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Graph-Based Authentication of Digital Streams
- IEEE Symposium on Security and Privacy
, 2000
"... We consider the authentication of digital streams over a lossy network. The overall approach taken is graph-based, as this yields simple methods for controlling overhead, delay, and the ability to authenticate, while serving to unify many previously known hash- and MAC-based techniques. The loss pat ..."
Abstract
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Cited by 40 (0 self)
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We consider the authentication of digital streams over a lossy network. The overall approach taken is graph-based, as this yields simple methods for controlling overhead, delay, and the ability to authenticate, while serving to unify many previously known hash- and MAC-based techniques. The loss pattern of the network is defined probabilistically, allowing both bursty and random packet loss to be modeled. Our authentication schemes are customizable by the sender of the stream; that is, within reasonable constraints on the input parameters, we provide schemes that achieve the desired authentication probability while meeting the input upper bound on the overhead per packet. In addition, we demonstrate that some of the shortcomings of previously known schemes correspond to easily identifiable properties of a graph, and hence, may be more easily avoided by taking a graph-based approach to designing authentication schemes.
The use of Watermarks in the Protection of Digital Multimedia Products
- Proceedings of the IEEE
, 1999
"... The watermarking of digital images, audio, video and multimedia products in general has been proposed for resolving copyright ownership and verifying originality of content. This paper studies the contribution of watermarking for developing protection schemes. A general watermarking framework (GWF) ..."
Abstract
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Cited by 28 (4 self)
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The watermarking of digital images, audio, video and multimedia products in general has been proposed for resolving copyright ownership and verifying originality of content. This paper studies the contribution of watermarking for developing protection schemes. A general watermarking framework (GWF) is studied and the fundamental demands are listed. The watermarking algorithms, namely watermark generation, embedding and detection, are analyzed and necessary conditions for a reliable and efficient protection are stated. Although the GWF satisfies the majority of requirements for copyright protection and content verification, there are unsolved problems inside a pure watermarking framework. Particular solutions, based on product registration and related network services, are suggested to overcome such problems. 1 1 Introduction The digital form of photographs, paintings, speech, music, video etc. became very popular in the last decade. Digital facilities for creating, processi...

