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191
An Optimal Algorithm for Approximate Nearest Neighbor Searching in Fixed Dimensions
 ACMSIAM SYMPOSIUM ON DISCRETE ALGORITHMS
, 1994
"... Consider a set S of n data points in real ddimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any po ..."
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Cited by 786 (31 self)
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Consider a set S of n data points in real ddimensional space, R d , where distances are measured using any Minkowski metric. In nearest neighbor searching we preprocess S into a data structure, so that given any query point q 2 R d , the closest point of S to q can be reported quickly. Given any positive real ffl, a data point p is a (1 + ffl)approximate nearest neighbor of q if its distance from q is within a factor of (1 + ffl) of the distance to the true nearest neighbor. We show that it is possible to preprocess a set of n points in R d in O(dn log n) time and O(dn) space, so that given a query point q 2 R d , and ffl ? 0, a (1 + ffl)approximate nearest neighbor of q can be computed in O(c d;ffl log n) time, where c d;ffl d d1 + 6d=ffle d is a factor depending only on dimension and ffl. In general, we show that given an integer k 1, (1 + ffl)approximations to the k nearest neighbors of q can be computed in additional O(kd log n) time.
Two Algorithms for NearestNeighbor Search in High Dimensions
, 1997
"... Representing data as points in a highdimensional space, so as to use geometric methods for indexing, is an algorithmic technique with a wide array of uses. It is central to a number of areas such as information retrieval, pattern recognition, and statistical data analysis; many of the problems aris ..."
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Cited by 169 (0 self)
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Representing data as points in a highdimensional space, so as to use geometric methods for indexing, is an algorithmic technique with a wide array of uses. It is central to a number of areas such as information retrieval, pattern recognition, and statistical data analysis; many of the problems arising in these applications can involve several hundred or several thousand dimensions. We consider the nearestneighbor problem for ddimensional Euclidean space: we wish to preprocess a database of n points so that given a query point, one can efficiently determine its nearest neighbors in the database. There is a large literature on algorithms for this problem, in both the exact and approximate cases. The more sophisticated algorithms typically achieve a query time that is logarithmic in n at the expense of an exponential dependence on the dimension d; indeed, even the averagecase analysis of heuristics such as kd trees reveals an exponential dependence on d in the query time. In this wor...
Spanning Trees and Spanners
, 1996
"... We survey results in geometric network design theory, including algorithms for constructing minimum spanning trees and lowdilation graphs. 1 Introduction This survey covers topics in geometric network design theory. The problem is easy to state: connect a collection of sites by a "good" network. ..."
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Cited by 143 (2 self)
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We survey results in geometric network design theory, including algorithms for constructing minimum spanning trees and lowdilation graphs. 1 Introduction This survey covers topics in geometric network design theory. The problem is easy to state: connect a collection of sites by a "good" network. For instance, one may wish to connect components of a VLSI circuit by networks of wires, in a way that uses little surface area on the chip, draws little power, and propagates signals quickly. Similar problems come up in other applications such as telecommunications, road network design, and medical imaging [1]. One network design problem, the Traveling Salesman problem, is sufficiently important to have whole books devoted to it [79]. Problems involving some form of geometric minimum or maximum spanning tree also arise in the solution of other geometric problems such as clustering [12], mesh generation [56], and robot motion planning [93]. One can vary the network design problem in many w...
Fast construction of nets in lowdimensional metrics and their applications
 SIAM Journal on Computing
, 2006
"... We present a near linear time algorithm for constructing hierarchical nets in finite metric spaces with constant doubling dimension. This datastructure is then applied to obtain improved algorithms for the following problems: approximate nearest neighbor search, wellseparated pair decomposition, s ..."
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Cited by 98 (10 self)
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We present a near linear time algorithm for constructing hierarchical nets in finite metric spaces with constant doubling dimension. This datastructure is then applied to obtain improved algorithms for the following problems: approximate nearest neighbor search, wellseparated pair decomposition, spanner construction, compact representation scheme, doubling measure, and computation of the (approximate) Lipschitz constant of a function. In all cases, the running (preprocessing) time is near linear and the space being used is linear. 1
A Replacement for Voronoi Diagrams of Near Linear Size
 In Proc. 42nd Annu. IEEE Sympos. Found. Comput. Sci
, 2001
"... For a set P of n points in R^d, we define a new type of space decomposition. The new diagram provides an εapproximation to the distance function associated with the Voronoi diagram of P, while being of near linear size, for d ≥ 2. This contrasts with the standard Voronoi diagram that has ..."
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Cited by 87 (6 self)
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For a set P of n points in R^d, we define a new type of space decomposition. The new diagram provides an εapproximation to the distance function associated with the Voronoi diagram of P, while being of near linear size, for d ≥ 2. This contrasts with the standard Voronoi diagram that has complexity Ω(n^⌈d/2⌉) in the worst case.
Approximate Range Searching
 in Proc. 11th Annu. ACM Sympos. Comput. Geom
, 1995
"... The range searching problem is a fundamental problem in computational geometry, with numerous important applications. Most research has focused on solving this problem exactly, but lower bounds show that if linear space is assumed, the problem cannot be solved in polylogarithmic time, except for the ..."
