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Region Competition: Unifying Snakes, Region Growing, and Bayes/MDL for Multi-band Image Segmentation
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1996
"... We present a novel statistical and variational approach to image segmentation based on a new algorithm named region competition. This algorithm is derived by minimizing a generalized Bayes/MDL criterion using the variational principle. The algorithm is guaranteed to converge to a local minimum and c ..."
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Cited by 473 (18 self)
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We present a novel statistical and variational approach to image segmentation based on a new algorithm named region competition. This algorithm is derived by minimizing a generalized Bayes/MDL criterion using the variational principle. The algorithm is guaranteed to converge to a local minimum and combines aspects of snakes/balloons and region growing. Indeed the classic snakes/balloons and region growing algorithms can be directly derived from our approach. We provide theoretical analysis of region competition including accuracy of boundary location, criteria for initial conditions, and the relationship to edge detection using filters. It is straightforward to generalize the algorithm to multiband segmentation and we demonstrate it on grey level images, color images and texture images. The novel color model allows us to eliminate intensity gradients and shadows, thereby obtaining segmentation based on the albedos of objects. It also helps detect highlight regions. 1 Division of Appli...
Combined Object Categorization and Segmentation With An Implicit Shape Model
- In ECCV workshop on statistical learning in computer vision
, 2004
"... We present a method for object categorization in real-world scenes. Following a common consensus in the field, we do not assume that a figure-ground segmentation is available prior to recognition. However, in contrast to most standard approaches for object class recognition, our approach automatical ..."
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Cited by 189 (8 self)
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We present a method for object categorization in real-world scenes. Following a common consensus in the field, we do not assume that a figure-ground segmentation is available prior to recognition. However, in contrast to most standard approaches for object class recognition, our approach automatically segments the object as a result of the categorization. This combination of recognition and segmentation into one process is made possible by our use of an Implicit Shape Model, which integrates both capabilities into a common probabilistic framework. In addition to the recognition and segmentation result, it also generates a per-pixel confidence measure specifying the area that supports a hypothesis and how much it can be trusted. We use this confidence to derive a natural extension of the approach to handle multiple objects in a scene and resolve ambiguities between overlapping hypotheses with a novel MDL-based criterion. In addition, we present an extensive evaluation of our method on a standard dataset for car detection and compare its performance to existing methods from the literature. Our results show that the proposed method significantly outperforms previously published methods while needing one order of magnitude less training examples. Finally, we present results for articulated objects, which show that the proposed method can categorize and segment unfamiliar objects in different articulations and with widely varying texture patterns, even under significant partial occlusion.
Geodesic Active Regions and Level Set Methods for Supervised Texture Segmentation
- INTERNATIONAL JOURNAL OF COMPUTER VISION
, 2002
"... This paper presents a novel variational framework to deal with frame partition problems in Computer Vision. This framework exploits boundary and region-based segmentation modules under a curve-based optimization objective function. The task of supervised texture segmentation is considered to demonst ..."
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Cited by 152 (8 self)
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This paper presents a novel variational framework to deal with frame partition problems in Computer Vision. This framework exploits boundary and region-based segmentation modules under a curve-based optimization objective function. The task of supervised texture segmentation is considered to demonstrate the potentials of the proposed framework. The textured feature space is generated by filtering the given textured images using isotropic and anisotropic filters, and analyzing their responses as multi-component conditional probability density functions. The texture segmentation is obtained by unifying region and boundary-based information as an improved Geodesic Active Contour Model. The defined objective function is minimized using a gradient-descent method where a level set approach is used to implement the obtained PDE. According to this PDE, the curve propagation towards the final solution is guided by boundary and region-based segmentation forces, and is constrained by a regularity force. The level set implementation is performed using a fast front propagation algorithm where topological changes are naturally handled. The performance of our method is demonstrated on a variety of synthetic and real textured frames.
Robust parameter estimation in computer vision
- SIAM Reviews
, 1999
"... Abstract. Estimation techniques in computer vision applications must estimate accurate model parameters despite small-scale noise in the data, occasional large-scale measurement errors (outliers), and measurements from multiple populations in the same data set. Increasingly, robust estimation techni ..."
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Cited by 104 (10 self)
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Abstract. Estimation techniques in computer vision applications must estimate accurate model parameters despite small-scale noise in the data, occasional large-scale measurement errors (outliers), and measurements from multiple populations in the same data set. Increasingly, robust estimation techniques, some borrowed from the statistics literature and others described in the computer vision literature, have been used in solving these parameter estimation problems. Ideally, these techniques should effectively ignore the outliers and measurements from other populations, treating them as outliers, when estimating the parameters of a single population. Two frequently used techniques are least-median of
Dealing With Occlusions in the Eigenspace Approach
- In Proceedings, IEEE Conference on Computer Vision and Pattern Recognition
, 1996
"... The basic limitations of the current appearance-based matching methods using eigenimages are non-robust estimation of coefficients and inability to cope with problems related to occlusions and segmentation. In this paper we present a new approach which successfully solves these problems. The majo ..."
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Cited by 50 (5 self)
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The basic limitations of the current appearance-based matching methods using eigenimages are non-robust estimation of coefficients and inability to cope with problems related to occlusions and segmentation. In this paper we present a new approach which successfully solves these problems. The major novelty of our approach lies in the way how the coefficients of the eigenimages are determined. Instead of computing the coefficients by a projection of the data onto the eigenimages, we extract them by a hypothesize-and-test paradigm using subsets of image points. Competing hypotheses are then subject to a selection procedure based on the Minimum Description Length principle. The approach enables us not only to reject outliers and to deal with occlusions but also to simultaneously use multiple classes of eigenimages. Key words: appearance-based matching, principal component analysis, robust estimation, occlusion, discrete optimization. This work was supported by a grant from the ...
