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Allocating Weighted Jobs in Parallel
, 1997
"... It is well known that after placing m n balls independently and uniformly at random (i.u.r.) into n bins, the fullest bin contains \Theta(log n= log log n+ m n ) balls, with high probability. It is also known (see [Ste96]) that a maximum load of O \Gamma m n \Delta can be obtained for all m n ..."
Abstract

Cited by 12 (4 self)
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It is well known that after placing m n balls independently and uniformly at random (i.u.r.) into n bins, the fullest bin contains \Theta(log n= log log n+ m n ) balls, with high probability. It is also known (see [Ste96]) that a maximum load of O \Gamma m n \Delta can be obtained for all m n if a ball is allocated in one (suitably chosen) of two (i.u.r.) bins. Stemann ([Ste96]) shows that r communication rounds suffice to guarantee a maximum load of maxf r p log n; O \Gamma m n \Delta g, with high probability. Adler et al. have shown in [ACMR95] that Stemanns protocol is optimal for constant r. In this paper we extend the above results in two directions: We generalize the lower bound to arbitrary r log log n. This implies that the result of Stemanns protocol is optimal for all r. Our main result is a generalization of Stemanns upper bound to weighted jobs: Let W A (W M ) denote the average (maximum) weight of the balls. Further let \Delta = W A =W M . Note that...
Simple Competitive Request Scheduling Strategies
 in 11th ACM Symposium on Parallel Architectures and Algorithms
, 1999
"... In this paper we study the problem of scheduling realtime requests in distributed data servers. We assume the time to be divided into time steps of equal length called rounds. During every round a set of requests arrives at the system, and every resource is able to fulfill one request per round. Ev ..."
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Cited by 2 (0 self)
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In this paper we study the problem of scheduling realtime requests in distributed data servers. We assume the time to be divided into time steps of equal length called rounds. During every round a set of requests arrives at the system, and every resource is able to fulfill one request per round. Every request specifies two (distinct) resources and requires to get access to one of them. Furthermore, every request has a deadline of d, i.e. a request that arrives in round t has to be fulfilled during round t +d 1 at the latest. The number of requests which arrive during some round and the two alternative resources of every request are selected by an adversary. The goal is to maximize the number of requests that are fulfilled before their deadlines expire. We examine the scheduling problem in an online setting, i.e. new requests continuously arrive at the system, and we have to determine online an assignment of the requests to the resources in such a way that every resource has to fulfil...