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Marked Ancestor Problems
, 1998
"... Consider a rooted tree whose nodes can be marked or unmarked. Given a node, we want to find its nearest marked ancestor. This generalises the wellknown predecessor problem, where the tree is a path. ..."
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Cited by 50 (6 self)
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Consider a rooted tree whose nodes can be marked or unmarked. Given a node, we want to find its nearest marked ancestor. This generalises the wellknown predecessor problem, where the tree is a path.
Cell probe complexity  a survey
 In 19th Conference on the Foundations of Software Technology and Theoretical Computer Science (FSTTCS), 1999. Advances in Data Structures Workshop
"... The cell probe model is a general, combinatorial model of data structures. We give a survey of known results about the cell probe complexity of static and dynamic data structure problems, with an emphasis on techniques for proving lower bounds. 1 ..."
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Cited by 28 (0 self)
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The cell probe model is a general, combinatorial model of data structures. We give a survey of known results about the cell probe complexity of static and dynamic data structure problems, with an emphasis on techniques for proving lower bounds. 1
New Lower Bound Techniques For Dynamic Partial Sums and Related Problems
 SIAM Journal on Computing
, 2003
"... We study the complexity of the dynamic partial sum problem in the cellprobe model. We give the model access to nondeterministic queries and prove that the problem remains hard. We give the model access to the right answer as an oracle and prove that the problem remains hard. This suggests which kin ..."
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Cited by 8 (1 self)
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We study the complexity of the dynamic partial sum problem in the cellprobe model. We give the model access to nondeterministic queries and prove that the problem remains hard. We give the model access to the right answer as an oracle and prove that the problem remains hard. This suggests which kind of information is hard to maintain. From these results, we derive a number of lower bounds for dynamic algorithms and data structures: We prove lower bounds for dynamic algorithms for existential range queries, reachability in directed graphs, planarity testing, planar point location, incremental parsing, and fundamental data structure problems like maintaining the majority of the prefixes of a string of bits. We prove a lower bound for reachability in grid graphs in terms of the graph's width. We characterize the complexity of maintaining the value of any symmetric function on the prefixes of a bit string. Keywords. cellprobe model, partial sum, dynamic algorithm, data structure AMS subject classifications. 68Q17, 68Q10, 68Q05, 68P05
A static data structure for discrete advance bandwidth reservations on the internet
 In Proc. of Swedish National Computer Networking Workshop (SNCNW
, 2003
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An efficient data structure for advance bandwidth reservation on the Internet
 University of Technology
, 1998
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Bandwidth Reservations on the Internet
, 2003
"... In this paper we present a discrete data structure for reservations of limited resources. A reservation is defined as a tuple consisting of the time interval of when the resource should be reserved, , and the amount of the resource that is reserved, , formally. The data structure is similar to a seg ..."
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In this paper we present a discrete data structure for reservations of limited resources. A reservation is defined as a tuple consisting of the time interval of when the resource should be reserved, , and the amount of the resource that is reserved, , formally. The data structure is similar to a segment tree. The maximum spanning interval of the data structure is fixed and defined in advance. The granularity and thereby the size of the intervals of the leaves is also defined in advance. The data structure is built only once. Neither nodes nor leaves are ever inserted, deleted or moved. Hence, the running time of the operations does not depend on the number of reservations previously made. The running time does not depend on the size of the interval of the reservation either. Let be the number of leaves in the data structure. In the worst case, the number of touched (i.e. traversed) nodes is in any operation, hence the running time of any operation is also 1