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105
Approximate distance oracles
 J. ACM
"... Let G = (V, E) be an undirected weighted graph with V  = n and E  = m. Let k ≥ 1 be an integer. We show that G = (V, E) can be preprocessed in O(kmn 1/k) expected time, constructing a data structure of size O(kn 1+1/k), such that any subsequent distance query can be answered, approximately, in ..."
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Cited by 279 (10 self)
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Let G = (V, E) be an undirected weighted graph with V  = n and E  = m. Let k ≥ 1 be an integer. We show that G = (V, E) can be preprocessed in O(kmn 1/k) expected time, constructing a data structure of size O(kn 1+1/k), such that any subsequent distance query can be answered, approximately, in O(k) time. The approximate distance returned is of stretch at most 2k − 1, i.e., the quotient obtained by dividing the estimated distance by the actual distance lies between 1 and 2k−1. A 1963 girth conjecture of Erdős, implies that Ω(n 1+1/k) space is needed in the worst case for any real stretch strictly smaller than 2k + 1. The space requirement of our algorithm is, therefore, essentially optimal. The most impressive feature of our data structure is its constant query time, hence the name “oracle”. Previously, data structures that used only O(n 1+1/k) space had a query time of Ω(n 1/k). Our algorithms are extremely simple and easy to implement efficiently. They also provide faster constructions of sparse spanners of weighted graphs, and improved tree covers and distance labelings of weighted or unweighted graphs. 1
Reachability and Distance Queries via 2Hop Labels
, 2002
"... Reachability and distance queries in graphs are fundamental to numerous applications, ranging from geographic navigation systems to Internet routing. Some of these applications involve huge graphs and yet require fast query answering. We propose a new data structure for representing all distances in ..."
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Cited by 142 (1 self)
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Reachability and distance queries in graphs are fundamental to numerous applications, ranging from geographic navigation systems to Internet routing. Some of these applications involve huge graphs and yet require fast query answering. We propose a new data structure for representing all distances in a graph. The data structure is distributed in the sense that it may be viewed as assigning labels to the vertices, such that a query involving vertices u and v may be answered using only the labels of u and v.
ForbiddenSet Labeling on Graphs
"... We describe recent work on a variant of a distance labeling problem in graphs, called the forbiddenset labeling problem. Given a graph G = (V, E), we wish to assign labels L(x) to vertices and edges of G so that given {L(x)  x ∈ X} for any X ⊂ V ∪ E and L(u), L(v) for u, v ∈ V, we can decide if a ..."
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Cited by 130 (28 self)
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We describe recent work on a variant of a distance labeling problem in graphs, called the forbiddenset labeling problem. Given a graph G = (V, E), we wish to assign labels L(x) to vertices and edges of G so that given {L(x)  x ∈ X} for any X ⊂ V ∪ E and L(u), L(v) for u, v ∈ V, we can decide if a property holds in the graph G \ X, or compute a value like the distance between u, v in G \ X. The problem is motivated by routing in networks where some nodes or edges may fail, or where nodes may decide to route on paths avoiding some ‘forbidden’ set of nodes or edges.
Engineering Route Planning Algorithms
 ALGORITHMICS OF LARGE AND COMPLEX NETWORKS. LECTURE NOTES IN COMPUTER SCIENCE
, 2009
"... Algorithms for route planning in transportation networks have recently undergone a rapid development, leading to methods that are up to three million times faster than Dijkstra’s algorithm. We give an overview of the techniques enabling this development and point out frontiers of ongoing research on ..."
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Cited by 80 (38 self)
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Algorithms for route planning in transportation networks have recently undergone a rapid development, leading to methods that are up to three million times faster than Dijkstra’s algorithm. We give an overview of the techniques enabling this development and point out frontiers of ongoing research on more challenging variants of the problem that include dynamically changing networks, timedependent routing, and flexible objective functions.
Reach for A∗: Efficient pointtopoint shortest path algorithms
 IN WORKSHOP ON ALGORITHM ENGINEERING & EXPERIMENTS
, 2006
"... We study the pointtopoint shortest path problem in a setting where preprocessing is allowed. We improve the reachbased approach of Gutman [16] in several ways. In particular, we introduce a bidirectional version of the algorithm that uses implicit lower bounds and we add shortcut arcs which reduc ..."
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Cited by 76 (6 self)
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We study the pointtopoint shortest path problem in a setting where preprocessing is allowed. We improve the reachbased approach of Gutman [16] in several ways. In particular, we introduce a bidirectional version of the algorithm that uses implicit lower bounds and we add shortcut arcs which reduce vertex reaches. Our modifications greatly reduce both preprocessing and query times. The resulting algorithm is as fast as the best previous method, due to Sanders and Schultes [27]. However, our algorithm is simpler and combines in a natural way with A∗ search, which yields significantly better query times.
