Results 1  10
of
406
A Signal Processing Approach To Fair Surface Design
, 1995
"... In this paper we describe a new tool for interactive freeform fair surface design. By generalizing classical discrete Fourier analysis to twodimensional discrete surface signals  functions defined on polyhedral surfaces of arbitrary topology , we reduce the problem of surface smoothing, or fai ..."
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Cited by 521 (13 self)
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In this paper we describe a new tool for interactive freeform fair surface design. By generalizing classical discrete Fourier analysis to twodimensional discrete surface signals  functions defined on polyhedral surfaces of arbitrary topology , we reduce the problem of surface smoothing, or fairing, to lowpass filtering. We describe a very simple surface signal lowpass filter algorithm that applies to surfaces of arbitrary topology. As opposed to other existing optimizationbased fairing methods, which are computationally more expensive, this is a linear time and space complexity algorithm. With this algorithm, fairing very large surfaces, such as those obtained from volumetric medical data, becomes affordable. By combining this algorithm with surface subdivision methods we obtain a very effective fair surface design technique. We then extend the analysis, and modify the algorithm accordingly, to accommodate different types of constraints. Some constraints can be imposed without any modification of the algorithm, while others require the solution of a small associated linear system of equations. In particular, vertex location constraints, vertex normal constraints, and surface normal discontinuities across curves embedded in the surface, can be imposed with this technique. CR Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Picture/image generation  display algorithms; I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling  curve, surface, solid, and object representations;J.6[Com puter Applications]: ComputerAided Engineering  computeraided design General Terms: Algorithms, Graphics. 1
Cortical surfacebased analysis II: Inflation, flattening, and a surfacebased coordinate system
 NeuroImage
, 1999
"... The surface of the human cerebral cortex is a highly folded sheet with the majority of its surface area buried within folds. As such, it is a difficult domain for computational as well as visualization purposes. We have therefore designed a set of procedures for modifying the representation of the c ..."
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Cited by 262 (23 self)
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The surface of the human cerebral cortex is a highly folded sheet with the majority of its surface area buried within folds. As such, it is a difficult domain for computational as well as visualization purposes. We have therefore designed a set of procedures for modifying the representation of the cortical surface to (i) inflate it so that activity buried inside sulci may be visualized, (ii) cut and flatten an entire hemisphere, and (iii) transform a hemisphere into a simple parameterizable surface such as a sphere for the purpose of establishing a surfacebased coordinate system. � 1999 Academic Press
Estimating The Tensor Of Curvature Of A Surface From A Polyhedral Approximation
, 1995
"... Estimating principal curvatures and principal directions of a surface from a polyhedral approximation with a large number of small faces, such as those produced by isosurface construction algorithms, has become a basic step in many computer vision algorithms. Particularly in those targeted at medic ..."
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Cited by 184 (5 self)
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Estimating principal curvatures and principal directions of a surface from a polyhedral approximation with a large number of small faces, such as those produced by isosurface construction algorithms, has become a basic step in many computer vision algorithms. Particularly in those targeted at medical applications. In this paper we describe a method to estimate the tensor of curvature of a surface at the vertices of a polyhedral approximation. Principal curvatures and principal directions are obtained by computing in closed form the eigenvalues and eigenvectors of certain # # # symmetric matrices defined by integral formulas, and closely related to the matrix representation of the tensor of curvature. The resulting algorithm is linear, both in time and in space, as a function of the number of vertices and faces of the polyhedral surface. 1
Computing geodesics and minimal surfaces via graph cuts
 in International Conference on Computer Vision
, 2003
"... Geodesic active contours and graph cuts are two standard image segmentation techniques. We introduce a new segmentation method combining some of their benefits. Our main intuition is that any cut on a graph embedded in some continuous space can be interpreted as a contour (in 2D) or a surface (in 3D ..."
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Cited by 179 (22 self)
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Geodesic active contours and graph cuts are two standard image segmentation techniques. We introduce a new segmentation method combining some of their benefits. Our main intuition is that any cut on a graph embedded in some continuous space can be interpreted as a contour (in 2D) or a surface (in 3D). We show how to build a grid graph and set its edge weights so that the cost of cuts is arbitrarily close to the length (area) of the corresponding contours (surfaces) for any anisotropic Riemannian metric. There are two interesting consequences of this technical result. First, graph cut algorithms can be used to find globally minimum geodesic contours (minimal surfaces in 3D) under arbitrary Riemannian metric for a given set of boundary conditions. Second, we show how to minimize metrication artifacts in existing graphcut based methods in vision. Theoretically speaking, our work provides an interesting link between several branches of mathematicsdifferential geometry, integral geometry, and combinatorial optimization. The main technical problem is solved using CauchyCrofton formula from integral geometry. 1.
