Results 1 - 10
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54
Nonparametric Belief Propagation
- IN CVPR
, 2002
"... In applications of graphical models arising in fields such as computer vision, the hidden variables of interest are most naturally specified by continuous, non--Gaussian distributions. However, due to the limitations of existing inf#6F6F3 algorithms, it is of#]k necessary tof#3# coarse, ..."
Abstract
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Cited by 139 (21 self)
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In applications of graphical models arising in fields such as computer vision, the hidden variables of interest are most naturally specified by continuous, non--Gaussian distributions. However, due to the limitations of existing inf#6F6F3 algorithms, it is of#]k necessary tof#3# coarse, discrete approximations to such models. In this paper, we develop a nonparametric belief propagation (NBP) algorithm, which uses stochastic methods to propagate kernel--based approximations to the true continuous messages. Each NBP message update is based on an efficient sampling procedure which can accomodate an extremely broad class of potentialf#l3]k[[z3 allowing easy adaptation to new application areas. We validate our method using comparisons to continuous BP for Gaussian networks, and an application to the stereo vision problem.
Stereo Matching with Color-Weighted Correlation, Hierarchical BELIEF PROPAGATION AND OCCLUSION HANDLING
, 2009
"... In this paper, we formulate a stereo matching algorithm with careful handling of disparity, discontinuity, and occlusion. The algorithm works with a global matching stereo model based on an energy-minimization framework. The global energy contains two terms, the data term and the smoothness term. T ..."
Abstract
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Cited by 42 (7 self)
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In this paper, we formulate a stereo matching algorithm with careful handling of disparity, discontinuity, and occlusion. The algorithm works with a global matching stereo model based on an energy-minimization framework. The global energy contains two terms, the data term and the smoothness term. The data term is first approximated by a color-weighted correlation, then refined in occluded and low-texture areas in a repeated application of a hierarchical loopy belief propagation algorithm. The experimental results are evaluated on the Middlebury data sets, showing that our algorithm is the top performer among all the algorithms listed there.
Adaptive support-weight approach for correspondence search
- IEEE Trans. PAMI
, 2006
"... Abstract—We present a new window-based method for correspondence search using varying support-weights. We adjust the support-weights of the pixels in a given support window based on color similarity and geometric proximity to reduce the image ambiguity. Our method outperforms other local methods on ..."
Abstract
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Cited by 36 (0 self)
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Abstract—We present a new window-based method for correspondence search using varying support-weights. We adjust the support-weights of the pixels in a given support window based on color similarity and geometric proximity to reduce the image ambiguity. Our method outperforms other local methods on standard stereo benchmarks. Index Terms—Stereo, 3D/stereo scene analysis.
Learning conditional random fields for stereo
- In CVPR
, 2007
"... State-of-the-art stereo vision algorithms utilize color changes as important cues for object boundaries. Most methods impose heuristic restrictions or priors on disparities, for example by modulating local smoothness costs with intensity gradients. In this paper we seek to replace such heuristics wi ..."
Abstract
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Cited by 28 (2 self)
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State-of-the-art stereo vision algorithms utilize color changes as important cues for object boundaries. Most methods impose heuristic restrictions or priors on disparities, for example by modulating local smoothness costs with intensity gradients. In this paper we seek to replace such heuristics with explicit probabilistic models of disparities and intensities learned from real images. We have constructed a large number of stereo datasets with ground-truth disparities, and we use a subset of these datasets to learn the parameters of Conditional Random Fields (CRFs). We present experimental results illustrating the potential of our approach for automatically learning the parameters of models with richer structure than standard hand-tuned MRF models. 1. Introduction and
Asymmetric patchbased correspondence model for occlusion handling
- in Proc. IEEE Int. Conf. Computer Vision
, 2005
"... Occlusion is one of the challenging problems in stereo. In this paper, we solve the problem in a segment-based style. Both images are segmented, and we propose a novel patchbased stereo algorithm that cuts the segments of one image using the segments of the other, and handles occlusion areas in a pr ..."
Abstract
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Cited by 16 (1 self)
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Occlusion is one of the challenging problems in stereo. In this paper, we solve the problem in a segment-based style. Both images are segmented, and we propose a novel patchbased stereo algorithm that cuts the segments of one image using the segments of the other, and handles occlusion areas in a proper way. A symmetric graph-cuts optimization framework is used to find correspondence and occlusions simultaneously. The experimental results show superior performance of the proposed algorithm, especially on occlusions, untextured areas and discontinuities. 1.
Real-time Global Stereo Matching Using Hierarchical Belief Propagation
, 2006
"... In this paper, we present a belief propagation based global algorithm that generates high quality results while maintaining real-time performance. To our knowledge, it is the first BP based global method that runs at real-time speed. Our efficiency performance gains mainly from the parallelism of gr ..."
Abstract
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Cited by 14 (5 self)
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In this paper, we present a belief propagation based global algorithm that generates high quality results while maintaining real-time performance. To our knowledge, it is the first BP based global method that runs at real-time speed. Our efficiency performance gains mainly from the parallelism of graphics hardware,which leads to a 45 times speedup compared to the CPU implementation. To qualify the accurancy of our approach, the experimental results are evaluated on the Middlebury data sets, showing that our approach is among the best (ranked first in the new evaluation system) for all real-time approaches. In addition, since the running time of general BP is linear to the number of iterations, adopting a large number of iterations is not feasible for practical applications. Hence a novel approach is proposed to adaptively update pixel cost. Unlike general BP methods, the running time of our proposed algorithm dramatically converges.
