IEEE Transactions on Robotics and Automation
, 1999
"... This article describes a rigorous and complete framework for the simultaneous localization and map building problem for mobile robots: the symmetries and perturbations map (SPmap), which is based on a general probabilistic representation of uncertain geometric information. We present a complete expe ..."
Abstract
-
Cited by 102 (9 self)
- Add to MetaCart
This article describes a rigorous and complete framework for the simultaneous localization and map building problem for mobile robots: the symmetries and perturbations map (SPmap), which is based on a general probabilistic representation of uncertain geometric information. We present a complete experiment with a LabMate mobile robot navigating in a human-made indoor environment and equipped with a rotating two-dimensional (2-D) laser rangefinder. Experiments validate the appropriateness of our approach and provide a real measurement of the precision of the algorithms.
The Saphira Architecture: A Design for Autonomy
- Journal of Experimental and Theoretical Artificial Intelligence
, 1997
"... Journal of Experimental and Theoretical Artificial Intelligence (JETAI) 9, 1997, 215-235. Special issue on Architectures for Physical Agents. Mobile robots, if they areto perform useful tasks andbecome accepted in open environments, must be fully autonomous. Autonomy has many different aspects; here ..."
Abstract
-
Cited by 88 (11 self)
- Add to MetaCart
Journal of Experimental and Theoretical Artificial Intelligence (JETAI) 9, 1997, 215-235. Special issue on Architectures for Physical Agents. Mobile robots, if they areto perform useful tasks andbecome accepted in open environments, must be fully autonomous. Autonomy has many different aspects; here we concentrate on three central ones: the ability to attend to another agent, to take advice about the environment, and to carry out assigned tasks. All three involve complex sensing and planning operations on the part of the robot, including the use of visual tracking of humans, coordination of motor controls, and planning. We show how these capabilities are integrated in the Saphira architecture, using the concepts of coordination of behavior, coherence of modeling, and communication with other agents. This paper reports work done while this author was at SRI International. 1 Autonomous Mobile Agents What are the minimal capabilities for an autonomous mobile agent? Posed in this way,...
Particle Filters for Mobile Robot Localization
, 2001
"... This article describes a family of methods, known as Monte Carlo localization (MCL) (Dellaert at al. 1999b, Fox et al. 1999b). The MCL algorithm is a particle filter combined with probabilistic models of robot perception and motion. Building on this, we will describe a variation of MCL which uses a ..."
Abstract
-
Cited by 86 (17 self)
- Add to MetaCart
This article describes a family of methods, known as Monte Carlo localization (MCL) (Dellaert at al. 1999b, Fox et al. 1999b). The MCL algorithm is a particle filter combined with probabilistic models of robot perception and motion. Building on this, we will describe a variation of MCL which uses a different proposal distribution (a mixture distribution) that facilitates fast recovery from global localization failures. As we will see, this proposal distribution has a range of advantages over that used in standard MCL, but it comes at the price that it is more difficult to implement, and it requires an algorithm for sampling poses from sensor measurements, which might be difficult to obtain. Finally, we will present an extension of MCL to cooperative multi-robot localization of robots that can perceive each other during localization. All these approaches have been tested thoroughly in practice. Experimental results are provided to demonstrate their relative strengths and weaknesses in practical robot applications.
Learning Maps for Indoor Mobile Robot Navigation
- ARTIFICIAL INTELLIGENCE (ACCEPTED FOR PUBLICATION)
, 1997
"... Autonomous robots must be able to learn and maintain models of their environments. Research on mobile robot navigation has produced two major paradigms for mapping indoor environments: grid-based and topological. While grid-based methods produce accurate metric maps, their complexity often prohibits ..."
Abstract
-
Cited by 75 (11 self)
- Add to MetaCart
Autonomous robots must be able to learn and maintain models of their environments. Research on mobile robot navigation has produced two major paradigms for mapping indoor environments: grid-based and topological. While grid-based methods produce accurate metric maps, their complexity often prohibits efficient planning and problem solving in large-scale indoor environments. Topological maps, on the other hand, can be used much more efficiently, yet accurate and consistent topological maps are often difficult to learn and maintain in large-scale environments, particularly if momentary sensor data is highly ambiguous. This paper describes an approach that integrates both paradigms: grid-based and topological. Grid-based maps are learned using artificial neural networks and naive Bayesian integration. Topological maps are generated on top of the grid-based maps, by partitioning the latter into coherent regions. By combining both paradigms, the approach presented here gains advantages from both worlds: accuracy/consistency and efficiency. The paper gives results for autonomous exploration, mapping and operation of a mobile robot in populated multi-room environments.
Adaptive mobile robot navigation and mapping
- International Journal of Robotics Research
"... The task of building a map of an unknown environment and concurrently using that map to navigate is a central problem in mobile robotics research. This paper addresses the problem of how to perform concurrent mapping and localization (CML) adaptively using sonar. Stochastic mapping is a feature-base ..."
Abstract
-
Cited by 71 (10 self)
- Add to MetaCart
The task of building a map of an unknown environment and concurrently using that map to navigate is a central problem in mobile robotics research. This paper addresses the problem of how to perform concurrent mapping and localization (CML) adaptively using sonar. Stochastic mapping is a feature-based approach to CML that generalizes the extended Kalman filter to incorporate vehicle localization and environmental mapping. The authors describe an implementation of stochastic mapping that uses a delayed nearest neighbor data association strategy to initialize new features into the map, match measurements to map features, and delete out-of-date features. The authors introduce a metric for adaptive sensing that is defined in terms of Fisher information and represents the sum of the areas of the error ellipses of the vehicle and feature estimates in the map. Predicted sensor readings and expected dead-reckoning errors are used to estimate the metric for each potential action of the robot, and the action that yields the lowest cost (i.e., the maximum information) is selected. This technique is demonstrated via simulations, in-air sonar experiments, and underwater sonar experiments. Results are shown for (1) adaptive control of motion and (2) adaptive control of motion and scanning. The vehicle tends to explore selectively different objects in the environment. The performance of this adaptive algorithm is shown to be superior to straight-line motion and random motion. Nomenclature F dynamic model H observation model M transformation relating the Fisher information between time steps recursively

