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53
Handling Occlusions in Dense Multi-view Stereo
, 2001
"... While stereo matching was originally formulated as the recovery of 3D shape from a pair of images, it is now generally recognized that using more than two images can dramatically improve the quality of the reconstruction. Unfortunately, as more images are added, the prevalence of semioccluded region ..."
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Cited by 90 (7 self)
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While stereo matching was originally formulated as the recovery of 3D shape from a pair of images, it is now generally recognized that using more than two images can dramatically improve the quality of the reconstruction. Unfortunately, as more images are added, the prevalence of semioccluded regions (pixels visible in some but not all images) also increases. In this paper, we propose some novel techniques to deal with this problem. Our first idea is to use a combination of shiftable windows and a dynamically selected subset of the neighboring images to do the matches. Our second idea is to explicitly label occluded pixels within a global energy minimization framework, and to reason about visibility within this framework so that only truly visible pixels are matched. Experimental results show a dramatic improvement using the first idea over conventional multibaseline stereo, especially when used in conjunction with a global energy minimization technique. These results also show that explicit occlusion labeling and visibility reasoning do help, but not significantly, if the spatial and temporal selection is applied first.
Advances in Computational Stereo
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2003
"... Extraction of three-dimensional structure of a scene from stereo images is a problem that has been studied by the computer vision community for decades. Early work focused on the fundamentals of image correspondence and stereo geometry. Stereo ..."
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Cited by 90 (2 self)
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Extraction of three-dimensional structure of a scene from stereo images is a problem that has been studied by the computer vision community for decades. Early work focused on the fundamentals of image correspondence and stereo geometry. Stereo
Symmetric stereo matching for occlusion handling
- In CVPR
, 2005
"... In this paper, we propose a symmetric stereo model to handle occlusion in dense two-frame stereo. Our occlusion reasoning is directly based on the visibility constraint that is more general than both ordering and uniqueness constraints used in previous work. The visibility constraint requires occlus ..."
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Cited by 73 (3 self)
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In this paper, we propose a symmetric stereo model to handle occlusion in dense two-frame stereo. Our occlusion reasoning is directly based on the visibility constraint that is more general than both ordering and uniqueness constraints used in previous work. The visibility constraint requires occlusion in one image and disparity in the other to be consistent. We embed the visibility constraint within an energy minimization framework, resulting in a symmetric stereo model that treats left and right images equally. An iterative optimization algorithm is used to approximate the minimum of the energy using belief propagation. Our stereo model can also incorporate segmentation as a soft constraint. Experimental results on the Middlebury stereo images show that our algorithm is state-of-the-art. 1
Improvements in Real-Time Correlation-Based Stereo Vision
, 2001
"... A stereo vision system that is required to support high-level object based tasks in a tele-operated environment is described. Stereo vision is computationally expensive, due to having to find corresponding pixels. Correlation is a fast, standard way to solve the correspondence problem. This paper an ..."
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Cited by 70 (5 self)
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A stereo vision system that is required to support high-level object based tasks in a tele-operated environment is described. Stereo vision is computationally expensive, due to having to find corresponding pixels. Correlation is a fast, standard way to solve the correspondence problem. This paper analyses the behaviour of correlation based stereo to find ways to improve its quality while maintaining its realtime suitability. Three methods are suggested. Two of them aim to improve the disparity image especially at depth discontinuities, while one targets the identification of possible errors in general. Results are given on real stereo images with ground truth. A comparison with five standard correlation methods shows that improvements of simple stereo correlation are possible in real-time on current computer hardware.
Surfaces with occlusions from layered stereo
- IEEE Trans. on PAMI
, 2004
"... Abstract—We propose a new binocular stereo algorithm that estimates scene structure as a collection of smooth surface patches. The disparities within each patch are modeled by a continuous-valued spline, while the extent of each patch is represented via a pixelwise partitioning of the images. Dispar ..."
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Cited by 60 (2 self)
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Abstract—We propose a new binocular stereo algorithm that estimates scene structure as a collection of smooth surface patches. The disparities within each patch are modeled by a continuous-valued spline, while the extent of each patch is represented via a pixelwise partitioning of the images. Disparities and extents are alternately estimated in an iterative, energy minimization framework. Experimental results demonstrate that, for scenes consisting of smooth surfaces, the proposed algorithm significantly improves upon the state of the art. Index Terms—Binocular stereo vision, energy minimization, graph cuts, hybrid system, smooth surfaces, surface fitting, boundary localization, sharp discontinuities, quantitative comparison. 1
Calculating Dense Disparity Maps from Color Stereo Images, an Efficient Implementation
- International Journal of Computer Vision
, 2002
"... This paper presents an efficient implementation for correlation based stereo. Research in this area can roughly be divided in two classes: improving accuracy regardless of computing time and scene reconstruction in real-time. Algorithms achieving video frame rates must have strong limitations in ima ..."