Superquadrics for Segmenting and Modeling Range Data
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1997
"... We present a novel approach to reliable and efficient recovery of part-descriptions in terms of superquadric models from range data. We show that superquadrics can directly be recovered from unsegmented data, thus avoiding any presegmentation steps (e.g., in terms of surfaces). The approach is b ..."
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Cited by 47 (4 self)
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We present a novel approach to reliable and efficient recovery of part-descriptions in terms of superquadric models from range data. We show that superquadrics can directly be recovered from unsegmented data, thus avoiding any presegmentation steps (e.g., in terms of surfaces). The approach is based on the recover-andselect paradigm [10]. We present several experiments on real and synthetic range images, where we demonstrate the stability of the results with respect to viewpoint and noise.
Robust Adaptive Segmentation of Range Images
, 1996
"... We propose a novel image segmentation technique using the robust, adaptive least k-th order squares (ALKS) estimator which minimizes the k-th order statistics of the squared of residuals. The optimal value of k is determined from the data and the procedure detects the homogeneous surface patch repre ..."
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Cited by 36 (1 self)
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We propose a novel image segmentation technique using the robust, adaptive least k-th order squares (ALKS) estimator which minimizes the k-th order statistics of the squared of residuals. The optimal value of k is determined from the data and the procedure detects the homogeneous surface patch representing the relative majority of the pixels. The ALKS shows a better tolerance to structured outliers than other recently proposed similar techniques: Minimize the Probability of Randomness (MINPRAN) and Residual Consensus (RESC). The performance of the new, fully autonomous, range image segmentation algorithm is compared to several other methods.
A nonparametric statistical method for image segmentation using information theory and curve evolution
- IEEE Trans. Image Processing
, 2005
"... Abstract—In this paper, we present a new information-theoretic approach to image segmentation. We cast the segmentation problem as the maximization of the mutual information between the region labels and the image pixel intensities, subject to a constraint on the total length of the region boundarie ..."
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Cited by 30 (0 self)
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Abstract—In this paper, we present a new information-theoretic approach to image segmentation. We cast the segmentation problem as the maximization of the mutual information between the region labels and the image pixel intensities, subject to a constraint on the total length of the region boundaries. We assume that the probability densities associated with the image pixel intensities within each region are completely unknown a priori, and we formulate the problem based on nonparametric density estimates. Due to the nonparametric structure, our method does not require the image regions to have a particular type of probability distribution and does not require the extraction and use of a particular statistic. We solve the information-theoretic optimization problem by deriving the associated gradient flows and applying curve evolution techniques. We use level-set methods to implement the resulting evolution. The experimental results based on both synthetic and real images demonstrate that the proposed technique can solve a variety of challenging image segmentation problems. Futhermore, our method, which does not require any training, performs as good as methods based on training. Index Terms—Curve evolution, image segmentation, information theory, level-set methods, nonparametric density estimation.
Gool. 3D urban scene modeling integrating recognition and reconstruction
- IJCV
, 2008
"... Abstract — Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previsualization can be rendered from the expected future viewpoints of the driver, the required maneuver will be m ..."
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Cited by 26 (1 self)
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Abstract — Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previsualization can be rendered from the expected future viewpoints of the driver, the required maneuver will be more easily understandable. 3D city models can be reconstructed from the imagery recorded by surveying vehicles. The vastness of image material gathered by these vehicles, however, puts extreme demands on vision algorithms to ensure their practical usability. Algorithms need to be as fast as possible and should result in compact, memory efficient 3D city models for future ease of distribution and visualization. For the considered application, these are not contradictory demands. Simplified geometry assumptions can speed up vision algorithms while automatically guaranteeing compact geometry models. In this paper, we present a novel city modeling framework which builds upon this philosophy to create 3D content at high speed. Objects in the environment, such as cars and pedestrians, may however disturb the reconstruction, as they violate the simplified geometry assumptions, leading to visually unpleasant artifacts and degrading the visual realism of the resulting 3D city model. Unfortunately, such objects are prevalent in urban scenes. We therefore extend the reconstruction framework by integrating it with an object recognition module that automatically detects cars in the input video streams and localizes them in 3D. The two components of our system are tightly integrated and benefit from each other’s continuous input. 3D reconstruction delivers geometric scene context, which greatly helps improve detection precision. The detected car locations, on the other hand, are used to instantiate virtual placeholder models which augment the visual realism of the reconstructed city model. Index Terms — city modeling, structure from motion, 3D reconstruction, object detection, temporal integration I.
Faithful Least-Squares Fitting of Spheres, Cylinders, Cones and Tori for Reliable Segmentation
- PROC. 5TH EUROPEAN CONF. COMPUTER VISION
, 1998
"... This paper addresses a problem arising in the reverse engineering of solid models from depth-maps. We wish to identify and fit surfaces of known type wherever these are a good fit. This paper presents a set of methods for the least-squares fitting of spheres, cylinders, cones and tori to three-d ..."
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Cited by 25 (5 self)
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This paper addresses a problem arising in the reverse engineering of solid models from depth-maps. We wish to identify and fit surfaces of known type wherever these are a good fit. This paper presents a set of methods for the least-squares fitting of spheres, cylinders, cones and tori to three-dimensional point data. Least-squares fitting of surfaces other planes, even of simple geometric type, has been little studied. Our method

