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Causal inference in multisensory perception
- PLoS ONE
, 2007
"... Perceptual events derive their significance to an animal from their meaning about the world, that is from the information they carry about their causes. The brain should thus be able to efficiently infer the causes underlying our sensory events. Here we use multisensory cue combination to study caus ..."
Abstract
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Cited by 12 (4 self)
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Perceptual events derive their significance to an animal from their meaning about the world, that is from the information they carry about their causes. The brain should thus be able to efficiently infer the causes underlying our sensory events. Here we use multisensory cue combination to study causal inference in perception. We formulate an ideal-observer model that infers whether two sensory cues originate from the same location and that also estimates their location(s). This model accurately predicts the nonlinear integration of cues by human subjects in two auditory-visual localization tasks. The results show that indeed humans can efficiently infer the causal structure as well as the location of causes. By combining insights from the study of causal inference with the ideal-observer approach to sensory cue combination, we show that the capacity to infer causal structure is not limited to conscious, high-level cognition; it is also performed continually and effortlessly in perception.
Humans Trade Off Viewing Time and Movement Duration to Improve Visuomotor Accuracy in a Fast Reaching Task
, 2007
"... Previous research has shown that the brain uses statistical knowledge of both sensory and motor accuracy to optimize behavioral performance. Here, we present the results of a novel experiment in which participants could control both of these quantities at once. Specifically, maximum performance dema ..."
Abstract
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Cited by 7 (0 self)
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Previous research has shown that the brain uses statistical knowledge of both sensory and motor accuracy to optimize behavioral performance. Here, we present the results of a novel experiment in which participants could control both of these quantities at once. Specifically, maximum performance demanded the simultaneous choices of viewing and movement durations, which directly impacted visual and motor accuracy. Participants reached to a target indicated imprecisely by a two-dimensional distribution of dots within a 1200 ms time limit. By choosing when to reach, participants selected the quality of visual information regarding target location as well as the remaining time available to execute the reach. New dots, and consequently more visual information, appeared until the reach was initiated; after reach initiation, no new dots appeared. However, speed accuracy trade-offs in motor control make early reaches (much remaining time) precise and late reaches (little remaining time) imprecise. Based on each participant’s visual- and motor-only targethitting performances, we computed an “ideal reacher ” that selects reach initiation times that minimize predicted reach endpoint deviations from the true target location. The participant’s timing choices were qualitatively consistent with ideal predictions: choices varied with stimulus changes (but less than the predicted magnitude) and resulted in near-optimal performance despite the absence of direct feedback defining ideal performance. Our results suggest visual estimates, and their respective accuracies are passed to motor planning systems, which in turn predict the precision of potential reaches and control viewing and movement timing to favorably trade off visual and motor accuracy.
Effect of Pictorial Depth Cues, Binocular Disparity Cues and Motion Parallax Depth Cues on Lightness Perception in Three-Dimensional Virtual Scenes
"... Background: Surface lightness perception is affected by scene interpretation. There is some experimental evidence that perceived lightness under bi-ocular viewing conditions is different from perceived lightness in actual scenes but there are also reports that viewing conditions have little or no ef ..."
Abstract
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Background: Surface lightness perception is affected by scene interpretation. There is some experimental evidence that perceived lightness under bi-ocular viewing conditions is different from perceived lightness in actual scenes but there are also reports that viewing conditions have little or no effect on perceived color. We investigated how mixes of depth cues affect perception of lightness in three-dimensional rendered scenes containing strong gradients of illumination in depth. Methodology/Principal Findings: Observers viewed a virtual room (4 m width65 m height617.5 m depth) with checkerboard walls and floor. In four conditions, the room was presented with or without binocular disparity (BD) depth cues and with or without motion parallax (MP) depth cues. In all conditions, observers were asked to adjust the luminance of a comparison surface to match the lightness of test surfaces placed at seven different depths (8.5–17.5 m) in the scene. We estimated lightness versus depth profiles in all four depth cue conditions. Even when observers had only pictorial depth cues (no MP, no BD), they partially but significantly discounted the illumination gradient in judging lightness. Adding either MP or BD led to significantly greater discounting and both cues together produced the greatest discounting. The effects of MP and BD were approximately additive. BD had greater influence at near distances than far. Conclusions/Significance: These results suggest the surface lightness perception is modulated by three-dimensional perception/interpretation using pictorial, binocular-disparity, and motion-parallax cues additively. We propose a two-stage

