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158
On Language and Connectionism: Analysis of a Parallel Distributed Processing Model of Language Acquisition
- COGNITION
, 1988
"... Does knowledge of language consist of mentally-represented rules? Rumelhart and McClelland have described a connectionist (parallel distributed processing) model of the acquisition of the past tense in English which successfully maps many stems onto their past tense forms, both regular (walk/walked) ..."
Abstract
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Cited by 217 (5 self)
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Does knowledge of language consist of mentally-represented rules? Rumelhart and McClelland have described a connectionist (parallel distributed processing) model of the acquisition of the past tense in English which successfully maps many stems onto their past tense forms, both regular (walk/walked) and irregular (go/went), and which mimics some of the errors and sequences of development of children. Yet the model contains no explicit rules, only a set of neuron-style units which stand for trigrams of phonetic features of the stem, a set of units which stand for trigrams of phonetic features of the past form, and an array of connections between the two sets of units whose strengths are modified during learning. Rumelhart and McClelland conclude that linguistic rules may be merely convenient approximate fictions and that the real causal processes in language use and acquisition must be characterized as the transfer of activation levels among units and the modification of the weights of their connections. We analyze both the linguistic and the developmental assumptions of the model in detail and discover that (1) it cannot represent certain words, (2) it cannot learn many rules, (3) it can learn rules found in no human language, (4) it cannot explain morphological and phonological regularities, (5) it cannot explain the differences between irregular and regular forms, (6) it fails at its assigned task of mastering the past tense of English, (7) it gives an incorrect explanation for two developmental phenomena: stages of overregularization of irregular forms such as bringed, and the appearance of doubly-marked forms such as ated, and (8) it gives accounts of two others (infrequent overregularization of verbs ending in t/d, and the order of acquisition of different irregula...
Deep Dyslexia: A Case Study of Connectionist Neuropsychology
, 1993
"... Deep dyslexia is an acquired reading disorder marked by the occurrence of semantic errors (e.g., reading RIVER as "ocean"). In addition, patients exhibit a number of other symptoms, including visual and morphological effects in their errors, a part-of-speech effect, and an advantage for concrete ove ..."
Abstract
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Cited by 110 (25 self)
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Deep dyslexia is an acquired reading disorder marked by the occurrence of semantic errors (e.g., reading RIVER as "ocean"). In addition, patients exhibit a number of other symptoms, including visual and morphological effects in their errors, a part-of-speech effect, and an advantage for concrete over abstract words. Deep dyslexia poses a distinct challenge for cognitive neuropsychology because there is little understanding of why such a variety of symptoms should co-occur in virtually all known patients. Hinton and Shallice (1991) replicated the co-occurrence of visual and semantic errors by lesioning a recurrent connectionist network trained to map from orthography to semantics. While the success of their simulations is encouraging, there is little understanding of what underlying principles are responsible for them. In this paper we evaluate and, where possible, improve on the most important design decisions made by Hinton and Shallice, relating to the task, the network architecture, the training procedure, and the testing procedure. We identify four properties of networks that underly their ability to reproduce the deep dyslexic symptom-complex: distributed orthographic and semantic representations, gradient descent learning, attractors for word meanings, and greater richness of concrete vs. abstract semantics. The first three of these are general connectionist principles and the last is based on earlier theorizing. Taken together, the results demonstrate the usefulness of a connectionist approach to understanding deep dyslexia in particular, and the viability of connectionist neuropsychology in general.
From Implicit Skills to Explicit Knowledge: A Bottom-Up Model of Skill Learning
, 1999
"... This paper presents a skill learning model CLARION. Different from existing models of mostly high-level skill learning that use a top-down approach (that is, turning declarative knowledge into procedural knowledge through practice), we adopt a bottom-up approach toward low-level skill learning, wher ..."
Abstract
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Cited by 84 (31 self)
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This paper presents a skill learning model CLARION. Different from existing models of mostly high-level skill learning that use a top-down approach (that is, turning declarative knowledge into procedural knowledge through practice), we adopt a bottom-up approach toward low-level skill learning, where procedural knowledge develops first and declarative knowledge develops later. Our model is formed by integrating connectionist, reinforcement, and symbolic learning methods to perform on-line reactive learning. It adopts a two-level dual-representation framework (Sun, 1995), with a combination of localist and distributed representation. We compare the model with human data in a minefield navigation task, demonstrating some match between the model and human data in several respects.
Application of Spreading Activation Techniques in Information Retrieval
- Artificial Intelligence Review
, 1997
"... This paper surveys the use of Spreading Activation techniques on Semantic Networks in Associative Information Retrieval. The major Spreading Activation models are presented and their applications to IR is surveyed. A number of works in this area are critically analyzed in order to study the relevanc ..."