Consistent Depth Maps Recovery from a Video Sequence
, 2009
"... This paper presents a novel method for recovering consistent depth maps from a video sequence. We propose a bundle optimization framework to address the major difficulties in stereo reconstruction, such as dealing with image noise, occlusions, and outliers. Different from the typical multiview stere ..."
Abstract
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Cited by 12 (5 self)
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This paper presents a novel method for recovering consistent depth maps from a video sequence. We propose a bundle optimization framework to address the major difficulties in stereo reconstruction, such as dealing with image noise, occlusions, and outliers. Different from the typical multiview stereo methods, our approach not only imposes the photo-consistency constraint, but also explicitly associates the geometric coherence with multiple frames in a statistical way. It thus can naturally maintain the temporal coherence of the recovered dense depth maps without oversmoothing. To make the inference tractable, we introduce an iterative optimization scheme by first initializing the disparity maps using a segmentation prior and then refining the disparities by means of bundle optimization. Instead of defining the visibility parameters, our method implicitly models the reconstruction noise as well as the probabilistic visibility. After bundle optimization, we introduce an efficient space-time fusion algorithm to further reduce the reconstruction noise. Our automatic depth recovery is evaluated using a variety of challenging video examples.
Comparison of energy minimization algorithms for highly connected graphs
- IN PROC. ECCV
, 2006
"... Algorithms for discrete energy minimization play a fundamental role for low-level vision. Known techniques include graph cuts, belief propagation (BP) and recently introduced tree-reweighted message passing (TRW). So far, the standard benchmark for their comparison has been a 4-connected grid-graph ..."
Abstract
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Cited by 10 (3 self)
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Algorithms for discrete energy minimization play a fundamental role for low-level vision. Known techniques include graph cuts, belief propagation (BP) and recently introduced tree-reweighted message passing (TRW). So far, the standard benchmark for their comparison has been a 4-connected grid-graph arising in pixel-labelling stereo. This minimization problem, however, has been largely solved: recent work shows that for many scenes TRW finds the global optimum. Furthermore, it is known that a 4-connected grid-graph is a poor stereo model since it does not take occlusions into account. We propose the problem of stereo with occlusions as a new test bed for minimization algorithms. This is a more challenging graph since it has much larger connectivity, and it also serves as a better stereo model. An attractive feature of this problem is that increased connectivity does not result in increased complexity of message passing algorithms. Indeed, one contribution of this paper is to show that sophisticated implementations of BP and TRW have the same time and memory complexity as that of 4-connected grid-graph stereo. The main conclusion of our experimental study is that for our problem graph cut outperforms both TRW and BP considerably. TRW achieves consistently a lower energy than BP. However, as connectivity increases the speed of convergence of TRW becomes slower. Unlike 4-connected grids, the difference between the energy of the best optimization method and the lower bound of TRW appears significant. This shows the hardness of the problem and motivates future research.
A Segmentation Based Variational Model for Accurate Optical Flow Estimation
- ECCV
, 2008
"... Segmentation has gained in popularity in stereo matching. However, it is not trivial to incorporate it in optical flow estimation due to the possible non-rigid motion problem. In this paper, we describe a new optical flow scheme containing three phases. First, we partition the input images and integ ..."
Abstract
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Cited by 9 (4 self)
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Segmentation has gained in popularity in stereo matching. However, it is not trivial to incorporate it in optical flow estimation due to the possible non-rigid motion problem. In this paper, we describe a new optical flow scheme containing three phases. First, we partition the input images and integrate the segmentation information into a variational model where each of the segments is constrained by an affine motion. Then the errors brought in by segmentation are measured and stored in a confidence map. The final flow estimation is achieved through a global optimization phase that minimizes an energy function incorporating the confidence map. Extensive experiments show that the proposed method not only produces quantitatively accurate optical flow estimates but also preserves sharp motion boundaries, which makes the optical flow result usable in a number of computer vision applications, such as image/video segmentation and editing.
R.: Using multiple hypotheses to improve depth-maps for multi-view stereo
- In: Proc. 10 th Europ. Conf. on Computer Vision (ECCV) (2008
"... Abstract. We propose an algorithm to improve the quality of depth-maps used for Multi-View Stereo (MVS). Many existing MVS techniques make use of a two stage approach which estimates depth-maps from neighbouring images and then merges them to extract a final surface. Often the depth-maps used for th ..."
Abstract
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Cited by 8 (1 self)
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Abstract. We propose an algorithm to improve the quality of depth-maps used for Multi-View Stereo (MVS). Many existing MVS techniques make use of a two stage approach which estimates depth-maps from neighbouring images and then merges them to extract a final surface. Often the depth-maps used for the merging stage will contain outliers due to errors in the matching process. Traditional systems exploit redundancy in the image sequence (the surface is seen in many views), in order to make the final surface estimate robust to these outliers. In the case of sparse data sets there is often insufficient redundancy and thus performance degrades as the number of images decreases. In order to improve performance in these circumstances it is necessary to remove the outliers from the depth-maps. We identify the two main sources of outliers in a top performing algorithm: (1) spurious matches due to repeated texture and (2) matching failure due to occlusion, distortion and lack of texture. We propose two contributions to tackle these failure modes. Firstly, we store multiple depth hypotheses and use a spatial consistently constraint to extract the true depth. Secondly, we allow the algorithm to return an unknown state when the a true depth estimate cannot be found. By combining these in a discrete label MRF optimisation we are able to obtain high accuracy depthmaps with low numbers of outliers. We evaluate our algorithm in a multi-view stereo framework and find it to confer state-of-the-art performance with the leading techniques, in particular on the standard evaluation sparse data sets. 1

