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48
Multicast Routing in Datagram Internetworks and Extended LANs
- ACM Transactions on Computer Systems
, 1990
"... Multicasting, the transmission of a packet to a group of hosts, is an important service for improving the efficiency and robustness of distributed systems and applications. Although multicast capability is available and widely used in local area networks, when those LANs are interconnected by store- ..."
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Cited by 919 (6 self)
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Multicasting, the transmission of a packet to a group of hosts, is an important service for improving the efficiency and robustness of distributed systems and applications. Although multicast capability is available and widely used in local area networks, when those LANs are interconnected by store-and-forward routers, the multicast service is usually not offered across the resulting internetwork. To address this limitation, we specify extensions to two common internetwork routing algorithms-distance-vector routing and link-state routing-to support low-delay datagram multicasting beyond a single LAN. We also describe modifications to the single-spanning-tree routing algorithm commonly used by link-layer bridges, to reduce the costs of multicasting in large extended LANs. Finally, we discuss how the use of multicast scope control and hierarchical multicast routing allows the multicast service to scale up to large internetworks.
An Architecture for Wide-Area Multicast Routing
"... Existing multicast routing mechanisms were intended for use within regions where a group is widely represented or bandwidth is universally plentiful. When group members, and senders to those group members, are distributed sparsely across a wide area, these schemes are not efficient; data packets or ..."
Abstract
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Cited by 461 (21 self)
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Existing multicast routing mechanisms were intended for use within regions where a group is widely represented or bandwidth is universally plentiful. When group members, and senders to those group members, are distributed sparsely across a wide area, these schemes are not efficient; data packets or membership report information are occasionally sent over many links that do not lead to receivers or senders, respectively. Wehave developed a multicast routing architecture that efficiently establishes distribution trees across wide area internets, where many groups will be sparsely represented. Efficiency is measured in terms of the state, control message processing, and data packet processing, required across the entire network in order to deliver data packets to the members of the group. Our Protocol Independent Multicast (PIM) architecture: (a) maintains the traditional IP multicast service model of receiver-initiated membership; (b) can be configured to adapt to different multicast group and network characteristics; (c) is not dependent on a specific unicast routing protocol; and (d) uses soft-state mechanisms to adapt to underlying network conditions and group dynamics. The robustness, flexibility, and scaling properties of this architecture make it well suited to large heterogeneous inter-networks.
Multicast routing in internetworks and extended lans
- In Proceedings o] the AGM SIGCOMM 88
, 1988
"... Multicasting is used within local-area networks to make distributed applications more robust and more efficient. The growing need to distribute applications across multiple, interconnected networks, and the increasing availability of high-performance, high-capacity switching nodes and networks, lead ..."
Abstract
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Cited by 255 (1 self)
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Multicasting is used within local-area networks to make distributed applications more robust and more efficient. The growing need to distribute applications across multiple, interconnected networks, and the increasing availability of high-performance, high-capacity switching nodes and networks, lead us to consider providing LAN-style multicasting across an inter-network. In this paper, we propose extensions to two common internetwork routing algorithms~istance-vector routing and link-state routingto support low-delay datagram multicasting. We also suggest modifications to the single-spanning-tree routing algorithm, commonly used by link-layer bridges, to reduce the costs of multicasting in large extended LANs. Finally, we show how different link-layer and network-layer multicast routing algorithms can be combined hierarchically to support multicasting across large, heterogeneous iotemetwo*s. 1
A quantitative comparison of graph-based models for internet topology
- IEEE/ACM TRANSACTIONS ON NETWORKING
, 1997
"... Graphs are commonly used to model the topological structure of internetworks, to study problems ranging from routing to resource reservation. A variety of graphs are found in the literature, including fixed topologies such as rings or stars, "well-known" topologies such as the ARPAnet, and randomly ..."
Abstract
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Cited by 204 (3 self)
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Graphs are commonly used to model the topological structure of internetworks, to study problems ranging from routing to resource reservation. A variety of graphs are found in the literature, including fixed topologies such as rings or stars, "well-known" topologies such as the ARPAnet, and randomly generated topologies. While many researchers rely upon graphs for analytic and simulation studies, there has been little analysis of the implications of using a particular model, or how the graph generation method may a ect the results of such studies. Further, the selection of one generation method over another is often arbitrary, since the differences and similarities between methods are not well understood. This paper considers the problem of generating and selecting graph models that reflect the properties of real internetworks. We review generation methods in common use, and also propose several new methods. We consider a set of metrics that characterize the graphs produced by a method, and we quantify similarities and differences amongst several generation methods with respect to these metrics. We also consider the effect of the graph model in the context of a speciffic problem, namely multicast routing.
Multicast Routing for Multimedia Communication
- IEEE/ACM TRANSACTIONS ON NETWORKING
, 1993
"... We present heuristics for multicast tree construction for communication that depends on: i) bounded end-to-end delay along the paths from source to each destination, and ii) minimum cost of the multicast tree, where edge cost and edge delay can be independent metrics. This problem of computing such ..."
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Cited by 171 (9 self)
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We present heuristics for multicast tree construction for communication that depends on: i) bounded end-to-end delay along the paths from source to each destination, and ii) minimum cost of the multicast tree, where edge cost and edge delay can be independent metrics. This problem of computing such a constrained multicast tree is NP-complete. We show that the heuristics demonstrate good average case behavior in terms of cost, as determined through simulations on a large number of graphs.
