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382
Parameterized Complexity
, 1998
"... the rapidly developing systematic connections between FPT and useful heuristic algorithms  a new and exciting bridge between the theory of computing and computing in practice. The organizers of the seminar strongly believe that knowledge of parameterized complexity techniques and results belongs ..."
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Cited by 894 (63 self)
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the rapidly developing systematic connections between FPT and useful heuristic algorithms  a new and exciting bridge between the theory of computing and computing in practice. The organizers of the seminar strongly believe that knowledge of parameterized complexity techniques and results belongs into the toolkit of every algorithm designer. The purpose of the seminar was to bring together leading experts from all over the world, and from the diverse areas of computer science that have been attracted to this new framework. The seminar was intended as the rst larger international meeting with a specic focus on parameterized complexity, and it hopefully serves as a driving force in the development of the eld. 1 We had 49 participants from Australia, Canada, India, Israel, New Zealand, USA, and various European countries. During the workshop 25 lectures were given. Moreover, one night session was devoted to open problems and Thursday was basically used for problem discussion
Probabilistic Roadmaps for Path Planning in HighDimensional Configuration Spaces
 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION
, 1996
"... A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edg ..."
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Cited by 890 (113 self)
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A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edges correspond to feasible paths between these configurations. These paths are computed using a simple and fast local planner. In the query phase, any given start and goal configurations of the robot are connected to two nodes of the roadmap; the roadmap is then searched for a path joining these two nodes. The method is general and easy to implement. It can be applied to virtually any type of holonomic robot. It requires selecting certain parameters (e.g., the duration of the learning phase) whose values depend on the scene, that is the robot and its workspace. But these values turn out to be relatively easy to choose, Increased efficiency can also be achieved by tailoring some components of the method (e.g., the local planner) to the considered robots. In this paper the method is applied to planar articulated robots with many degrees of freedom. Experimental results show that path planning can be done in a fraction of a second on a contemporary workstation (=150 MIPS), after learning for relatively short periods of time (a few dozen seconds)
Experiences with an Interactive Museum TourGuide Robot
, 1998
"... This article describes the software architecture of an autonomous, interactive tourguide robot. It presents a modular and distributed software architecture, which integrates localization, mapping, collision avoidance, planning, and various modules concerned with user interaction and Webbased telep ..."
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Cited by 271 (73 self)
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This article describes the software architecture of an autonomous, interactive tourguide robot. It presents a modular and distributed software architecture, which integrates localization, mapping, collision avoidance, planning, and various modules concerned with user interaction and Webbased telepresence. At its heart, the software approach relies on probabilistic computation, online learning, and anytime algorithms. It enables robots to operate safely, reliably, and at high speeds in highly dynamic environments, and does not require any modifications of the environment to aid the robot's operation. Special emphasis is placed on the design of interactive capabilities that appeal to people's intuition. The interface provides new means for humanrobot interaction with crowds of people in public places, and it also provides people all around the world with the ability to establish a "virtual telepresence" using the Web. To illustrate our approach, results are reported obtained in mid...
Nonholonomic motion planning: Steering using sinusoids
 IEEE fins. Auto. Control
, 1993
"... AbstractIn this paper, we investigate methods for steering systems with nonholonomic constraints between arbitrary configurations. Early work by Brockett derives the optimal controls for a set of canonical systems in which the tangent space to the configuration manifold is spanned by the input vec ..."
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Cited by 251 (15 self)
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AbstractIn this paper, we investigate methods for steering systems with nonholonomic constraints between arbitrary configurations. Early work by Brockett derives the optimal controls for a set of canonical systems in which the tangent space to the configuration manifold is spanned by the input vector fields and their first order Lie brackets. Using Brockett’s result as motivation, we derive suboptimal trajectories for systems which are not in canonical form and consider systems in which it takes more than one level of bracketing to achieve controllability. These trajectories use sinusoids at integrally related frequencies to achieve motion at a given bracketing level. We define a class of systems which can be steered using sinusoids (chained systems) and give conditions under which a class of twoinput systems can be converted into this form. I.
Orienting Polygonal Parts without Sensors
, 1992
"... In manufacturing, it is often necessary to orient parts prior to packing or assembly. We say that a planar part is polygonal if its convex hull is a polygon. We consider the following problem: given a list of n vertices describing a polygonal part whose initial orientation is unknown, find the short ..."
