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57
Truth revelation in approximately efficient combinatorial auctions
- Journal of the ACM
, 2002
"... Abstract. Some important classical mechanisms considered in Microeconomics and Game Theory require the solution of a difficult optimization problem. This is true of mechanisms for combinatorial auctions, which have in recent years assumed practical importance, and in particular of the gold standard ..."
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Cited by 162 (1 self)
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Abstract. Some important classical mechanisms considered in Microeconomics and Game Theory require the solution of a difficult optimization problem. This is true of mechanisms for combinatorial auctions, which have in recent years assumed practical importance, and in particular of the gold standard for combinatorial auctions, the Generalized Vickrey Auction (GVA). Traditional analysis of these mechanisms—in particular, their truth revelation properties—assumes that the optimization problems are solved precisely. In reality, these optimization problems can usually be solved only in an approximate fashion. We investigate the impact on such mechanisms of replacing exact solutions by approximate ones. Specifically, we look at a particular greedy optimization method. We show that the GVA payment scheme does not provide for a truth revealing mechanism. We introduce another scheme that does guarantee truthfulness for a restricted class of players. We demonstrate the latter property by identifying natural properties for combinatorial auctions and showing that, for our restricted class of players, they imply that truthful strategies are dominant. Those properties have applicability beyond the specific auction studied.
THE PRIMAL-DUAL METHOD FOR APPROXIMATION ALGORITHMS AND ITS APPLICATION TO NETWORK DESIGN PROBLEMS
"... The primal-dual method is a standard tool in the design of algorithms for combinatorial optimization problems. This chapter shows how the primal-dual method can be modified to provide good approximation algorithms for a wide variety of NP-hard problems. We concentrate on results from recent researc ..."
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Cited by 107 (7 self)
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The primal-dual method is a standard tool in the design of algorithms for combinatorial optimization problems. This chapter shows how the primal-dual method can be modified to provide good approximation algorithms for a wide variety of NP-hard problems. We concentrate on results from recent research applying the primal-dual method to problems in network design.
Vertex Cover Might be Hard to Approximate to within 2-ɛ
- IN PROCEEDINGS OF THE 18TH ANNUAL IEEE CONFERENCE ON COMPUTATIONAL COMPLEXITY
, 2003
"... We show that vertex cover is hard to approximate within any constant factor better than 2 where the hardness is based on a conjecture regarding the power of unique 2-prover-1-round games presented in [15]. We actually show a stronger result, namely, based on the same conjecture, vertex cover on k ..."
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Cited by 94 (7 self)
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We show that vertex cover is hard to approximate within any constant factor better than 2 where the hardness is based on a conjecture regarding the power of unique 2-prover-1-round games presented in [15]. We actually show a stronger result, namely, based on the same conjecture, vertex cover on k-uniform hypergraphs is hard to approximate within any constant factor better than k.
Truthful approximation mechanisms for restricted combinatorial auctions
, 2002
"... When attempting to design a truthful mechanism for a computationally hard problem such as combinatorial auctions, one is faced with the problem that most efficiently computable heuristics can not be embedded in any truthful mechanism (e.g. VCG-like payment rules will not ensure truthfulness). We dev ..."
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Cited by 85 (3 self)
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When attempting to design a truthful mechanism for a computationally hard problem such as combinatorial auctions, one is faced with the problem that most efficiently computable heuristics can not be embedded in any truthful mechanism (e.g. VCG-like payment rules will not ensure truthfulness). We develop a set of techniques that allow constructing efficiently computable truthful mechanisms for combinatorial auctions in the special case where each bidder desires a specific known subset of items and only the valuation is unknown by the mechanism (the single parameter case). For this case we extend the work of Lehmann O’Callaghan, and Shoham, who presented greedy heuristics. We show how to use IF-THEN-ELSE constructs, perform a partial search, and use the LP relaxation. We apply these techniques for several canonical types of combinatorial auctions, obtaining truthful mechanisms with provable approximation ratios. 1
Incentive compatible multi unit combinatorial auctions
- In TARK 03
, 2003
"... This paper deals with multi-unit combinatorial auctions where there are n types of goods for sale, and for each good there is some fixed number of units. We focus on the case where each bidder desires a relatively small number of units of each good. In particular, this includes the case where each g ..."
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Cited by 82 (10 self)
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This paper deals with multi-unit combinatorial auctions where there are n types of goods for sale, and for each good there is some fixed number of units. We focus on the case where each bidder desires a relatively small number of units of each good. In particular, this includes the case where each good has exactly k units, and each bidder desires no more than a single unit of each good. We provide incentive compatible mechanisms for combinatorial auctions for the general case where bidders are not limited to single minded valuations. The mechanisms we give have approximation ratios close to the best possible for both on-line and off-line scenarios. This is the first result where non-VCG mechanisms are derived for non-single minded bidders for a natural model of combinatorial auctions.
