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Scalable Feedback Control for Multicast Video Distribution in the Internet
, 1994
"... We describe a mechanism for scalable control of multicast continuous media streams. The mechanism uses a novel probing mechanism to solicit feedback information in a scalable manner and to estimate the number of receivers. In addition, it separates the congestion signal from the congestion control a ..."
Abstract
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Cited by 275 (10 self)
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We describe a mechanism for scalable control of multicast continuous media streams. The mechanism uses a novel probing mechanism to solicit feedback information in a scalable manner and to estimate the number of receivers. In addition, it separates the congestion signal from the congestion control algorithm, so as to cope with heterogeneous networks. This mechanism has been implemented in the IVS videoconference system using options within RTP to elicit information about the quality of the video delivered to the receivers. The H.261 coder of IVS then uses this information to adjust its output rate, the goal being to maximize the perceptual quality of the image received at the destinations while minimizing the bandwidth used by the video transmission. We find that our prototype control mechanism is well suited to the Internet environment. Furthermore, it prevents video sources from creating congestion in the Internet. Experiments are underway to investigate how the scalable probing mech...
Quality of Service Specification for Multimedia Presentations
- Multimedia Systems
, 1995
"... The bandwidth limitations of multimedia systems force tradeoffs between presentation data fidelity and real-time performance. For example, digital video is commonly encoded with lossy compression to reduce bandwidth and frames may be skipped during playback to maintain synchronization. These tradeof ..."
Abstract
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Cited by 34 (11 self)
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The bandwidth limitations of multimedia systems force tradeoffs between presentation data fidelity and real-time performance. For example, digital video is commonly encoded with lossy compression to reduce bandwidth and frames may be skipped during playback to maintain synchronization. These tradeoffs depend on device performance and physical data representations that are hidden by a database system. If a multimedia database is to support digital video and other continuous media data types, we argue that the database should provide a Quality of Service (QOS) interface to allow application control of presentation timing and information loss tradeoffs. This paper proposes a data model for continuous media that preserves device and physical data independence. We show how to define formal QOS constraints from a specification of ideal presentation outputs. Our definition enables meaningful requests for end-to-end service guarantees while leaving the database system free to optimize resource...