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Cited by 86 (20 self)
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The range searching problem is a fundamental problem in computational geometry, with numerous important applications. Most research has focused on solving this problem exactly, but lower bounds show that if linear space is assumed, the problem cannot be solved in polylogarithmic time, except for the case of orthogonal ranges. In this paper we show that if one is willing to allow approximate ranges, then it is possible to do much better. In particular, given a bounded range Q of diameter w and ffl ? 0, an approximate range query treats the range as a fuzzy object, meaning that points lying within distance fflw of the boundary of Q either may or may not be counted. We show that in any fixed dimension d, a set of n points in R d can be preprocessed in O(n log n) time and O(n) space, such that approximate queries can be answered in O(logn + (1=ffl) d ) time. The only assumption we make about ranges is that the intersection of a range and a ddimensional cube can be answered in const...
External Memory Data Structures
, 2001
"... In many massive dataset applications the data must be stored in space and query efficient data structures on external storage devices. Often the data needs to be changed dynamically. In this chapter we discuss recent advances in the development of provably worstcase efficient external memory dynami ..."
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Cited by 81 (36 self)
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In many massive dataset applications the data must be stored in space and query efficient data structures on external storage devices. Often the data needs to be changed dynamically. In this chapter we discuss recent advances in the development of provably worstcase efficient external memory dynamic data structures. We also briefly discuss some of the most popular external data structures used in practice.
Bypassing the embedding: Algorithms for lowdimensional metrics
 In Proceedings of the 36th ACM Symposium on the Theory of Computing (STOC
, 2004
"... The doubling dimension of a metric is the smallest k such that any ball of radius 2r can be covered using 2 k balls of radius r. This concept for abstract metrics has been proposed as a natural analog to the dimension of a Euclidean space. If we could embed metrics with low doubling dimension into l ..."
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Cited by 65 (4 self)
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The doubling dimension of a metric is the smallest k such that any ball of radius 2r can be covered using 2 k balls of radius r. This concept for abstract metrics has been proposed as a natural analog to the dimension of a Euclidean space. If we could embed metrics with low doubling dimension into low dimensional Euclidean spaces, they would inherit several algorithmic and structural properties of the Euclidean spaces. Unfortunately however, such a restriction on dimension does not suffice to guarantee embeddibility in a normed space. In this paper we explore the option of bypassing the embedding. In particular we show the following for low dimensional metrics: • Quasipolynomial time (1+ɛ)approximation algorithm for various optimization problems such as TSP, kmedian and facility location. • (1 + ɛ)approximate distance labeling scheme with optimal label length. • (1+ɛ)stretch polylogarithmic storage routing scheme.
ClosestPoint Problems in Computational Geometry
, 1997
"... This is the preliminary version of a chapter that will appear in the Handbook on Computational Geometry, edited by J.R. Sack and J. Urrutia. A comprehensive overview is given of algorithms and data structures for proximity problems on point sets in IR D . In particular, the closest pair problem, th ..."
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Cited by 65 (14 self)
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This is the preliminary version of a chapter that will appear in the Handbook on Computational Geometry, edited by J.R. Sack and J. Urrutia. A comprehensive overview is given of algorithms and data structures for proximity problems on point sets in IR D . In particular, the closest pair problem, the exact and approximate postoffice problem, and the problem of constructing spanners are discussed in detail. Contents 1 Introduction 1 2 The static closest pair problem 4 2.1 Preliminary remarks . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2.2 Algorithms that are optimal in the algebraic computation tree model . 5 2.2.1 An algorithm based on the Voronoi diagram . . . . . . . . . . . 5 2.2.2 A divideandconquer algorithm . . . . . . . . . . . . . . . . . . 5 2.2.3 A plane sweep algorithm . . . . . . . . . . . . . . . . . . . . . . 6 2.3 A deterministic algorithm that uses indirect addressing . . . . . . . . . 7 2.3.1 The degraded grid . . . . . . . . . . . . . . . . . . ...
Faster Algorithms for Some Geometric Graph Problems in Higher Dimensions
, 1993
"... We show how to apply the wellseparated pair decomposition of a pointset P in ! d to significantly improve known time bounds on several geometric graph problems. We first present an algorithm to find an approximate Euclidean minimum spanning tree of P whose weight is at most 1 + ffl times the exa ..."
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Cited by 59 (2 self)
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We show how to apply the wellseparated pair decomposition of a pointset P in ! d to significantly improve known time bounds on several geometric graph problems. We first present an algorithm to find an approximate Euclidean minimum spanning tree of P whose weight is at most 1 + ffl times the exact minimum. We achieve a time complexity of O(n log n + (ffl \Gammad=2 log 1 ffl )n), improving the best known bound of O(ffl \Gammad n log n). We then show how to construct a graph with O(ffl \Gammad+1 n) edges in which the shortest path between any pair of points is within 1 + ffl of the Euclidean distance. Our time complexity is O(n log n+(ffl \Gammad log 1 ffl )n), a significant improvement over the best previous algorithm that produces a graph of this size. Finally, we show how to compute the exact Euclidean minimum spanning tree in time O(T d (n; n) log n), where T d (m; n) is the time to find the bichromatic closest pair between m red points and n blue points. The previo...