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168
Kernel-Based Object Tracking
, 2003
"... A new approach toward target representation and localization, the central component in visual tracking of non-rigid objects, is proposed. The feature histogram based target representations are regularized by spatial masking with an isotropic kernel. The masking induces spatially-smooth similarity fu ..."
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Cited by 356 (2 self)
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A new approach toward target representation and localization, the central component in visual tracking of non-rigid objects, is proposed. The feature histogram based target representations are regularized by spatial masking with an isotropic kernel. The masking induces spatially-smooth similarity functions suitable for gradient-based optimization, hence, the target localization problem can be formulated using the basin of attraction of the local maxima. We employ a metric derived from the Bhattacharyya coefficient as similarity measure, and use the mean shift procedure to perform the optimization. In the presented tracking examples the new method successfully coped with camera motion, partial occlusions, clutter, and target scale variations. Integration with motion filters and data association techniques is also discussed. We describe only few of the potential applications: exploitation of background information, Kalman tracking using motion models, and face tracking. Keywords: non-rigid object tracking; target localization and representation; spatially-smooth similarity function; Bhattacharyya coefficient; face tracking. 1
A Survey of Computer Vision-Based Human Motion Capture
- Computer Vision and Image Understanding
, 2001
"... A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each ..."
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Cited by 303 (13 self)
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A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each process is discussed and divided into subprocesses and/or categories of methods to provide a reference to describe and compare the more than 130 publications covered by the survey. References are included throughout the paper to exemplify important issues and their relations to the various methods. A number of general assumptions used in this research field are identified and the character of these assumptions indicates that the research field is still in an early stage of development. To evaluate the state of the art, the major application areas are identified and performances are analyzed in light of the methods
Recognizing human actions: A local SVM approach
- In ICPR
, 2004
"... Local space-time features capture local events in video and can be adapted to the size, the frequency and the velocity of moving patterns. In this paper we demonstrate how such features can be used for recognizing complex motion patterns. We construct video representations in terms of local space-ti ..."
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Cited by 207 (14 self)
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Local space-time features capture local events in video and can be adapted to the size, the frequency and the velocity of moving patterns. In this paper we demonstrate how such features can be used for recognizing complex motion patterns. We construct video representations in terms of local space-time features and integrate such representations with SVM classification schemes for recognition. For the purpose of evaluation we introduce a new video database containing 2391 sequences of six human actions performed by 25 people in four different scenarios. The presented results of action recognition justify the proposed method and demonstrate its advantage compared to other relative approaches for action recognition. 1.
A Survey of Socially Interactive Robots
, 2002
"... This paper reviews "socially interactive robots": robots for which social human-robot interaction is important. We begin by discussing the context for socially interactive robots, emphasizing the relationship to other research fields and the di#erent forms of "social robots". We then present a taxon ..."
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Cited by 154 (24 self)
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This paper reviews "socially interactive robots": robots for which social human-robot interaction is important. We begin by discussing the context for socially interactive robots, emphasizing the relationship to other research fields and the di#erent forms of "social robots". We then present a taxonomy of design methods and system components used to build socially interactive robots. Finally, we describe the impact of these these robots on humans and discuss open issues. An expanded version of this paper, which contains a survey and taxonomy of current applications, is available as a technical report[61].
3D Articulated Models and Multi-View Tracking with Physical Forces
"... this article we focus on the study of the gestures of a person, but the same methodology could be applied to the study of robots motions or of other kinds of articulated objects. Some examples of applications are listed in the table 1. ..."
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Cited by 132 (0 self)
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this article we focus on the study of the gestures of a person, but the same methodology could be applied to the study of robots motions or of other kinds of articulated objects. Some examples of applications are listed in the table 1.
Object Tracking: A Survey
, 2006
"... The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns o ..."
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Cited by 131 (3 self)
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The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns of both the object and the scene, nonrigid object structures, object-to-object and object-to-scene occlusions, and camera motion. Tracking is usually performed in the context of higher-level applications that require the location and/or shape of the object in every frame. Typically, assumptions are made to constrain the tracking problem in the context of a particular application. In this survey, we categorize the tracking methods on the basis of the object and motion representations used, provide detailed descriptions of representative methods in each category, and examine their pros and cons. Moreover, we discuss the important issues related to tracking including the use of appropriate image features, selection of motion models, and detection of objects.
Recent Developments in Human Motion Analysis
"... Visual analysis of human motion is currently one of the most active research topics in computer vision. This strong interest is driven by a wide spectrum of promising applications in many areas such as virtual reality, smart surveillance, perceptual interface, etc. Human motion analysis concerns the ..."
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Cited by 109 (1 self)
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Visual analysis of human motion is currently one of the most active research topics in computer vision. This strong interest is driven by a wide spectrum of promising applications in many areas such as virtual reality, smart surveillance, perceptual interface, etc. Human motion analysis concerns the detection, tracking and recognition of people, and more generally, the understanding of human behaviors, from image sequences involving humans. This paper provides a comprehensive survey of research on computer vision based human motion analysis. The emphasis is on three major issues involved in a general human motion analysis system, namely human detection, tracking and activity understanding. Various methods for each issue are discussed in order to examine the state of the art. Finally, some research challenges and future directions are discussed.
People Tracking with a Mobile Robot Using Sample-Based Joint Probabilistic Data Association Filters
, 2003
"... One of the goals in the field of mobile robotics is the development of mobile platforms which operate in populated environments. For many tasks it is therefore highly desirable that a robot can track the positions of the humans in its surrounding. In this paper we introduce sample-based joint pr ..."
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Cited by 78 (9 self)
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One of the goals in the field of mobile robotics is the development of mobile platforms which operate in populated environments. For many tasks it is therefore highly desirable that a robot can track the positions of the humans in its surrounding. In this paper we introduce sample-based joint probabilistic data association filters as a new algorithm to track multiple moving objects. Our method applies Bayesian filtering to adapt the tracking process to the number of objects in the perceptual range of the robot. The approach has been implemented and tested on a real robot using laser-range data. We present experiments illustrating that our algorithm is able to robustly keep track of multiple persons. The experiments furthermore show that the approach outperforms other techniques developed so far.
Articulated soft objects for video-based body modeling
- In ICCV
, 2001
"... We develop a framework for 3–D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robotics approaches that were designed to handle articulated structures. We demonstrate its effectiveness for human body mode ..."
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Cited by 61 (10 self)
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We develop a framework for 3–D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robotics approaches that were designed to handle articulated structures. We demonstrate its effectiveness for human body modeling from video sequences. Our method is both robust and generic. It could easily be applied to other shape and motion recovery problems. 1.
Event detection in crowded videos
- In IEEE International Conference on Computer Vision
, 2007
"... Real-world actions occur often in crowded, dynamic environments. This poses a difficult challenge for current approaches to video event detection because it is difficult to segment the actor from the background due to distracting motion from other objects in the scene. We propose a technique for eve ..."
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Cited by 43 (7 self)
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Real-world actions occur often in crowded, dynamic environments. This poses a difficult challenge for current approaches to video event detection because it is difficult to segment the actor from the background due to distracting motion from other objects in the scene. We propose a technique for event recognition in crowded videos that reliably identifies actions in the presence of partial occlusion and background clutter. Our approach is based on three key ideas: (1) we efficiently match the volumetric representation of an event against oversegmented spatio-temporal video volumes; (2) we augment our shape-based features using flow; (3) rather than treating an event template as an atomic entity, we separately match by parts (both in space and time), enabling robustness against occlusions and actor variability. Our experiments on human actions, such as picking up a dropped object or waving in a crowd show reliable detection with few false positives. 1.

