Results 1 - 10
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753
Statecharts: A Visual Formalism For Complex Systems
, 1987
"... We present a broad extension of the conventional formalism of state machines and state diagrams, that is relevant to the specification and design of complex discrete-event systems, such as multi-computer real-time systems, communication protocols and digital control units. Our diagrams, which we cal ..."
Abstract
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Cited by 1962 (47 self)
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We present a broad extension of the conventional formalism of state machines and state diagrams, that is relevant to the specification and design of complex discrete-event systems, such as multi-computer real-time systems, communication protocols and digital control units. Our diagrams, which we call statecharts, extend conventional state-transition diagrams with essentially three olements, dealing, respectively, with the notions of hierarchy, concurrency and communication. These transform the language of state diagrams into a highly structured' and economical description language. Statecharts are thus compact and expressive--small diagrams can express complex behavior--as well as compositional and modular. When coupled with the capabilities of computerized graphics, statecharts enable viewing the description at different levels of detail, and make even very large specifications manageable and comprehensible. In fact, we intend to demonstrate here that statecharts counter many of the objections raised against conventional state diagrams, and thus appear to render specification by diagrams an attractive and plausible approach. Statecharts can be used either as a stand-alone behavioral description or as part of a more general design methodology that deals also with the system's other aspects, such as functional decomposition and data-flow specification. We also discuss some practical experience that was gained over the last three years in applying the statechart formalism to the specification of a particularly complex system.
A theory of timed automata
, 1999
"... Model checking is emerging as a practical tool for automated debugging of complex reactive systems such as embedded controllers and network protocols (see [23] for a survey). Traditional techniques for model checking do not admit an explicit modeling of time, and are thus, unsuitable for analysis of ..."
Abstract
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Cited by 1660 (26 self)
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Model checking is emerging as a practical tool for automated debugging of complex reactive systems such as embedded controllers and network protocols (see [23] for a survey). Traditional techniques for model checking do not admit an explicit modeling of time, and are thus, unsuitable for analysis of real-time systems whose correctness depends on relative magnitudes of different delays. Consequently, timed automata [7] were introduced as a formal notation to model the behavior of real-time systems. Its definition provides a simple way to annotate state-transition graphs with timing constraints using finitely many real-valued clock variables. Automated analysis of timed automata relies on the construction of a finite quotient of the infinite space of clock valuations. Over the years, the formalism has been extensively studied leading to many results establishing connections to circuits and logic, and much progress has been made in developing verification algorithms, heuristics, and tools. This paper provides a survey of the theory of timed automata, and their role in specification and verification of real-time systems.
Temporal and modal logic
- HANDBOOK OF THEORETICAL COMPUTER SCIENCE
, 1995
"... We give a comprehensive and unifying survey of the theoretical aspects of Temporal and modal logic. ..."
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Cited by 1009 (14 self)
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We give a comprehensive and unifying survey of the theoretical aspects of Temporal and modal logic.
Constraint Logic Programming: A Survey
"... Constraint Logic Programming (CLP) is a merger of two declarative paradigms: constraint solving and logic programming. Although a relatively new field, CLP has progressed in several quite different directions. In particular, the early fundamental concepts have been adapted to better serve in differe ..."
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Cited by 704 (20 self)
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Constraint Logic Programming (CLP) is a merger of two declarative paradigms: constraint solving and logic programming. Although a relatively new field, CLP has progressed in several quite different directions. In particular, the early fundamental concepts have been adapted to better serve in different areas of applications. In this survey of CLP, a primary goal is to give a systematic description of the major trends in terms of common fundamental concepts. The three main parts cover the theory, implementation issues, and programming for applications.
The TSIMMIS Project: Integration of Heterogeneous Information Sources
"... The goal of the Tsimmis Project is to develop tools that facilitate the rapid integration of heterogeneous information sources that may include both structured and unstructured data. This paper gives an overview of the project, describing components that extract properties from unstructured objects, ..."
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Cited by 451 (16 self)
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The goal of the Tsimmis Project is to develop tools that facilitate the rapid integration of heterogeneous information sources that may include both structured and unstructured data. This paper gives an overview of the project, describing components that extract properties from unstructured objects, that translate information into a common object model, that combine information from several sources, that allow browsing of information, and that manage constraints across heterogeneous sites. Tsimmis is a joint project between Stanford and the IBM Almaden Research Center.
