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20
Four Strikes against Physical Mapping of DNA
- JOURNAL OF COMPUTATIONAL BIOLOGY
, 1993
"... Physical Mapping is a central problem in molecular biology ... and the human genome project. The problem is to reconstruct the relative position of fragments of DNA along the genome from information on their pairwise overlaps. We show that four simplified models of the problem lead to NP-complete ..."
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Cited by 46 (8 self)
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Physical Mapping is a central problem in molecular biology ... and the human genome project. The problem is to reconstruct the relative position of fragments of DNA along the genome from information on their pairwise overlaps. We show that four simplified models of the problem lead to NP-complete decision problems: Colored unit interval graph completion, the maximum interval (or unit interval) subgraph, the pathwidth of a bipartite graph, and the k-consecutive ones problem for k >= 2. These models have been chosen to reflect various features typical in biological data, including false negative and positive errors, small width of the map and chimericism.
Hierarchical BOA Solves Ising Spin Glasses and MAXSAT
- In Proc. of the Genetic and Evolutionary Computation Conference (GECCO 2003), number 2724 in LNCS
, 2003
"... Theoretical and empirical evidence exists that the hierarchical Bayesian optimization algorithm (hBOA) can solve challenging hierarchical problems and anything easier. This paper applies hBOA to two important classes of real-world problems: Ising spin-glass systems and maximum satis ability (MAX ..."
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Cited by 43 (18 self)
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Theoretical and empirical evidence exists that the hierarchical Bayesian optimization algorithm (hBOA) can solve challenging hierarchical problems and anything easier. This paper applies hBOA to two important classes of real-world problems: Ising spin-glass systems and maximum satis ability (MAXSAT). The paper shows how easy it is to apply hBOA to realworld optimization problems. The results indicate that hBOA is capable of solving enormously dicult problems that cannot be solved by other optimizers and still provide competitive or better performance than problem-speci c approaches on other problems. The results thus con- rm that hBOA is a practical, robust, and scalable technique for solving challenging real-world problems.
Dynamic Programming On Graphs With Bounded Treewidth
, 1987
"... In this paper we study the complexity of graph decision problems, restricted to the class of graphs with treewidth _< k, (or equivalently, the class of partial k-trees), for fixed k. We introduce two classes of graph decision problems, LCC and ECC, and subclasses C-LCC, and C-ECC. We show that each ..."
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Cited by 41 (0 self)
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In this paper we study the complexity of graph decision problems, restricted to the class of graphs with treewidth _< k, (or equivalently, the class of partial k-trees), for fixed k. We introduce two classes of graph decision problems, LCC and ECC, and subclasses C-LCC, and C-ECC. We show that each problem in LCC (or C-LCC) is solvable in polynomial (O(nc)) time, when restricted to graphs with fixed up- perbounds on the treewidth and degree; and that each problem in ECC (or C-ECC) is solvable in polynomial (O(nc)) time, when re- stricted to graphs with a fixed upperbound on the treewidth (with given corresponding tree-decomposition). Also, problems in C-LCC and C-ECC are solvable in polynomial time for graphs with a logarithmic treewidth, and given corresponding tree-decomposition, and in the case of C-LCC-problems, a fixed upperbound on the degree of the graph. Also, we show
Visibility-based pursuit-evasion with limited field of view
- International Journal of Robotics Research
, 2004
"... We study a form of the pursuit-evasion problem, in which one or more searchers must move through a given environment so as to guarantee detection of any and all evaders, which can move arbitrarily fast. Our goal is to develop techniques for coordinating teams of robots to execute this task in ap ..."
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Cited by 37 (1 self)
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We study a form of the pursuit-evasion problem, in which one or more searchers must move through a given environment so as to guarantee detection of any and all evaders, which can move arbitrarily fast. Our goal is to develop techniques for coordinating teams of robots to execute this task in application domains such as clearing a building, for reasons of security or safety. To this end, we introduce a new class of searcher, the #-searcher, which can be readily instantiated as a physical mobile robot. We present a detailed analysis of the pursuit-evasion problem using #-searchers. We show that computing the minimum number of #-searchers required to search a given environment is NP-hard, and present the first complete search algorithm for a single #-searcher. We show how this algorithm can be extended to handle multiple searchers, and give examples of computed trajectories.
