Results 1 - 10
of
57
Steps toward artificial intelligence
- Computers and Thought
, 1961
"... Harvard University. The work toward attaining "artificial intelligence’ ’ is the center of considerable computer research, design, and application. The field is in its starting transient, characterized by many varied and independent efforts. Marvin Minsky has been requested to draw this work to ..."
Abstract
-
Cited by 144 (0 self)
- Add to MetaCart
Harvard University. The work toward attaining "artificial intelligence’ ’ is the center of considerable computer research, design, and application. The field is in its starting transient, characterized by many varied and independent efforts. Marvin Minsky has been requested to draw this work together into a coherent summary, supplement it with appropriate explanatory or theoretical noncomputer information, and introduce his assessment of the state of the art. This paper emphasizes the class of activities in which a general-purpose computer, complete with a library of basic programs, is further programmed to perform operations leading to ever higher-level information processing functions such as learning and problem solving. This informative article will be of real interest to both the general Proceedings reader and the computer specialist.-- The Guest Editor.
Beyond pleasure and pain
- American Psychologist
, 1997
"... People approach pleasure and avoid pain. To discover the true nature of approach-avoidance motivation, psychologists need to move beyond this hedonic principle to the principles that underlie the different ways that it operates. One such principle is regulatory focus, which distinguishes self-regula ..."
Abstract
-
Cited by 64 (4 self)
- Add to MetaCart
People approach pleasure and avoid pain. To discover the true nature of approach-avoidance motivation, psychologists need to move beyond this hedonic principle to the principles that underlie the different ways that it operates. One such principle is regulatory focus, which distinguishes self-regulation with a promotion focus (accomplishments and aspirations)from self-regulation with a prevention focus (safety and responsibilities). This principle is used to reconsider the fundamental nature of approach-avoidance, expectancy-value relations, and emotional and evaluative sensitivities. Both types of regulatory focus are applied to phenonomena that have been treated in terms of either promotion (e.g., well-being) or prevention (e.g., cognitive dissonance). Then, regulatory focus is distinguished from regulatory anticipation and regulatory reference, 2 other principles underlying the different ways that people approach pleasure and avoid pain. It seems that our entire psychical activity is bent upon procuring pleasure and avoiding pain, that it is automatically regulated by the PLEASURE-PRINCIPLE. (Freud, 1920/1952, p. 365) People are motivated to approach pleasure and avoid pain. From the ancient Greeks, through 17th- and 18thcentury British philosophers, to 20th-century psychologists, this hedonic or pleasure principle has dominated scholars ' understanding of people's motivation. It is the basic motivational assumption of theories across all areas of psychology, including theories of emotion in psychobiology (e.g., Gray, 1982), conditioning in animal learning
Alone Together?” Exploring the social dynamics of massively multiplayer online games
- Proceedings CHI06, ACM
, 2006
"... Massively Multiplayer Online Games (MMOGs) routinely attract millions of players but little empirical data is available to assess their players ’ social experiences. In this paper, we use longitudinal data collected directly from the game to examine play and grouping patterns in one of the largest M ..."
Abstract
-
Cited by 45 (6 self)
- Add to MetaCart
Massively Multiplayer Online Games (MMOGs) routinely attract millions of players but little empirical data is available to assess their players ’ social experiences. In this paper, we use longitudinal data collected directly from the game to examine play and grouping patterns in one of the largest MMOGs: World of Warcraft. Our observations show that the prevalence and extent of social activities in MMOGs might have been previously over-estimated, and that gaming communities face important challenges affecting their cohesion and eventual longevity. We discuss the implications of our findings for the design of future games and other online social spaces.
Behavioral inhibition, sustained attention, and executive functions: Constructing a unifying theory of ADHD
- Psychological Bulletin
, 1997
"... Attention deficit hyperactivity disorder (ADHD) comprises a deficit in behavioral inhibition. A theoretical model is constructed that links inhibition to 4 executive neuropsychological functions that appear to depend on it for their effective execution: (a) working memory, (b) self-regulation of aff ..."
Abstract
-
Cited by 31 (1 self)
- Add to MetaCart
Attention deficit hyperactivity disorder (ADHD) comprises a deficit in behavioral inhibition. A theoretical model is constructed that links inhibition to 4 executive neuropsychological functions that appear to depend on it for their effective execution: (a) working memory, (b) self-regulation of affect-motivation- arousal, (c) internalization of speech, and (d) reconstitution (behavioral analy-sis and synthesis). Extended to ADHD, the model predicts that ADHD should be associated with secondary impairments in these 4 executive abilities and the motor control they afford. The author reviews evidence for each of these domains of functioning and finds it to be strongest for deficits in behavioral inhibition, working memory, regulation of motivation, and motor control in those with ADHD. Although the model is promising as a potential theory of self-control and ADHD, far more research is required to evaluate its merits and the many predictions it makes about ADHD. For over 20 years, attention deficit hyperactivity disorder (ADHD) has been viewed as comprising three primary symp-toms, these being poor sustained attention, impulsiveness, and hyperactivity (American Psychiatric Association [APA], 1980, 1987; Barkley, 1981; Douglas, 1972, 1983). These behavioral
A Mathematical Model for the Behavior of Pedestrians
- Behavioral Science
, 1991
"... The movement of pedestrians is supposed to show certain regularities which can be best described by an “algorithm ” for the individual behavior and is easily simulated on computers. This behavior is assumed to be determined by an intended velocity, by several attractive and repulsive effects and by ..."
Abstract
-
Cited by 23 (10 self)
- Add to MetaCart
The movement of pedestrians is supposed to show certain regularities which can be best described by an “algorithm ” for the individual behavior and is easily simulated on computers. This behavior is assumed to be determined by an intended velocity, by several attractive and repulsive effects and by fluctuations. The movement of pedestrians is dependent on decisions, which have the purpose of optimizing their behavior and can be explicitly modelled. Some interesting applications of the model to real situations are given, especially to formation of groups, behavior in queues, avoidance of collisions and selection processes between behavioral alternatives.
