Results 1 - 10
of
23
Three-Dimensional Face Recognition
, 2005
"... An expression-invariant 3D face recognition approach is presented. Our basic assumption is that facial expressions can be modelled as isometries of the facial surface. This allows to construct expression-invariant representations of faces using the bending-invariant canonical forms approach. The re ..."
Abstract
-
Cited by 64 (22 self)
- Add to MetaCart
An expression-invariant 3D face recognition approach is presented. Our basic assumption is that facial expressions can be modelled as isometries of the facial surface. This allows to construct expression-invariant representations of faces using the bending-invariant canonical forms approach. The result is an efficient and accurate face recognition algorithm, robust to facial expressions, that can distinguish between identical twins (the first two authors). We demonstrate a prototype system based on the proposed algorithm and compare its performance to classical face recognition methods. The numerical methods employed by our approach do not require the facial surface explicitly. The surface gradients field, or the surface metric, are sufficient for constructing the expression-invariant representation of any given face. It allows us to perform the 3D face recognition task while avoiding the surface reconstruction stage.
Expression-invariant 3D face recognition
, 2003
"... We present a novel 3D face recognition approach based on geometric invariants introduced by Elad and Kimmel. The key idea of the proposed algorithm is a representation of the facial surface, invariant to isometric deformations, such as those resulting from different expressions and postures of the ..."
Abstract
-
Cited by 63 (17 self)
- Add to MetaCart
We present a novel 3D face recognition approach based on geometric invariants introduced by Elad and Kimmel. The key idea of the proposed algorithm is a representation of the facial surface, invariant to isometric deformations, such as those resulting from different expressions and postures of the face. The obtained geometric invariants allow mapping 2D facial texture images into special images that incorporate the 3D geometry of the face. These signature images are then decomposed into their principal components. The result is an efficient and accurate face recognition algorithm that is robust to facial expressions. We demonstrate the results of our method and compare it to existing 2D and 3D face recognition algorithms.
Geodesic Object Representation and Recognition
- IN PROCEEDINGS OF DGCI, VOLUME LNCS
, 2003
"... This paper describes a shape signature that captures the intrinsic geometric structure of 3D objects. The primary motivation of the proposed approach is to encode a 3D shape into a one-dimensional geodesic distribution function. This compact and computationally simple representation is based on ..."
Abstract
-
Cited by 20 (2 self)
- Add to MetaCart
This paper describes a shape signature that captures the intrinsic geometric structure of 3D objects. The primary motivation of the proposed approach is to encode a 3D shape into a one-dimensional geodesic distribution function. This compact and computationally simple representation is based on a global geodesic distance defined on the object surface, and takes the form of a kernel density estimate. To gain further insight into the geodesic shape distribution and its practicality in 3D computer imagery, some numerical experiments are provided to demonstrate the potential and the much improved performance of the proposed methodology in 3D object matching. This is carried out using an information-theoretic measure of dissimilarity between probabilistic shape distributions.
An efficient solution to the eikonal equation on parametric manifolds
- INTERFACES AND FREE BOUNDARIES 6 (2004), 315–327
, 2004
"... We present an efficient solution to the eikonal equation on parametric manifolds, based on the fast marching approach. This method overcomes the problem of a non-orthogonal coordinate system on the manifold by creating an appropriate numerical stencil. The method is tested numerically and demonstrat ..."
Abstract
-
Cited by 20 (13 self)
- Add to MetaCart
We present an efficient solution to the eikonal equation on parametric manifolds, based on the fast marching approach. This method overcomes the problem of a non-orthogonal coordinate system on the manifold by creating an appropriate numerical stencil. The method is tested numerically and demonstrated by calculating distances on various parametric manifolds. It is further used for two applications: image enhancement and face recognition.
Three-dimensional Point Cloud Recognition via Distributions of Geometric Distances
, 2008
"... A geometric framework for the recognition of three-dimensional objects represented by point clouds is introduced in this paper. The proposed approach is based on comparing distributions of intrinsic measurements on the point cloud. In particular, intrinsic distances are exploited as signatures for r ..."