Pathwidth, Bandwidth and Completion Problems to Proper Interval Graphs with Small Cliques
- SIAM Journal on Computing
, 1996
"... We study two related problems motivated by molecular biology: ffl Given a graph G and a constant k, does there exist a supergraph G of G which is a unit interval graph and has clique size at most k? ffl Given a graph G and a proper k-coloring c of G, does there exist a supergraph We show th ..."
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Cited by 25 (6 self)
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We study two related problems motivated by molecular biology: ffl Given a graph G and a constant k, does there exist a supergraph G of G which is a unit interval graph and has clique size at most k? ffl Given a graph G and a proper k-coloring c of G, does there exist a supergraph We show that those problems are polynomial for fixed k. On the other hand we prove that the first problem is equivalent to deciding if the bandwidth of G is at most k \Gamma 1. Hence, it is NP-hard, and W [t]-hard for all t. We also show that the second problem is W [1]-hard. This implies that for fixed k, both of the problems are unlikely to have an O(n ) algorithm, where ff is a constant independent of k.
Computing Optimal Linear Layouts of Trees in Linear Time
- Proc. ESA 2000, number 1879
, 1999
"... We present a linear time algorithm which, given a tree, computes a linear layout optimal with respect to vertex separation. As a consequence optimal edge search strategies, optimal node search strategies, and optimal interval augmentations can be computed also in O(n) for trees. This improves the ru ..."
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Cited by 13 (0 self)
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We present a linear time algorithm which, given a tree, computes a linear layout optimal with respect to vertex separation. As a consequence optimal edge search strategies, optimal node search strategies, and optimal interval augmentations can be computed also in O(n) for trees. This improves the running time of former algorithms from O(n log n) to O(n) and answers two related open questions raised in [7] and [15].
A Constructive Linear Time Algorithm for Small Cutwidth
- PROC. 11TH INTERNATINAL CONFERENCE ISAAC 2000, NUMBER 1969
, 2000
"... ..."
A Polynomial Time Algorithm for the cutwidth of bounded degree graphs with small treewidth
, 2001
"... The cutwidth of a graph G is defined to be the smallest integer k such that the vertices of G can be arranged in a vertex ordering... ..."
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Cited by 6 (2 self)
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The cutwidth of a graph G is defined to be the smallest integer k such that the vertices of G can be arranged in a vertex ordering...
A Matrix Approach for Finding Extrema: PROBLEMS WITH MODULARITY, HIERARCHY, AND OVERLAP
, 2006
"... Unlike most simple textbook examples, the real world is full with complex systems, and researchers in many different fields are often confronted by problems arising from such systems. Simple heuristics or even enumeration works quite well on small and easy problems; however, to efficiently solve lar ..."
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Cited by 6 (0 self)
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Unlike most simple textbook examples, the real world is full with complex systems, and researchers in many different fields are often confronted by problems arising from such systems. Simple heuristics or even enumeration works quite well on small and easy problems; however, to efficiently solve large and difficult problems, proper decomposition according to the complex system is the key. In this research project, investigating and analyzing interactions between components of complex systems shed some light on problem decomposition. By recognizing three bare-bone types of interactions—modularity, hierarchy, and overlap, theories and models are developed to dissect and inspect problem decomposition in the context of genetic algorithms. This dissertation presents a research project to develop a competent optimization method to solve boundedly difficult problems with modularity, hierarchy, and overlap by explicit problem decomposition. The proposed genetic algorithm design utilizes a matrix representation of an interaction graph to analyze and decompose the problem. The results from this thesis should benefit research both technically and scientifically. Technically, this thesis develops an automated dependency structure matrix clustering technique and utilizes it to design a competent black-box problem solver. Scientifically, the explicit interaction