The synchronous dataflow programming language LUSTRE
- Proceedings of the IEEE
, 1991
"... This paper describes the language Lustre, which is a dataflow synchronous language, designed for programming reactive systems --- such as automatic control and monitoring systems --- as well as for describing hardware. The dataflow aspect of Lustre makes it very close to usual description tools in t ..."
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Cited by 419 (40 self)
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This paper describes the language Lustre, which is a dataflow synchronous language, designed for programming reactive systems --- such as automatic control and monitoring systems --- as well as for describing hardware. The dataflow aspect of Lustre makes it very close to usual description tools in these domains (block-diagrams, networks of operators, dynamical samples-systems, etc: : : ), and its synchronous interpretation makes it well suited for handling time in programs. Moreover, this synchronous interpretation allows it to be compiled into an efficient sequential program. Finally, the Lustre formalism is very similar to temporal logics. This allows the language to be used for both writing programs and expressing program properties, which results in an original program verification methodology. 1 Introduction Reactive systems Reactive systems have been defined as computing systems which continuously interact with a given physical environment, when this environment is unable to sy...
Alternating-time Temporal Logic
- Journal of the ACM
, 1997
"... Temporal logic comes in two varieties: linear-time temporal logic assumes implicit universal quantification over all paths that are generated by system moves; branching-time temporal logic allows explicit existential and universal quantification over all paths. We introduce a third, more general var ..."
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Cited by 348 (42 self)
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Temporal logic comes in two varieties: linear-time temporal logic assumes implicit universal quantification over all paths that are generated by system moves; branching-time temporal logic allows explicit existential and universal quantification over all paths. We introduce a third, more general variety of temporal logic: alternating-time temporal logic offers selective quantification over those paths that are possible outcomes of games, such as the game in which the system and the environment alternate moves. While linear-time and branching-time logics are natural specification languages for closed systems, alternating-time logics are natural specification languages for open systems. For example, by preceding the temporal operator "eventually" with a selective path quantifier, we can specify that in the game between the system and the environment, the system has a strategy to reach a certain state. Also the problems of receptiveness, realizability, and controllability can be formulated as model-checking problems for alternating-time formulas.
Modeling and Querying Moving Objects
, 1997
"... In this paper we propose a data model for representing moving objects in database systems. It is called the Moving Objects Spatio-Temporal (MOST) data model. We also propose Future Temporal Logic (FTL) as the query language for the MOST model, and devise an algorithm for processing FTL queries in MO ..."
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Cited by 244 (18 self)
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In this paper we propose a data model for representing moving objects in database systems. It is called the Moving Objects Spatio-Temporal (MOST) data model. We also propose Future Temporal Logic (FTL) as the query language for the MOST model, and devise an algorithm for processing FTL queries in MOST. 1. Introduction Existing database management systems (DBMS's) are not well equipped to handle continuously changing data, such as the position of moving objects. The reason for this is that in databases, data is assumed to be constant unless it is explicitly modified. For example, if the salary field is 30K, then this salary is assumed to hold (i.e. 30K is returned in response to queries) until explicitly updated. Thus, in order to represent moving objects (e.g. cars) in a database, and answer queries about their position (e.g., How far is the car with license plate RWW860 from the nearest hospital?) the car's position has to be continuously updated. This is unsatisfactory since either ...
Reachability Analysis of Pushdown Automata: Application to Model-Checking
, 1997
"... We apply the symbolic analysis principle to pushdown systems. We represent (possibly infinite) sets of configurations of such systems by means of finite-state automata. In order to reason in a uniform way about analysis problems involving both existential and universal path quantification (like mode ..."
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Cited by 239 (31 self)
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We apply the symbolic analysis principle to pushdown systems. We represent (possibly infinite) sets of configurations of such systems by means of finite-state automata. In order to reason in a uniform way about analysis problems involving both existential and universal path quantification (like model-checking for branching-time logics), we consider the more general class of alternating pushdown systems and use alternating finite-state automata as a representation structure for their sets of configurations. We give a simple and natural procedure to compute sets of predecessors for this representation structure. We apply this procedure and the automata-theoretic approach to model-checking to define new model-checking algorithms for pushdown systems and both linear and branching-time properties. From these results we derive upper bounds for several model-checking problems, and we also provide matching lower bounds, using reductions based on some techniques introduced by Walukiewicz.