Abstract
-
Cited by 14 (3 self)
- Add to MetaCart
A geometric framework for the recognition of three-dimensional objects represented by point clouds is introduced in this paper. The proposed approach is based on comparing distributions of intrinsic measurements on the point cloud. In particular, intrinsic distances are exploited as signatures for representing the point clouds. The first signature we introduce is the histogram of pairwise diffusion distances between all points on the shape surface. These distances represent the probability of traveling from one point to another in a fixed number of random steps, the average intrinsic distances of all possible paths of a given number of steps between the two points. This signature is augmented by the histogram of the actual pairwise geodesic distances in the point cloud, the distribution of the ratio between these two distances, as well as the distribution of the number of times each point lies on the shortest paths between other points. These signatures are not only geometric but also invariant to bends. We further augment these signatures by the distribution of a curvature function and the distribution of a curvature weighted distance. These
DISTANCE FUNCTIONS AND GEODESICS ON SUBMANIFOLDS OF R^d AND POINT CLOUDS
, 2005
"... A theoretical and computational framework for computing intrinsic distance functions and geodesics on submanifolds of Rd given by point clouds is introduced and developed in this paper. The basic idea is that, as shown here, intrinsic distance functions and geodesics on general co-dimension submanif ..."
Abstract
-
Cited by 12 (4 self)
- Add to MetaCart
A theoretical and computational framework for computing intrinsic distance functions and geodesics on submanifolds of Rd given by point clouds is introduced and developed in this paper. The basic idea is that, as shown here, intrinsic distance functions and geodesics on general co-dimension submanifolds of Rd can be accurately approximated by extrinsic Euclidean ones computed inside a thin offset band surrounding the manifold. This permits the use of computationally optimal algorithms for computing distance functions in Cartesian grids. We use these algorithms, modified to deal with spaces with boundaries, and obtain a computationally optimal approach also for the case of intrinsic distance functions on submanifolds of Rd. For point clouds, the offset band is constructed without the need to explicitly find the underlying manifold, thereby computing intrinsic distance functions and geodesics on point clouds while skipping the manifold reconstruction step. The case of point clouds representing noisy samples of a submanifold of Euclidean space is studied as well. All the underlying theoretical results are presented along with experimental examples for diverse applications and comparisons to graph-based distance algorithms.
Distance functions and geodesics on point clouds
, 2003
"... An new paradigm for computing intrinsic distance functions and geodesics on sub-manifolds of given by point clouds is introduced in this paper. The basic idea is that, as shown here, intrinsic distance functions and geodesics on general co-dimension sub-manifolds of can be accurately approximated by ..."
Abstract
-
Cited by 11 (3 self)
- Add to MetaCart
An new paradigm for computing intrinsic distance functions and geodesics on sub-manifolds of given by point clouds is introduced in this paper. The basic idea is that, as shown here, intrinsic distance functions and geodesics on general co-dimension sub-manifolds of can be accurately approximated by extrinsic Euclidean ones computed inside a thin offset band surrounding the manifold. This permits the use of computationally optimal algorithms for computing distance functions in Cartesian grids. We use these algorithms, modified to deal with spaces with boundaries, and obtain also for the case of intrinsic distance functions on sub-manifolds of, a computationally optimal approach. For point clouds, the offset band is constructed without the need to explicitly find the underlying manifold, thereby computing intrinsic distance functions and geodesics on point clouds while skipping the manifold reconstruction step. The case of point clouds representing noisy samples of a submanifold of Euclidean space is studied as well. All the underlying theoretical results are presented along with experimental examples for diverse applications and comparisons to graph-based distance algorithms.
Scale-invariant heat kernel signatures for non-rigid shape recognition
- In Proc. CVPR
, 2010
"... One of the biggest challenges in non-rigid shape retrieval and comparison is the design of a shape descriptor that would maintain invariance under a wide class of transformations the shape can undergo. Recently, heat kernel signature was introduced as an intrinsic local shape descriptor based on dif ..."
Abstract
-
Cited by 11 (5 self)
- Add to MetaCart
One of the biggest challenges in non-rigid shape retrieval and comparison is the design of a shape descriptor that would maintain invariance under a wide class of transformations the shape can undergo. Recently, heat kernel signature was introduced as an intrinsic local shape descriptor based on diffusion scale-space analysis. In this paper, we develop a scale-invariant version of the heat kernel descriptor. Our construction is based on a logarithmically sampled scale-space in which shape scaling corresponds, up to a multiplicative constant, to a translation. This translation is undone using the magnitude of the Fourier transform. The proposed scale-invariant local descriptors can be used in the bag-of-features framework for shape retrieval in the presence of transformations such as isometric deformations, missing data, topological noise, and global and local scaling. We get significant performance improvement over state-of-the-art algorithms on recently established non-rigid shape retrieval benchmarks. 1.