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Cited by 37 (2 self)
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This paper presents an efficient implementation for correlation based stereo. Research in this area can roughly be divided in two classes: improving accuracy regardless of computing time and scene reconstruction in real-time. Algorithms achieving video frame rates must have strong limitations in image size and disparity search range, whereas high quality results often need several minutes per image pair. This paper tries to fill the gap, it provides instructions how to implement correlation based disparity calculation with high speed and reasonable quality that can be used in a wide range of applications or to provide an initial solution for more sophisticated methods. Left to right consistency checking and uniqueness validation are used to eliminate false matches. Optionally, a fast median filter can be applied to the results to further remove outliers. Source code will be made publicly available as contribution to the Open Source Computer Vision Library, further acceleration with SIMD instructions is planned for the near future.
Adaptive support-weight approach for correspondence search
- IEEE Trans. PAMI
, 2006
"... Abstract—We present a new window-based method for correspondence search using varying support-weights. We adjust the support-weights of the pixels in a given support window based on color similarity and geometric proximity to reduce the image ambiguity. Our method outperforms other local methods on ..."
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Cited by 36 (0 self)
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Abstract—We present a new window-based method for correspondence search using varying support-weights. We adjust the support-weights of the pixels in a given support window based on color similarity and geometric proximity to reduce the image ambiguity. Our method outperforms other local methods on standard stereo benchmarks. Index Terms—Stereo, 3D/stereo scene analysis.
An experimental comparison of stereo algorithms
- Vision Algorithms: Theory and Practice, number 1883 in LNCS
, 1999
"... Abstract. While many algorithms for computing stereo correspondence have been proposed, there has been very little work on experimentally evaluating algorithm performance, especially using real (rather than synthetic) imagery. In this paper we propose an experimental comparison of several different ..."
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Cited by 35 (10 self)
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Abstract. While many algorithms for computing stereo correspondence have been proposed, there has been very little work on experimentally evaluating algorithm performance, especially using real (rather than synthetic) imagery. In this paper we propose an experimental comparison of several different stereo algorithms. We use real imagery, and explore two different methodologies, with different strengths and weaknesses. Our first methodology is based upon manual computation of dense ground truth. Here we make use of a two stereo pairs: one of these, from the University of Tsukuba, contains mostly fronto-parallel surfaces; while the other, which we built, is a simple scene with a slanted surface. Our second methodology uses the notion of prediction error, which is the ability of a disparity map to predict an (unseen) third image, taken from a known camera position with respect to the input pair. We present results for both correlation-style stereo algorithms and techniques based on global methods such as energy minimization. Our experiments suggest that the two methodologies give qualitatively consistent results. Source images and additional materials, such as the implementations of various algorithms, are available on the web from
Finding the largest unambiguous component of stereo matching
- In Proc. European Conf. on Computer Vision
, 2002
"... Abstract. Stereo matching is an ill-posed problem for at least two principal reasons: (1) because of the random nature of match similarity measure and (2) because of structural ambiguity due to repetitive patterns. Both ambiguities require the problem to be posed in the regularization framework. Con ..."
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Cited by 21 (0 self)
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Abstract. Stereo matching is an ill-posed problem for at least two principal reasons: (1) because of the random nature of match similarity measure and (2) because of structural ambiguity due to repetitive patterns. Both ambiguities require the problem to be posed in the regularization framework. Continuity is a natural choice for a prior model. But this model may fail in low signal-to-noise ratio regions. The resulting artefacts may then completely spoil the subsequent visual task. A question arises whether one could (1) find the unambiguous component of matching and, simultaneously, (2) identify the ambiguous component of the solution and then, optionally, (3) regularize the task for the ambiguous component only. Some authors have already taken this view. In this paper we define a new stability property which is a condition a set of matches must satisfy to be considered unambiguous at a given confidence level. It turns out that for a given matching problem this set is (1) unique and (2) it is already a matching. We give a fast algorithm that is able to find the largest stable matching. The algorithm is then used to show on real scenes that the unambiguous component is quite dense (10–80%) and error-free (total error rate of 0.3–1.4%), both depending on the confidence level chosen. 1
Shape-Time Photography
, 2002
"... We introduce a new method to describe, in a single image, changes in shape over time. We acquire both range and image information with a stationary stereo camera. From the pictures taken, we display a composite image consisting of the image data from the surface closest to the camera at every pixel. ..."
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Cited by 21 (0 self)
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We introduce a new method to describe, in a single image, changes in shape over time. We acquire both range and image information with a stationary stereo camera. From the pictures taken, we display a composite image consisting of the image data from the surface closest to the camera at every pixel. This reveals the 3-d relationships over time by easy-to-interpret occlusion relationships in the composite image. We call the composite a shape-time photograph.