Displaced subdivision surfaces
 Siggraph 2000, Computer Graphics Proceedings, Annual Conference Series, pages 85–94. ACM Press / ACM SIGGRAPH
, 2000
"... In this paper we introduce a new surface representation, the displaced subdivision surface. It represents a detailed surface model as a scalarvalued displacement over a smooth domain surface. Our representation defines both the domain surface and the displacement function using a unified subdivisio ..."
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Cited by 128 (1 self)
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In this paper we introduce a new surface representation, the displaced subdivision surface. It represents a detailed surface model as a scalarvalued displacement over a smooth domain surface. Our representation defines both the domain surface and the displacement function using a unified subdivision framework, allowing for simple and efficient evaluation of analytic surface properties. We present a simple, automatic scheme for converting detailed geometric models into such a representation. The challenge in this conversion process is to find a simple subdivision surface that still faithfully expresses the detailed model as its offset. We demonstrate that displaced subdivision surfaces offer a number of benefits, including geometry compression, editing, animation, scalability, and adaptive rendering. In particular, the encoding of fine detail as a scalar function makes the representation extremely compact. Additional Keywords: geometry compression, multiresolution geometry, displacement maps, bump maps, multiresolution editing, animation.
A Review of Vessel Extraction Techniques and Algorithms
 ACM Computing Surveys
, 2000
"... Vessel segmentation algorithms are the critical components of circulatory blood vessel analysis systems. We present a survey of vessel extraction techniques and algorithms. We put the various vessel extraction approaches and techniques in perspective by means of a classification of the existing r ..."
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Cited by 112 (0 self)
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Vessel segmentation algorithms are the critical components of circulatory blood vessel analysis systems. We present a survey of vessel extraction techniques and algorithms. We put the various vessel extraction approaches and techniques in perspective by means of a classification of the existing research. While we have mainly targeted the extraction of blood vessels, neurosvascular structure in particular, we have also reviewed some of the segmentation methods for the tubular objects that show similar characteristics to vessels. We have divided vessel segmentation algorithms and techniques into six main categories: (1) pattern recognition techniques, (2) modelbased approaches, (3) trackingbased approaches, (4) artificial intelligencebased approaches, (5) neural networkbased approaches, and (6) miscellaneous tubelike object detection approaches. Some of these categories are further divided into sub categories. We have also created tables to compare the papers in each category against such criteria as dimensionality, input type, preprocessing, user interaction, and result type.
Analysis of Planar Shapes Using Geodesic Paths on Shape Spaces
 IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2004
"... For analyzing shapes of planar, closed curves, we propose di#erential geometric representations of curves using their direction functions and curvature functions. Shapes are represented as elements of infinitedimensional spaces and their pairwise di#erences are quantified using the lengths of ge ..."
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Cited by 112 (17 self)
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For analyzing shapes of planar, closed curves, we propose di#erential geometric representations of curves using their direction functions and curvature functions. Shapes are represented as elements of infinitedimensional spaces and their pairwise di#erences are quantified using the lengths of geodesics connecting them on these spaces. We use a Fourier basis to represent tangents to the shape spaces and then use a gradientbased shooting method to solve for the tangent that connects any two shapes via a geodesic.
NonDistorted Texture Mapping For Sheared Triangulated Meshes
, 1998
"... This article introduces new techniques for nondistorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by using an iterative optimization algorithm, honoring a set of constraints minimizing the distortions. As compared to other ..."
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Cited by 107 (3 self)
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This article introduces new techniques for nondistorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by using an iterative optimization algorithm, honoring a set of constraints minimizing the distortions. As compared to other global optimization techniques, our method allows the user to specify the surface zones where distortions should be minimized in order of preference. The modular approach described in this paper results in a highly flexible method, facilitating a customized mapping construction. For instance, it is easy to align the texture on the surface with a set of user defined isoparametric curves. Moreover, the mapping can be made continuous through cuts, allowing to parametrize in one go complex cut surfaces. It is easy to specify other constraints to be honored by the soconstructed mappings, as soon as they can be expressed by linear (or linearizable) relations. This method has been integrated successfully within a widely used C.A.D. software dedicated to geosciences. In this context, applications of the method comprise numerical computations of physical properties stored in fine grids within texture space, unfolding geological layers and generating grids that are suitable for finite element analysis. The impact of the method could be also important for 3D paint systems.
Curvaturebased transfer functions for direct volume rendering: Methods and applications
 In Proceedings of IEEE Visualization 2003
, 2003
"... Figure 1: Volume renderings of a 64 3 synthetic volume with four different curvature measures. Left to right: first principal curvature κ ..."
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Cited by 107 (7 self)
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Figure 1: Volume renderings of a 64 3 synthetic volume with four different curvature measures. Left to right: first principal curvature κ