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103
LogP: Towards a Realistic Model of Parallel Computation
, 1993
"... A vast body of theoretical research has focused either on overly simplistic models of parallel computation, notably the PRAM, or overly specific models that have few representatives in the real world. Both kinds of models encourage exploitation of formal loopholes, rather than rewarding developme ..."
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Cited by 497 (14 self)
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A vast body of theoretical research has focused either on overly simplistic models of parallel computation, notably the PRAM, or overly specific models that have few representatives in the real world. Both kinds of models encourage exploitation of formal loopholes, rather than rewarding development of techniques that yield performance across a range of current and future parallel machines. This paper offers a new parallel machine model, called LogP, that reflects the critical technology trends underlying parallel computers. It is intended to serve as a basis for developing fast, portable parallel algorithms and to offer guidelines to machine designers. Such a model must strike a balance between detail and simplicity in order to reveal important bottlenecks without making analysis of interesting problems intractable. The model is based on four parameters that specify abstractly the computing bandwidth, the communication bandwidth, the communication delay, and the efficiency of coupling communication and computation. Portable parallel algorithms typically adapt to the machine configuration, in terms of these parameters. The utility of the model is demonstrated through examples that are implemented on the CM5.
LogGP: Incorporating Long Messages into the LogP Model  One step closer towards a realistic model for parallel computation
, 1995
"... We present a new model of parallel computationthe LogGP modeland use it to analyze a number of algorithms, most notably, the single node scatter (onetoall personalized broadcast). The LogGP model is an extension of the LogP model for parallel computation [CKP + 93] which abstracts the comm ..."
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Cited by 236 (1 self)
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We present a new model of parallel computationthe LogGP modeland use it to analyze a number of algorithms, most notably, the single node scatter (onetoall personalized broadcast). The LogGP model is an extension of the LogP model for parallel computation [CKP + 93] which abstracts the communication of fixedsized short messages through the use of four parameters: the communication latency (L), overhead (o), bandwidth (g), and the number of processors (P ). As evidenced by experimental data, the LogP model can accurately predict communication performance when only short messages are sent (as on the CM5) [CKP + 93, CDMS94]. However, many existing parallel machines have special support for long messages and achieve a much higher bandwidth for long messages compared to short messages (e.g., IBM SP2, Paragon, Meiko CS2, Ncube/2). We extend the basic LogP model with a linear model for long messages. This combination, which we call the LogGP model of parallel computation, has o...
Static Scheduling Algorithms for Allocating Directed Task Graphs to Multiprocessors
, 1999
"... Devices]: Modes of ComputationParallelism and concurrency General Terms: Algorithms, Design, Performance, Theory Additional Key Words and Phrases: Automatic parallelization, DAG, multiprocessors, parallel processing, software tools, static scheduling, task graphs This research was supported ..."
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Cited by 206 (4 self)
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Devices]: Modes of ComputationParallelism and concurrency General Terms: Algorithms, Design, Performance, Theory Additional Key Words and Phrases: Automatic parallelization, DAG, multiprocessors, parallel processing, software tools, static scheduling, task graphs This research was supported by the Hong Kong Research Grants Council under contract numbers HKUST 734/96E, HKUST 6076/97E, and HKU 7124/99E. Authors' addresses: Y.K. Kwok, Department of Electrical and Electronic Engineering, The University of Hong Kong, Pokfulam Road, Hong Kong; email: ykwok@eee.hku.hk; I. Ahmad, Department of Computer Science, The Hong Kong University of Science and Technology, Clear Water Bay, Hong Kong. Permission to make digital / hard copy of part or all of this work for personal or classroom use is granted without fee provided that the copies are not made or distributed for profit or commercial advantage, the copyright notice, the title of the publication, and its date appear, and notice is given that copying is by permission of the ACM, Inc. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and / or a fee. 2000 ACM 03600300/99/12000406 $5.00 ACM Computing Surveys, Vol. 31, No. 4, December 1999 1.
DSC: Scheduling Parallel Tasks on an Unbounded Number of Processors
 IEEE Transactions on Parallel and Distributed Systems
"... We present a low complexity heuristic named the Dominant Sequence Clustering algorithm (DSC) for scheduling parallel tasks on an unbounded number of completely connected processors. The performance of DSC is comparable or even better on average than many other higher complexity algorithms. We assume ..."
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Cited by 165 (9 self)
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We present a low complexity heuristic named the Dominant Sequence Clustering algorithm (DSC) for scheduling parallel tasks on an unbounded number of completely connected processors. The performance of DSC is comparable or even better on average than many other higher complexity algorithms. We assume no task duplication and nonzero communication overhead between processors. Finding the optimum solution for arbitrary directed acyclic task graphs (DAGs) is NPcomplete. DSC finds optimal schedules for special classes of DAGs such as fork, join, coarse grain trees and some fine grain trees. It guarantees a performance within a factor of two of the optimum for general coarse grain DAGs. We compare DSC with three higher complexity general scheduling algorithms, the MD by Wu and Gajski [19], the ETF by Hwang, Chow, Anger and Lee [12] and Sarkar's clustering algorithm [17]. We also give a sample of important practical applications where DSC has been found useful. Index Terms  Clustering, dire...
