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17
A Closer Look at Structural Similarity in Analogical Transfer
, 2000
"... We propose to characterize structural similarity between source and target problems by the type and size of their structural overlap. Size of structural overlap is captured by a measure of graphdistance. We investigated the influence of structural overlap on transfer success in analogical problem s ..."
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We propose to characterize structural similarity between source and target problems by the type and size of their structural overlap. Size of structural overlap is captured by a measure of graphdistance. We investigated the influence of structural overlap on transfer success in analogical problem solving in two experiments. In both experiments, for a fixed source problem one of five target problems had to be solved. In the first experiment, target problems varied in superficial and structural similarity to the source. In the case of isomorphic source/target relations superficial similarity had no impact on transfer success while for a partial isomorphic target solution success was only high if source and target had identical surface attributes. In the second experiment, surface of source and target were kept identical and different types of structural source/target relations were investigated: For problems with a high structural overlap source inclusive and target exhaustive source/ta...
Synthesis of Recursive Programs from Finite Examples By Detection of MacroFunctions
, 2001
"... The paper is concerned with a special problem of inductive synthesis of recursive functional programs. Starting point for induction is a complete set of example computations in a nite domain. The example computations are mainly obtained by a problem solver in form of an initial shortest path tree sp ..."
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Cited by 3 (2 self)
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The paper is concerned with a special problem of inductive synthesis of recursive functional programs. Starting point for induction is a complete set of example computations in a nite domain. The example computations are mainly obtained by a problem solver in form of an initial shortest path tree spanning the problem graph. It is shown that the initial tree can be automatically transformed into a finite initial program. Induction (generalizationton) results in a program which transforms each initial state of any problem domain which is a recursive extension of the given fiite domain into the desired output. Programs are represented in an abstract way by terms, i.e., elements of a term algebra. Thus, our approach is simultaneously an example of the design of recursive algorithms from finite cases. The core of our investigations is to detect substructures in the finite initial trees playing the role of "macrofunctions" (subroutines). As compared to the "macrooperators" used in planning the main point of our approach is the de nition of macros containing all cases (operation sequences) reaching the corresponding goal including the trivial one that the goal is already true in a state. A special case of macroinduction is the invention of complex (recursive) predicates. We show that in some cases induction can only be performed after the introduction of the detected macrofunctions, considering them as elementary functions in a new, extended term algebra. In the special cases considered in this paper, the programs which can be induced after the introduction of macrofunctions are linear or linear recursive, i.e. have a macrostructure which cannot easily be seen in the set (tree) of initial example computations. At the end of the paper, cognitive aspects  especially con...
Analogical Transfer of NonIsomorphic Source Problems
 In CogSci '99
, 1999
"... In analogical problem solving, nonisomorphic source/target relations are typically only investigated in contrast to the ideal case of isomorphism. We propose to give a closer look to different types of nonisomorphic source/target relations and varying degrees of structural overlap. We introduc ..."
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Cited by 2 (1 self)
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In analogical problem solving, nonisomorphic source/target relations are typically only investigated in contrast to the ideal case of isomorphism. We propose to give a closer look to different types of nonisomorphic source/target relations and varying degrees of structural overlap. We introduce a measure of graph distance which captures the "size" of partial isomorphism between two structures and we present two experiments investigating the influence of different nonisomorphic relations on analogical transfer. In the first experiment we contrast transfer performance for isomorphic vs. source inclusive problems with high vs. low superficial similarity. In the second experiment we explore different types of partial isomorphisms: source inclusiveness, target exhaustiveness, and different degrees of source/target overlap. The results indicate that (1) transfer of isomorphs is not significantly influenced by superficial similarity but transfer of partial isomorphs is, and ...
Program Reuse and Abstraction by AntiUnification
 In: Professionelles Wissensmanagement – Erfahrungen und Visionen, Shaker (2001) 183–185 Long Version: http://ki.cs.tuberlin.de/ ∼ schmid
"... . In this paper we present an approach to casebased programming based on antiunification. We focus on acquiring a hierarchy of recursive program schemes from programming experience. For a new programming problem a concrete program or a scheme can be reused, that is, we can deal with analogy and ..."
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. In this paper we present an approach to casebased programming based on antiunification. We focus on acquiring a hierarchy of recursive program schemes from programming experience. For a new programming problem a concrete program or a scheme can be reused, that is, we can deal with analogy and abstraction in a uniform way. We investigate a minimal extension of first order antiunification, allowing to antiunify function symbols with the same number of arguments. Retrieval is performed by identifying that program scheme which has the maximal structural congruence with the current problem. Technically, this is the program scheme which is the least element of the subsumption relation calculated for antiinstances of the new problem and programs from memory. Simultaneously, this antiinstance represents a (minimal) generalization. Program memory is hierarchically extended by introducing this antiinstance as parent of the new and the reused program. 1 Introduction It is an old...
Applying Inductive Program Synthesis to Macro Learning
 In Proceedings of the Fifth International Conference on Artificial Intelligence Planning and Scheduling (AIPS2000
, 2000
"... The goal of this paper is to demonstrate that inductive program synthesis can be applied to learning macrooperators from planning experience. We define macros as recursive program schemes (RPSs). An RPS represents the complete subgoal structure of a given problem domain with arbitrary complexit ..."
