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AN O(n log log n)-TIME ALGORITHM FOR TRIANGULATING A SIMPLE POLYGON
, 1988
"... Given a simple n-vertex polygon, the triangulation problem is to partition the interior of the polygon into n-2 triangles by adding n-3 nonintersecting diagonals. We propose an O(n log logn)-time algorithm for this problem, improving on the previously best bound of O (n log n) and showing that tria ..."
Abstract
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Cited by 32 (3 self)
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Given a simple n-vertex polygon, the triangulation problem is to partition the interior of the polygon into n-2 triangles by adding n-3 nonintersecting diagonals. We propose an O(n log logn)-time algorithm for this problem, improving on the previously best bound of O (n log n) and showing that triangulation is not as hard as sorting. Improved algorithms for several other computational geometry problems, including testing whether a polygon is simple, follow from our result.