The Trade-offs of Multicast Trees and Algorithms
, 1994
"... Multicast trees can be shared across sources (shared trees) or may be source-specific (shortest path trees). Inspired by recent interests in using shared trees for interdomain multicasting, we investigate the trade-offs among shared tree types and source specific shortest path trees, by comparing pe ..."
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Cited by 116 (6 self)
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Multicast trees can be shared across sources (shared trees) or may be source-specific (shortest path trees). Inspired by recent interests in using shared trees for interdomain multicasting, we investigate the trade-offs among shared tree types and source specific shortest path trees, by comparing performance over both individual multicast group and the whole network. The performance is evaluated in terms of path length, link cost, and traffic concentration. We present simulation results over a real network as well as random networks under different circumstances. One practically significant conclusion is that member- or sendercentered trees have good delay and cost properties on average, but they exhibit heavier traffic concentration which makes them inappropriate as the universal form of trees for all types of applications. Keywords: Multicast, Routing, Scalability, Center Placement Strategy 1 Introduction Multimedia communication is often multi-point and has contributed to the dem...
Distributed Process Groups in the V Kernel
- ACM Transactions on Computer Systems
, 1985
"... The V kernel supports an abstraction of processes, with operations for interprocess communication, process management, and memory management. This abstraction is used as a software base for constructing distributed systems. As a distributed kernel, the V kernel makes intermachine bound-aries largely ..."
Abstract
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Cited by 108 (5 self)
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The V kernel supports an abstraction of processes, with operations for interprocess communication, process management, and memory management. This abstraction is used as a software base for constructing distributed systems. As a distributed kernel, the V kernel makes intermachine bound-aries largely transparent. In this environment of many cooperating processes on different machines, there are many logical groups of processes. Examples include the group of tile servers, a group of processes executing a particular job, and a group of processes executing a distributed parallel computation. In this paper we describe the extension of the V kernel to support process groups. Operations on groups include group interprocess communication, which provides an application-level abstraction of network multicast. Aspects of the implementation and performance, and initial experience with applications are discussed.
A System for Constructing Configurable High-Level Protocols
- in Proceedings of SIGCOMM '95
, 1995
"... New distributed computing applications are driving the development of more specialized protocols, as well as demanding greater control over the communication substrate. Here, a network subsystem that supports modular, finegrained construction of high-level protocols such as atomic multicast and grou ..."
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Cited by 47 (8 self)
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New distributed computing applications are driving the development of more specialized protocols, as well as demanding greater control over the communication substrate. Here, a network subsystem that supports modular, finegrained construction of high-level protocols such as atomic multicast and group RPC is described. The approach is based on extending the standard hierarchical model of the x-kernel with composite protocols in which micro-protocol objects are composed within a standard runtime framework. Each micro-protocol realizes a separate semantic property, leading to a highly modular and configurable implementation. In contrast with similar systems, this approach provides finer granularity and more flexible inter-object communication. The design and prototype implementation runing on Mach are described. Performance results are also given for a micro-protocol suite implementing variants of group RPC. 1 Introduction Network protocols that are implemented at high levels of the pro...
Core Selection Methods for Multicast Routing
, 1995
"... Multicast routing is an important topic of both theoretical and practical interest. Some recently-proposed multicast routing algorithms involve the designation of one or more network nodes as the "center" of the routing tree for each multicast group address. The choice of this designated router (whi ..."
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Cited by 42 (4 self)
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Multicast routing is an important topic of both theoretical and practical interest. Some recently-proposed multicast routing algorithms involve the designation of one or more network nodes as the "center" of the routing tree for each multicast group address. The choice of this designated router (which we refer to as the "core") influences the shape of the multicast routing tree, and thus influences performance of the routing scheme. In this paper we investigate the relationship between the choice of core and three performance measures. Specifically, we compare various methods of selecting a core with respect to their effect on bandwidth, delay, and traffic concentration. We conclude that simple methods are adequate for widely distributed groups, but that the addition of group information can be leveraged to improve performance especially when the group is small or exhibits a high degree of locality. We also conclude that core choice has a significant impact on traffic concentration, in...
Decentralizing a Global Naming Service for Improved Performance and Fault Tolerance
- ACM Transactions on Computer Systems
, 1989
"... Naming is an important aspect of distributed system design. A naming system allows users and programs to assign character-string names to objects and subsequently use the names to refer to those objects. With the interconnection of clusters of computers by wide-area networks and internetworks, the d ..."
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Cited by 41 (2 self)
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Naming is an important aspect of distributed system design. A naming system allows users and programs to assign character-string names to objects and subsequently use the names to refer to those objects. With the interconnection of clusters of computers by wide-area networks and internetworks, the domain over which naming systems must function is growing to encompass the entire world. In this paper, we address the problem of a global naming system, proposing a three-level naming architecture that consists of global, administrational, and managerial naming mechanisms, each optimized to meet the performance, reliability, and security requirements at its own level. We focus in particular on a decentralized approach to the lower levels, in which naming is handled directly by the managers of the named objects. Client name caching and multicast are exploited to implement name mapping with almost optimum performance and fault tolerance. We also show how the naming system can be made...