Exact and Approximate Distances in Graphs  a survey
 In ESA
, 2001
"... We survey recent and not so recent results related to the computation of exact and approximate distances, and corresponding shortest, or almost shortest, paths in graphs. We consider many different settings and models and try to identify some remaining open problems. ..."
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Cited by 70 (0 self)
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We survey recent and not so recent results related to the computation of exact and approximate distances, and corresponding shortest, or almost shortest, paths in graphs. We consider many different settings and models and try to identify some remaining open problems.
Engineering Highway Hierarchies
, 2006
"... Highway hierarchies exploit hierarchical properties inherent in realworld road networks to allow fast and exact pointtopoint shortestpath queries. A fast preprocessing routine iteratively performs two steps: first, it removes edges that only appear on shortest paths close to source or target; s ..."
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Cited by 69 (6 self)
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Highway hierarchies exploit hierarchical properties inherent in realworld road networks to allow fast and exact pointtopoint shortestpath queries. A fast preprocessing routine iteratively performs two steps: first, it removes edges that only appear on shortest paths close to source or target; second, it identifies lowdegree nodes and bypasses them by introducing shortcut edges. The resulting hierarchy of highway networks is then used in a Dijkstralike bidirectional query algorithm to considerably reduce the search space size without losing exactness. The crucial fact is that ‘far away ’ from source and target it is sufficient to consider only highlevel edges. Various experiments with realworld road networks confirm the performance of our approach. On a 2.0 GHz machine, preprocessing the network of Western Europe, which consists of about 18 million nodes, takes 13 minutes and yields 48 bytes of additional data per node. Then, random queries take 0.61 ms on average. If we are willing to accept slower query times (1.10 ms), the memory usage can be decreased to 17 bytes per node. We can guarantee that at most 0.014 % of all nodes are visited during any query. Results for US road networks are similar. Highway hierarchies can be combined with goaldirected search, they can be extended to answer manytomany queries, and they are a crucial ingredient for other speedup techniques, namely for transitnode routing and highwaynode routing.
Computing PointtoPoint Shortest Paths from External Memory
"... We study the ALT algorithm [19] for the pointtopoint shortest path problem in the context of road networks. We suggest improvements to the algorithm itself and to its preprocessing stage. We also develop a memoryefficient implementation of the algorithm that runs on a Pocket PC. It stores graph d ..."
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Cited by 56 (6 self)
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We study the ALT algorithm [19] for the pointtopoint shortest path problem in the context of road networks. We suggest improvements to the algorithm itself and to its preprocessing stage. We also develop a memoryefficient implementation of the algorithm that runs on a Pocket PC. It stores graph data in a flash memory card and uses RAM to store information only for the part of the graph visited by the current shortest path computation. The implementation works even on very large graphs, including that of the North America road network, with almost 30 million vertices.
Object Location Using Path Separators
, 2006
"... We study a novel separator property called kpath separable. Roughly speaking, a kpath separable graph can be recursively separated into smaller components by sequentially removing k shortest paths. Our main result is that every minor free weighted graph is kpath separable. We then show that kpat ..."
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Cited by 43 (11 self)
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We study a novel separator property called kpath separable. Roughly speaking, a kpath separable graph can be recursively separated into smaller components by sequentially removing k shortest paths. Our main result is that every minor free weighted graph is kpath separable. We then show that kpath separable graphs can be used to solve several object location problems: (1) a smallworldization with an average polylogarithmic number of hops; (2) an (1 + ε)approximate distance labeling scheme with O(log n) space labels; (3) a stretch(1 + ε) compact routing scheme with tables of polylogarithmic space; (4) an (1+ε)approximate distance oracle with O(n log n) space and O(log n) query time. Our results generalizes to much wider classes of weighted graphs, namely to boundeddimension isometric sparable graphs.
Transitiveclosure spanners
, 2008
"... We define the notion of a transitiveclosure spanner of a directed graph. Given a directed graph G = (V, E) and an integer k ≥ 1, a ktransitiveclosurespanner (kTCspanner) of G is a directed graph H = (V, EH) that has (1) the same transitiveclosure as G and (2) diameter at most k. These spanner ..."
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Cited by 38 (11 self)
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We define the notion of a transitiveclosure spanner of a directed graph. Given a directed graph G = (V, E) and an integer k ≥ 1, a ktransitiveclosurespanner (kTCspanner) of G is a directed graph H = (V, EH) that has (1) the same transitiveclosure as G and (2) diameter at most k. These spanners were studied implicitly in access control, property testing, and data structures, and properties of these spanners have been rediscovered over the span of 20 years. We bring these areas under the unifying framework of TCspanners. We abstract the common task implicitly tackled in these diverse applications as the problem of constructing sparse TCspanners. We study the approximability of the size of the sparsest kTCspanner for a given digraph. Our technical contributions fall into three categories: algorithms for general digraphs,