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The goal of this paper is to demonstrate that inductive program synthesis can be applied to learning macrooperators from planning experience. We define macros as recursive program schemes (RPSs). An RPS represents the complete subgoal structure of a given problem domain with arbitrary complexity (e. g., rocket transportation problem with n objects), that is, it represents domain specific control knowledge. We propose the following steps for macro learning: (1) Exploring a problem domain with small complexity (e. g., rocket with 3 objects) using an universal planning technique, (2) transforming the universal plan into a finite program, and (3) generalizing this program into an RPS. Introduction Interest in learning macrooperators for planning (Minton 1985; Korf 1985) has decreased over the last decade, mainly because of the utility problem (Minton 1985). But new results in reinforcement learning are promising  showing that more complex problems are solvable and that pla...
SatisfiabilityBased Program REASONING AND PROGRAM SYNTHESIS
, 2010
"... Program reasoning consists of the tasks of automatically and statically verifying correctness and inferring properties of programs. Program synthesis is the task of automatically generating programs. Both program reasoning and synthesis are theoretically undecidable, but the results in this disserta ..."
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Cited by 1 (1 self)
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Program reasoning consists of the tasks of automatically and statically verifying correctness and inferring properties of programs. Program synthesis is the task of automatically generating programs. Both program reasoning and synthesis are theoretically undecidable, but the results in this dissertation show that they are practically tractable. We show that there is enough structure in programs written by human developers to make program reasoning feasible, and additionally we can leverage program reasoning technology for automatic program synthesis. This dissertation describes expressive and efficient techniques for program reasoning and program synthesis. Our techniques work by encoding the underlying inference tasks as solutions to satisfiability instances. A core ingredient in the reduction of these problems to finite satisfiability instances is the assumption of templates. Templates are userprovided hints about the structural form of the desired artifact, e.g., invariant, pre and postcondition templates for reasoning; or program templates for synthesis. We propose novel algorithms, parameterized by suitable templates, that reduce the inference of these artifacts to satisfiability. We show that fixedpoint computation—the key technical challenge in program reasoning— is encodable as SAT instances. We also show that program synthesis can be viewed as generalized
Synthesis of Recursive Functions with Interdependent Parameters
, 1998
"... . We present a methodology for the inductive synthesis of recursive functions based on the theoretical framework of contextfree tree grammars. The synthesis task is splitted into two parts: First, a small set of positive input/output examples is transformed into an "initial program" by ..."
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. We present a methodology for the inductive synthesis of recursive functions based on the theoretical framework of contextfree tree grammars. The synthesis task is splitted into two parts: First, a small set of positive input/output examples is transformed into an "initial program" by means of heuristic search; second, the initial program is generalized to a recursive function. In this paper we concentrate on the second part of the synthesis task. We will describe our theoretical framework and propose an induction algorithm. The algorithm works without information about the number of parameters which might occur in the initial program. Subterms which change in a regular way are identified as parameters together with a substitution. It is possible to deal with substitutions which are interdependent between the parameters. Thereby we can infer a greater class of recursive functions than standard generalizationton techniques. Keywords. inductive program synthesis, grammatical...
A Cognitive Model of Learning by Doing
, 2005
"... In this paper an approach to learning cognitive skills from problem solving experience is presented – addressing some phenomena well known from human learning but seldom covered together in machine learning. The core of our approach is the acquisition of recursive program schemes (RPSs) by generaliz ..."
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In this paper an approach to learning cognitive skills from problem solving experience is presented – addressing some phenomena well known from human learning but seldom covered together in machine learning. The core of our approach is the acquisition of recursive program schemes (RPSs) by generalizationton over plans, using an inductive program synthesis technique. RPSs represent domain specific control knowledge, that is problem solving strategies for classes of problems. Because RPSs are abstract schemes, representing the subgoal structure of a domain, they are suitable for analogical problem solving and learning. 1
Integrating Function Application in StateBased
, 2000
"... We present an extension of statebased planning from traditional Strips to function application, allowing to express operator effects as updates. As proposed in PDDL, fluent variables are introduced and, consequently, predicates are defined over general terms. Preconditions of operators are chara ..."
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We present an extension of statebased planning from traditional Strips to function application, allowing to express operator effects as updates. As proposed in PDDL, fluent variables are introduced and, consequently, predicates are defined over general terms. Preconditions of operators are characterized as variable binding constraints with standard preconditions as a special case of equality constraints. Operator effects can be expressed by ADD/DEL effects and additionally by updates of fluent variables. Mixing ADD/DEL effects and updates in an operator is allowed. Updating can involve the application of userdefined and builtin functions of the language in which the planner is realized. We present an operational semantics of the extended language. We will give a variety of example domains which can be dealt with in an uniform way: planning with resource variables, numerical problems such as water jug, functional variants of Tower of Hanoi and blocksworld, list sorting, and constraintlogic programming.
Transfer of NonIsomorphic Source Problems
"... . In analogical problem solving, nonisomorphic source/target relations are typically only investigated in contrast to the ideal case of isomorphism. We propose to give a closer look to different types of nonisomorphic source/target relations and varying degrees of structural overlap. We introdu ..."
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. In analogical problem solving, nonisomorphic source/target relations are typically only investigated in contrast to the ideal case of isomorphism. We propose to give a closer look to different types of nonisomorphic source/target relations and varying degrees of structural overlap. We introduce a measure of graph distance which captures the "size" of partial isomorphism between two structures and we present an experiment investigating the influence of different nonisomorphic relations on transfer success. The experiment was inspired by some open design questions for the analogy module of IPAL (a computational model integrating problem solving and learning). 1 Introduction Analogical problem solving is commonly described by the component processes retrieval, mapping, and transfer. We will focus on analogical transfer. Transfer can be faulty or incomplete, even if retrieval and mapping were successful (Novick & Holyoak, 1991). We are especially interested in transfer of no...