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Cited by 78 (3 self)
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This paper surveys the use of Spreading Activation techniques on Semantic Networks in Associative Information Retrieval. The major Spreading Activation models are presented and their applications to IR is surveyed. A number of works in this area are critically analyzed in order to study the relevance of Spreading Activation for associative IR. Key words: spreading activation, information storage and retrieval, semantic networks, associative information retrieval, information processing, knowledge representation.
Machine learning for information retrieval: neural networks, symbolic learning, and genetic algorithms
- Journal of the American Society for Information Science
, 1995
"... Information retrieval using probabilistic techniques has at-tracted significant attention on the part of researchers in information and computer science over the past few de-cades. In the 198Os, knowledge-based techniques also made an impressive contribution to “intelligent ” informa-tion retrieval ..."
Abstract
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Cited by 56 (9 self)
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Information retrieval using probabilistic techniques has at-tracted significant attention on the part of researchers in information and computer science over the past few de-cades. In the 198Os, knowledge-based techniques also made an impressive contribution to “intelligent ” informa-tion retrieval and indexing. More recently, information sci-ence researchers have turned to other newer artificial-in-telligence-based inductive learning techniques including neural networks, symbolic learning, and genetic algo-rithms. These newer techniques, which are grounded on diverse paradigms, have provided great opportunities for researchers to enhance the information processing and re-trieval capabilities of current information storage and re-trieval systems. In this article, we first provide an overview of these newer techniques and their use in information science research. To familiarize readers with these tech-niques, we present three popular methods: the connec-tionist Hopfield network; the symbolic ID3/ID5R; and evolu-tion-based genetic algorithms. We discuss their knowl-edge representations and algorithms in the context of information retrieval. Sample implementation and testing results from our own research are also provided for each technique. We believe these techniques are promising in their ability to analyze user queries, identify users ’ infor-mation needs, and suggest alternatives for search. With proper user-system interactions, these methods can greatly complement the prevailing full-text, keyword-based, probabilistic, and knowledge-based techniques.
Distributed Representations and Nested Compositional Structure
, 1994
"... Distributed representations are attractive for a number of reasons. They offer the possibility of representing concepts in a continuous space, they degrade gracefully with noise, and they can be processed in a parallel network of simple processing elements. However, the problem of representing neste ..."
Abstract
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Cited by 54 (11 self)
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Distributed representations are attractive for a number of reasons. They offer the possibility of representing concepts in a continuous space, they degrade gracefully with noise, and they can be processed in a parallel network of simple processing elements. However, the problem of representing nested structure in distributed representations has been for some time a prominent concern of both proponents and critics of connectionism [Fodor and Pylyshyn 1988; Smolensky 1990; Hinton 1990]. The lack of connectionist representations for complex structure has held back progress in tackling higher-level cognitive tasks such as language understanding and reasoning. In this thesis I review connectionist representations and propose a method for the distributed representation of nested structure, which I call "Holographic Reduced Representations " (HRRs). HRRs provide an implementation of Hinton's [1990] "reduced descriptions". HRRs use circular convolution to associate atomic items, which are rep...
Real-time neuroevolution in the nero video game
- IEEE Transactions on Evolutionary Computation
, 2005
"... In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could learn through interacting with the player, behavior could improve as the game is played, keeping it interesting. This pap ..."
Abstract
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Cited by 48 (16 self)
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In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could learn through interacting with the player, behavior could improve as the game is played, keeping it interesting. This paper introduces the real-time NeuroEvolution of Augmenting Topologies (rtNEAT) method for evolving increasingly complex artificial neural networks in real time, as a game is being played. The rtNEAT method allows agents to change and improve during the game. In fact, rtNEAT makes possible an entirely new genre of video games in which the player trains a team of agents through a series of customized exercises. To demonstrate this concept, the NeuroEvolving Robotic Operatives (NERO) game was built based on rtNEAT. In NERO, the player trains a team of virtual robots for combat against other players ’ teams. This paper describes results from this novel application of machine learning, and demonstrates that rtNEAT makes possible video games like NERO where agents evolve and adapt in real time. In the future, rtNEAT may allow new kinds of educational and training applications through interactive and adapting games. 1
Topics in semantic representation
- Psychological Review
, 2007
"... Processing language requires the retrieval of concepts from memory in response to an ongoing stream of information. This retrieval is facilitated if one can infer the gist of a sentence, conversation, or document computational problem underlying the extraction and use of gist, formulating this probl ..."
Abstract
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Cited by 48 (8 self)
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Processing language requires the retrieval of concepts from memory in response to an ongoing stream of information. This retrieval is facilitated if one can infer the gist of a sentence, conversation, or document computational problem underlying the extraction and use of gist, formulating this problem as a rational statistical inference. This leads to a novel approach to semantic representation in which word meanings are represented in terms of a set of probabilistic topics. The topic model performs well in predicting word association and the effects of semantic association and ambiguity on a variety of language-processing and memory tasks. It also provides a foundation for developing more richly structured statistical models of language, as the generative process assumed in the topic model can easily be extended to incorporate other kinds of semantic and syntactic structure.