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Cited by 207 (41 self)
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In manufacturing, it is often necessary to orient parts prior to packing or assembly. We say that a planar part is polygonal if its convex hull is a polygon. We consider the following problem: given a list of n vertices describing a polygonal part whose initial orientation is unknown, find the shortest sequence of mechanical gripper actions that is guaranteed to orient the part up to symmetry in its convex hull. We show that such a sequence exists for any polygonal part by giving an O#n log n# algorithm for finding the sequence. Since the gripper actions do not require feedback, this result implies that any polygonal part can be oriented without sensors.
Path Planning Using Lazy PRM
 In IEEE Int. Conf. Robot. & Autom
, 2000
"... This paper describes a new approach to probabilistic roadmap planners (PRMs). The overall theme of the algorithm, called Lazy PRM, is to minimize the number of collision checks performed during planning and hence minimize the running time of the planner. Our algorithm builds a roadmap in the configu ..."
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Cited by 189 (14 self)
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This paper describes a new approach to probabilistic roadmap planners (PRMs). The overall theme of the algorithm, called Lazy PRM, is to minimize the number of collision checks performed during planning and hence minimize the running time of the planner. Our algorithm builds a roadmap in the configuration space, whose nodes are the userdefined initial and goal configurations and a number of randomly generated nodes. Neighboring nodes are connected by edges representing paths between the nodes. In contrast with PRMs, our planner initially assumes that all nodes and edges in the roadmap are collisionfree, and searches the roadmap at hand for a shortest path between the initial and the goal node. The nodes and edges along the path are then checked for collision. If a collision with the obstacles occurs, the corresponding nodes and edges are removed from the roadmap. Our planner either finds a new shortest path, or first updates the roadmap with new nodes and edges, and then searches for a shortest path. The above process is repeated until a collisionfree path is returned.
Probabilistic Algorithms in Robotics
 AI Magazine vol
"... This article describes a methodology for programming robots known as probabilistic robotics. The probabilistic paradigm pays tribute to the inherent uncertainty in robot perception, relying on explicit representations of uncertainty when determining what to do. This article surveys some of the progr ..."
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Cited by 166 (9 self)
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This article describes a methodology for programming robots known as probabilistic robotics. The probabilistic paradigm pays tribute to the inherent uncertainty in robot perception, relying on explicit representations of uncertainty when determining what to do. This article surveys some of the progress in the field, using indepth examples to illustrate some of the nuts and bolts of the basic approach. Our central conjecture is that the probabilistic approach to robotics scales better to complex realworld applications than approaches that ignore a robot’s uncertainty. 1
Probabilistic Algorithms and the Interactive Museum TourGuide Robot Minerva
, 2000
"... This paper describes Minerva, an interactive tourguide robot that was successfully deployed in a Smithsonian museum. Minerva's software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. This article describes ..."
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Cited by 153 (42 self)
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This paper describes Minerva, an interactive tourguide robot that was successfully deployed in a Smithsonian museum. Minerva's software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. This article describes
Interaction and Intelligent Behavior
, 1994
"... This thesis addresses situated, embodied agents interacting in complex domains. It focuses on two problems: 1) synthesis and analysis of intelligent group behavior, and 2) learning in complex group environments. Basic behaviors, control laws that cluster constraints to achieve particular goals and h ..."
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Cited by 146 (20 self)
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This thesis addresses situated, embodied agents interacting in complex domains. It focuses on two problems: 1) synthesis and analysis of intelligent group behavior, and 2) learning in complex group environments. Basic behaviors, control laws that cluster constraints to achieve particular goals and have the appropriate compositional properties, are proposed as effective primitives for control and learning. The thesis describes the process of selecting such basic behaviors, formally specifying them, algorithmically implementing them, and empirically evaluating them. All of the proposed ideas are validated with a group of up to 20 mobile robots using a basic behavior set consisting of: safewandering, following, aggregation, dispersion, and homing. The set of basic behaviors acts as a substrate for achieving more complex highlevel goals and tasks. Two behavior combination operators are introduced, and verified by combining subsets of the above basic behavior set to implement collective flocking, foraging, and docking. A methodology is introduced for automatically constructing higherlevel behaviors
Issues and Approaches in Design of Collective Autonomous Agents
 Robotics and Autonomous Systems
, 1994
"... The problem of synthesizing and analyzing collective autonomous agents has only recently begun to be practically studied by the robotics community. This paper overviews the most prominent directions of research, defines key terms, and summarizes the main issues. Finally, it briefly describes our app ..."
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Cited by 123 (14 self)
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The problem of synthesizing and analyzing collective autonomous agents has only recently begun to be practically studied by the robotics community. This paper overviews the most prominent directions of research, defines key terms, and summarizes the main issues. Finally, it briefly describes our approach to controlling group behavior and its relation to the field as a whole.