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A Colony of Robots Using Vision Sensing and Evolved Neural Controllers
, 2003
"... This paper describes the development and testing of a new evolutionary robotics research test bed. The test bed consists of a colony of small computationally powerful mobile robots that use evolved neural network controllers and vision based sensors to generate team game-playing behaviors. The visio ..."
Abstract
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Cited by 7 (2 self)
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This paper describes the development and testing of a new evolutionary robotics research test bed. The test bed consists of a colony of small computationally powerful mobile robots that use evolved neural network controllers and vision based sensors to generate team game-playing behaviors. The vision based sensors function by converting video images into range and object color data. Large evolvable neural network controllers use these sensor data to control mobile robots. The networks require 150 individual input connections to accommodate the processed video sensor data. Using evolutionary computing methods, the neural network based controllers were evolved to play the competitive team game Capture the Flag with teams of mobile robots. Neural controllers were evolved in simulation and transferred to real robots for physical verification. Sensor signals in the simulated environment are formatted to duplicate the processed real video sensor values rather than the raw video images. Robot controllers receive sensor signals and send actuator commands of the same format, whether they are driving physical robots in a real environment or simulated robots agents in an artificial environment. Evolved neural controllers can be transferred directly to the real mobile robots for testing and evaluation. Experimental results generated with this new evolutionary robotics research test bed are presented.
Design of Autonomous Navigation Controllers for Unmanned Aerial Vehicles Using Multi-objective Genetic Programming
, 2004
"... Unmanned aerial vehicles (UAVs) have become increasingly popular for many applications, including search and rescue, surveillance, and electronic warfare, but almost all UAVs are con-trolled remotely by humans. Methods of control must be developed before UAVs can become truly autonomous. While the f ..."
Abstract
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Cited by 5 (4 self)
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Unmanned aerial vehicles (UAVs) have become increasingly popular for many applications, including search and rescue, surveillance, and electronic warfare, but almost all UAVs are con-trolled remotely by humans. Methods of control must be developed before UAVs can become truly autonomous. While the field of evolutionary robotics (ER) has made strides in using evo-lutionary computation (EC) to develop controllers for wheeled mobile robots, little attention has been paid to applying EC to UAV control. EC is an attractive method for developing UAV controllers because it allows the human designer to specify the set of high level goals that are to be solved by artificial evolution. In this research, autonomous navigation controllers were developed using multi-objective genetic programming (GP) for fixed wing UAV applications. Four behavioral fitness functions were derived from flight simulations. Multi-objective GP used these fitness functions to evolve controllers that were able to locate an electromagnetic energy source, to navigate the UAV to that source efficiently using on-board sensor measure-ments, and to circle around the emitter. Controllers were evolved in simulation. To narrow the gap between simulated and real controllers, the simulation environment employed noisy radar signals and a sensor model with realistic inaccuracies. All computations were performed on a