On The Granularity And Clustering Of Directed Acyclic Task Graphs
 IEEE Transactions on Parallel and Distributed Systems
, 1990
"... Clustering has been used as a compile time preprocessing step in the scheduling of task graphs on parallel architectures. A special case of the clustering problem arises in scheduling an unbounded number of completely connected processors. Using a generalization of Stone's granularity definition, t ..."
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Cited by 98 (20 self)
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Clustering has been used as a compile time preprocessing step in the scheduling of task graphs on parallel architectures. A special case of the clustering problem arises in scheduling an unbounded number of completely connected processors. Using a generalization of Stone's granularity definition, the impact of the granularity on clustering strategies is analyzed. A clustering is called linear if every cluster is one simple directed path in the task graph; otherwise is called nonlinear. For coarse grain directed acyclic task graphs (DAGs), a completely connected architecture with unbounded number of processors and under the assumption that task duplication is not allowed, the following property is shown: For every nonlinear clustering there exists a linear clustering with less or equal parallel time. This property, along with a performance bound for linear clustering algorithms, shows that linear clustering is the best choice for coarse grain DAGs. It provides a theoretical justificati...
BSPlib: The BSP Programming Library
, 1998
"... BSPlib is a small communications library for bulk synchronous parallel (BSP) programming which consists of only 20 basic operations. This paper presents the full definition of BSPlib in C, motivates the design of its basic operations, and gives examples of their use. The library enables programming ..."
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Cited by 82 (6 self)
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BSPlib is a small communications library for bulk synchronous parallel (BSP) programming which consists of only 20 basic operations. This paper presents the full definition of BSPlib in C, motivates the design of its basic operations, and gives examples of their use. The library enables programming in two distinct styles: direct remote memory access using put or get operations, and bulk synchronous message passing. Currently, implementations of BSPlib exist for a variety of modern architectures, including massively parallel computers with distributed memory, shared memory multiprocessors, and networks of workstations. BSPlib has been used in several scientific and industrial applications; this paper briefly describes applications in benchmarking, Fast Fourier Transforms, sorting, and molecular dynamics.
Provably efficient scheduling for languages with finegrained parallelism
 IN PROC. SYMPOSIUM ON PARALLEL ALGORITHMS AND ARCHITECTURES
, 1995
"... Many highlevel parallel programming languages allow for finegrained parallelism. As in the popular worktime framework for parallel algorithm design, programs written in such languages can express the full parallelism in the program without specifying the mapping of program tasks to processors. A ..."
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Cited by 82 (25 self)
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Many highlevel parallel programming languages allow for finegrained parallelism. As in the popular worktime framework for parallel algorithm design, programs written in such languages can express the full parallelism in the program without specifying the mapping of program tasks to processors. A common concern in executing such programs is to schedule tasks to processors dynamically so as to minimize not only the execution time, but also the amount of space (memory) needed. Without careful scheduling, the parallel execution on p processors can use a factor of p or larger more space than a sequential implementation of the same program. This paper first identifies a class of parallel schedules that are provably efficient in both time and space. For any
Models of Machines and Computation for Mapping in Multicomputers
, 1993
"... It is now more than a quarter of a century since researchers started publishing papers on mapping strategies for distributing computation across the computation resource of multiprocessor systems. There exists a large body of literature on the subject, but there is no commonlyaccepted framework ..."
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Cited by 79 (1 self)
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It is now more than a quarter of a century since researchers started publishing papers on mapping strategies for distributing computation across the computation resource of multiprocessor systems. There exists a large body of literature on the subject, but there is no commonlyaccepted framework whereby results in the field can be compared. Nor is it always easy to assess the relevance of a new result to a particular problem. Furthermore, changes in parallel computing technology have made some of the earlier work of less relevance to current multiprocessor systems. Versions of the mapping problem are classified, and research in the field is considered in terms of its relevance to the problem of programming currently available hardware in the form of a distributed memory multiple instruction stream multiple data stream computer: a multicomputer.
CommunicationEfficient Parallel Sorting
, 1996
"... We study the problem of sorting n numbers on a pprocessor bulksynchronous parallel (BSP) computer, which is a parallel multicomputer that allows for general processortoprocessor communication rounds provided each processor sends and receives at most h items in any round. We provide parallel sort ..."
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Cited by 64 (2 self)
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We study the problem of sorting n numbers on a pprocessor bulksynchronous parallel (BSP) computer, which is a parallel multicomputer that allows for general processortoprocessor communication rounds provided each processor sends and receives at most h items in any round. We provide parallel sorting methods that use internal computation time that is O( n log n p ) and a number of communication rounds that is O( log n log(h+1) ) for h = \Theta(n=p). The internal computation bound is optimal for any comparisonbased sorting algorithm. Moreover, the number of communication rounds is bounded by a constant for the (practical) situations when p n 1\Gamma1=c for a constant c 1. In fact, we show that our bound on the number of communication rounds is asymptotically optimal for the full range of values for p, for we show that just computing the "or" of n bits distributed evenly to the first O(n=h) of an arbitrary number of processors in a BSP computer requires\Omega\Gammaqui n= log(h...