Truth Revelation in Rapid, Approximately Efficient Combinatorial Auctions
- In ACM Conference on Electronic Commerce (EC-99
, 1999
"... Some important classical mechanisms considered in Microeconomics and Game Theory require the solution of a difficult optimization problem. This is true of mechanisms for combinatorial auctions, which have in recent years assumed practical importance, and in particular of the gold standard for co ..."
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Cited by 71 (3 self)
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Some important classical mechanisms considered in Microeconomics and Game Theory require the solution of a difficult optimization problem. This is true of mechanisms for combinatorial auctions, which have in recent years assumed practical importance, and in particular of the gold standard for combinatorial auctions, the Generalized Vickrey Auction (GVA). Traditional analysis of these mechanisms - in particular, their truth revelation properties - assumes that the optimization problems are solved precisely. In reality, these optimization problems can usually be solved only in an approximate fashion. We investigate the impact on such mechanisms of replacing exact solutions by approximate ones. Specifically, we look at a particular greedy optimization method, which has empirically been shown to perform well. We show that the GVA payment scheme does not provide for a truth revealing mechanism. We introduce another scheme that does guarantee truthfulness for a restricted class...
The Importance of Being Biased
, 2002
"... The Minimum Vertex Cover problem is the problem of, given a graph, finding a smallest set of vertices that touches all edges. We show that it is NP-hard to approximate this problem 1.36067, improving on the previously known hardness result for a 6 factor. 1 ..."
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Cited by 71 (7 self)
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The Minimum Vertex Cover problem is the problem of, given a graph, finding a smallest set of vertices that touches all edges. We show that it is NP-hard to approximate this problem 1.36067, improving on the previously known hardness result for a 6 factor. 1
On the Hardness of Approximating the Chromatic Number
, 1993
"... We study the hardness of approximating the chromatic number when the input graph is k-colorable for some fixed k 3. Our main result is that it is NP-hard to find a 4-coloring of a 3-chromatic graph. As an immediate corollary we obtain that it is NP-hard to color a k-chromatic graph with at most ..."
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Cited by 65 (6 self)
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We study the hardness of approximating the chromatic number when the input graph is k-colorable for some fixed k 3. Our main result is that it is NP-hard to find a 4-coloring of a 3-chromatic graph. As an immediate corollary we obtain that it is NP-hard to color a k-chromatic graph with at most k + 2bk=3c 1 colors. We also give simple proofs of two results of Lund and Yannakakis [20]. The first result shows that it is NP-hard to approximate the chromatic number to within n for some fixed > 0. We point
Optimal Solutions for Multi-Unit Combinatorial Auctions: Branch and Bound Heuristics
- In Proceedings of the Second acm Conference on Electronic Commerce
, 2000
"... Finding optimal solutions for multi-unit combinatorial auctions is a hard problem and nding approximations to the optimal solution is also hard. We investigate the use of Branch-and-Bound techniques: they require both a way to bound from above the value of the best allocation and a good criterion to ..."
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Cited by 63 (4 self)
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Finding optimal solutions for multi-unit combinatorial auctions is a hard problem and nding approximations to the optimal solution is also hard. We investigate the use of Branch-and-Bound techniques: they require both a way to bound from above the value of the best allocation and a good criterion to decide which bids are to be tried rst. Dierent methods for eciently bounding from above the value of the best allocation are considered. Theoretical original results characterize the best approximation ratio and the ordering criterion that provides it. We suggest to use this criterion. Keywords Combinatorial Auctions, Branch and Bound 1. MULTI-UNIT COMBINATORIAL AUCTIONS (MUCAS) Auctions have been used from times immemorial, but the renewed modern interest in auctions stems from: their increased use for selling o government property after WWII and later in extensive denationalizations, and the theoretical breakthroughs started by [14]. A very recent surge of interest in aucti...
Finding a large hidden clique in a random graph
, 1998
"... ABSTRACT: We consider the following probabilistic model of a graph on n labeled vertices. First choose a random graph Gn,1�2 Ž., and then choose randomly a subset Q of vertices of size k and force it to be a clique by joining every pair of vertices of Q by an edge. The problem is to give a polynomia ..."
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Cited by 61 (5 self)
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ABSTRACT: We consider the following probabilistic model of a graph on n labeled vertices. First choose a random graph Gn,1�2 Ž., and then choose randomly a subset Q of vertices of size k and force it to be a clique by joining every pair of vertices of Q by an edge. The problem is to give a polynomial time algorithm for finding this hidden clique almost surely for various values of k. This question was posed independently, in various variants, by Jerrum and by Kucera. In this paper we present an efficient algorithm for all k�cn0.5 ˇ, for

