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Code bubbles: Rethinking the user interface paradigm of integrated development environments
- In Proc. ICSE
, 2010
"... Today’s integrated development environments (IDEs) are hampered by their dependence on files and file-based editing. We propose a novel user interface that is based on collections of lightweight editable fragments, called bubbles, which when grouped together form concurrently visible working sets. I ..."
Abstract
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Cited by 9 (0 self)
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Today’s integrated development environments (IDEs) are hampered by their dependence on files and file-based editing. We propose a novel user interface that is based on collections of lightweight editable fragments, called bubbles, which when grouped together form concurrently visible working sets. In this paper we describe the design of a prototype IDE user interface for Java based on working sets. A quantitative evaluation shows that developers could expect to view a sizeable number of functions concurrently with relatively few UI operations. A qualitative user evaluation with 23 professional developers indicates a high level of excitement, interest, and potential benefits and uses.
A Research Demonstration of Code Bubbles
"... Today’s integrated development environments (IDEs) are hampered by their dependence on files and file-based editing. We propose a novel user interface that is based on collections of lightweight editable fragments, called bubbles, which when grouped together form concurrently visible working sets. W ..."
Abstract
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Today’s integrated development environments (IDEs) are hampered by their dependence on files and file-based editing. We propose a novel user interface that is based on collections of lightweight editable fragments, called bubbles, which when grouped together form concurrently visible working sets. We describe the design of a prototype IDE user interface for Java based on working sets.
General Terms
"... Developers spend significant time reading and navigating code fragments spread across multiple locations. The filebased nature of contemporary IDEs makes it prohibitively difficult to create and maintain a simultaneous view of such fragments. We propose a novel user interface metaphor for code under ..."
Abstract
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Developers spend significant time reading and navigating code fragments spread across multiple locations. The filebased nature of contemporary IDEs makes it prohibitively difficult to create and maintain a simultaneous view of such fragments. We propose a novel user interface metaphor for code understanding based on collections of lightweight, editable fragments called bubbles, which form concurrently visible working sets. We present the results of a qualitative usability evaluation, and the results of a quantitative study which indicates Code Bubbles significantly improved code understanding time, while reducing navigation interactions over a widely-used IDE, for two controlled tasks.
Automatic Juxtaposition of Source
, 2008
"... Previous research has found that programmers spend a significant fraction of their time navigating between different source code locations and that much of that time is spent returning to previously viewed code. Other work has identified the ability to juxtapose arbitrary pieces of code as cognitive ..."
Abstract
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Previous research has found that programmers spend a significant fraction of their time navigating between different source code locations and that much of that time is spent returning to previously viewed code. Other work has identified the ability to juxtapose arbitrary pieces of code as cognitively important. However, modern IDEs have inherited a user interface design in which, usually, only one source file is displayed at a time, with the result that users must switch back and forth from one file to another. Taking advantage of the increasing availability of large displays, we propose a new interaction paradigm in which an IDE presents parts of multiple source files side by side, using the Mylyn degree-of-interest function to dynamically allocate screen space to them on the basis of degree-of-interest to the current development task. We demonstrate the feasibility of this paradigm with a prototype implementation built on the Eclipse IDE and note that it was used by the author over a period of months in the development of the prototype itself. Additionally, we present two case studies which quantify the potential reduction in navigation and demonstrate the simplicity of the approach and its ability to capture complete concerns on screen. These case studies suggest that the approach has the potential to reduce the time that programmers spend navigating by as much as 50%. ii Table of Contents Abstract................................. ii