Pay enough or don't pay at all
- Quarterly Journal of Economics, August
, 2000
"... Economists usually assume that monetary incentives improve performance, and psychologists claim that the opposite may happen. We present and discuss a set of experiments designed to test these contrasting claims. We found that the effect of monetary compensation on performance was not monotonic. In ..."
Abstract
-
Cited by 22 (1 self)
- Add to MetaCart
Economists usually assume that monetary incentives improve performance, and psychologists claim that the opposite may happen. We present and discuss a set of experiments designed to test these contrasting claims. We found that the effect of monetary compensation on performance was not monotonic. In the treatments in which money was offered, a larger amount yielded a higher performance. However, offering money did not always produce an improvement: subjects who were offered monetary incentives performed more poorly than those who were offered no compensation. Several possible interpretations of the results are discussed. I.
A Consideration of the Biological and Psychological Foundations of Autonomous Robotics
, 1998
"... The new wave of robotics aims to provide robots with the capacity to learn, develop and evolve in interaction with their environments using biologically inspired techniques. This work is placed in perspective by considering its biological and psychological basis with reference to some of the grand t ..."
Abstract
-
Cited by 20 (9 self)
- Add to MetaCart
The new wave of robotics aims to provide robots with the capacity to learn, develop and evolve in interaction with their environments using biologically inspired techniques. This work is placed in perspective by considering its biological and psychological basis with reference to some of the grand theorists of living systems. In particular, we examine what it means to have a body by outlining theories of the mechanisms of bodily integration in multicellular organisms and their means of solidarity with the environment. We consider the implications of not having a living body for current ideas on robot learning, evolution, and cognition and issue words of caution about wishful attributions that can smuggle more into observations of robot behaviour than is scientifically supportable. To round off the arguments we take an obligatory swipe at ungrounded artificial intelligence but quickly move on to assess physical grounding and embodiment in terms of the rooted cognition of the living.
What is intrinsic motivation? A typology of computational approaches
, 2007
"... Intrinsic motivation, the causal mechanism for spontaneous exploration and curiosity, is a central concept in developmental psychology. It has been argued to be a crucial mechanism for open-ended cognitive development in humans, and as such has gathered a growing interest from developmental robotici ..."
Abstract
-
Cited by 17 (9 self)
- Add to MetaCart
Intrinsic motivation, the causal mechanism for spontaneous exploration and curiosity, is a central concept in developmental psychology. It has been argued to be a crucial mechanism for open-ended cognitive development in humans, and as such has gathered a growing interest from developmental roboticists in the recent years. The goal of this paper is threefold. First, it provides a synthesis of the different approaches of intrinsic motivation in psychology. Second, by interpreting these approaches in a computational reinforcement learning framework, we argue that they are not operational and even sometimes inconsistent. Third, we set the ground for a systematic operational study of intrinsic motivation by presenting a formal typology of possible computational approaches. This typology is partly based on existing computational models, but also presents new ways of conceptualizing intrinsic motivation. We argue that this kind of computational typology might be useful for opening new avenues for research both in psychology and developmental robotics.
The Neural Mind and the Robot
- Neural Network Perspectives on Cognition and Adaptive Robotics
, 1996
"... Introduction Since the time that "God made man in His own image", humans have been fascinated by stories about artifacts coming to life. Ancient myth, fairytales, literature, and science fiction abound with stories of artificial beings. In the older stories, although it is people who make the being ..."
Abstract
-
Cited by 15 (5 self)
- Add to MetaCart
Introduction Since the time that "God made man in His own image", humans have been fascinated by stories about artifacts coming to life. Ancient myth, fairytales, literature, and science fiction abound with stories of artificial beings. In the older stories, although it is people who make the beings, it is the power of supernatural forces that bestows life. Ovid's story of Pygmalion is perhaps one the most famous from mythology; a sculptor falls in love with his sculpture of a woman which the goddess Venus then brings to life. Then there is the ancient Guianan Indian fairytale about a witch doctor who carved himself a daughter out of a plum tree because he needed a son-in-law to look after him. Similarly, there is the story of the wooden puppet Pinocchio who desires and eventually obtains boyhood (a desire that parallels that of the android Commander Data in "Star Trek: the Next Generation"). In days of old, the breath of life into the inanimate was a mystery that extolled th
Living in a partially structured environment: How to bypass the limitations of classical reinforcement techniques
, 1996
"... In this paper, we propose an unsupervised neural network allowing a robot to learn sensory-motor associations with a delayed reward. The robot task is to learn the "meaning" of pictograms in order to "survive" in a maze. First, we introduce a new neural conditioning rule (PCR: Probabilistic Condit ..."
Abstract
-
Cited by 13 (8 self)
- Add to MetaCart
In this paper, we propose an unsupervised neural network allowing a robot to learn sensory-motor associations with a delayed reward. The robot task is to learn the "meaning" of pictograms in order to "survive" in a maze. First, we introduce a new neural conditioning rule (PCR: Probabilistic Conditioning Rule) allowing to test hypotheses (associations between visual categories and movements) during a given time span. Afterwards, we describe a real maze experiment with our mobile robot. We propose a neural architecture overcoming the difficulty to build visual categories dynamically while associating them to movements. Third, we propose to use our algorithm on a simulation in order to test it exhaustively. We give the results for different kinds of mazes. Finally, we conclude by showing the limitations of approaches that do not take into account the intrinsic complexity of a reasoning based on image recognition. Keywords: Neural Networks, Unsupervised Learning, Topological Maps...

