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Range Searching
, 1996
"... Range searching is one of the central problems in computational geometry, because it arises in many applications and a wide variety of geometric problems can be formulated as a rangesearching problem. A typical rangesearching problem has the following form. Let S be a set of n points in R d , an ..."
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Cited by 70 (1 self)
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Range searching is one of the central problems in computational geometry, because it arises in many applications and a wide variety of geometric problems can be formulated as a rangesearching problem. A typical rangesearching problem has the following form. Let S be a set of n points in R d , and let R be a family of subsets; elements of R are called ranges . We wish to preprocess S into a data structure so that for a query range R, the points in S " R can be reported or counted efficiently. Typical examples of ranges include rectangles, halfspaces, simplices, and balls. If we are only interested in answering a single query, it can be done in linear time, using linear space, by simply checking for each point p 2 S whether p lies in the query range.
New data structures for orthogonal range searching
 In Proc. 41st IEEE Symposium on Foundations of Computer Science
, 2000
"... ..."
Efficient Searching with Linear Constraints (Extended Abstract)
"... ) Pankaj K. Agarwal Lars Arge y Jeff Erickson z Paolo G. Franciosa x Jeffrey Scott Vitter  Abstract We show how to preprocess a set S of points in R d to get an external memory data structure that efficiently supports linearconstraint queries. Each query is in the form of a linear c ..."
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Cited by 58 (17 self)
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) Pankaj K. Agarwal Lars Arge y Jeff Erickson z Paolo G. Franciosa x Jeffrey Scott Vitter  Abstract We show how to preprocess a set S of points in R d to get an external memory data structure that efficiently supports linearconstraint queries. Each query is in the form of a linear constraint a \Delta x b; the data structure must report all the points of S that satisfy the query. Our goal is to minimize the number of disk blocks required to store the data structure and the number of disk accesses (I/Os) required to answer a query. For d = 2, we present the first nearlinear size data structures that can answer linearconstraint queries using an optimal number of I/Os. We also present a linearsize data structure that can answer queries efficiently in the worst case. We combine these two approaches to obtain tradeoffs between space and query time. Finally, we show that some of our techniques extend to higher dimensions d. Center for Geometric Computing, Computer...
Efficient External Memory Algorithms by Simulating CoarseGrained Parallel Algorithms
, 2003
"... External memory (EM) algorithms are designed for largescale computational problems in which the size of the internal memory of the computer is only a small fraction of the problem size. Typical EM algorithms are specially crafted for the EM situation. In the past, several attempts have been made to ..."
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Cited by 41 (10 self)
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External memory (EM) algorithms are designed for largescale computational problems in which the size of the internal memory of the computer is only a small fraction of the problem size. Typical EM algorithms are specially crafted for the EM situation. In the past, several attempts have been made to relate the large body of work on parallel algorithms to EM, but with limited success. The combination of EM computing, on multiple disks, with multiprocessor parallelism has been posted as a challenge by the ACMWorking Group on Storage I/O for LargeScale Computing.
Efficient ExternalMemory Data Structures and Applications
, 1996
"... In this thesis we study the Input/Output (I/O) complexity of largescale problems arising e.g. in the areas of database systems, geographic information systems, VLSI design systems and computer graphics, and design I/Oefficient algorithms for them. A general theme in our work is to design I/Oeffic ..."
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Cited by 38 (12 self)
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In this thesis we study the Input/Output (I/O) complexity of largescale problems arising e.g. in the areas of database systems, geographic information systems, VLSI design systems and computer graphics, and design I/Oefficient algorithms for them. A general theme in our work is to design I/Oefficient algorithms through the design of I/Oefficient data structures. One of our philosophies is to try to isolate all the I/O specific parts of an algorithm in the data structures, that is, to try to design I/O algorithms from internal memory algorithms by exchanging the data structures used in internal memory with their external memory counterparts. The results in the thesis include a technique for transforming an internal memory tree data structure into an external data structure which can be used in a batched dynamic setting, that is, a setting where we for example do not require that the result of a search operation is returned immediately. Using this technique we develop batched dynamic external versions of the (onedimensional) rangetree and the segmenttree and we develop an external priority queue. Following our general philosophy we show how these structures can be used in standard internal memory sorting algorithms
Optimal External Memory Interval Management
, 2002
"... In this paper we present the external interval tree, an optimal external memory data structure for answering stabbing queries on a set of dynamically maintained intervals. The external interval tree can be used in an optimal solution to the dynamic interval management problem, which is a central pro ..."
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Cited by 32 (6 self)
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In this paper we present the external interval tree, an optimal external memory data structure for answering stabbing queries on a set of dynamically maintained intervals. The external interval tree can be used in an optimal solution to the dynamic interval management problem, which is a central problem for objectoriented and temporal databases and for constraint logic programming. Part of the structure uses a novel weightbalancing technique for efficient worstcase manipulation of balanced trees of independent interest. The external interval tree, as well at our new balancing technique, have recently been used to develop several efficient external data structures.
Efficient 3D Range Searching in External Memory
 In Proc. ACM Symp. on Theory of Computation
, 1995
"... We present a new approach to designing data structures for the important problem of externalmemory range searching in two and three dimensions. We construct data structures for answering range queries in O((log log log B N) log B N + K=B) I/O operations, where N is the number of points in the data s ..."
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Cited by 31 (4 self)
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We present a new approach to designing data structures for the important problem of externalmemory range searching in two and three dimensions. We construct data structures for answering range queries in O((log log log B N) log B N + K=B) I/O operations, where N is the number of points in the data structure, B is the I/O block size, and K is the number of points in the answer to the query. Our data structures answer a longstanding open problem by providing three dimensional results comparable to those provided by [8, 10] for the two dimensional case, though completely new techniques are used. Ours is the first 3D range search data structure that simultaneously achieves both a baseB logarithmic search overhead (namely, (log log log B N) log B N) and a fully blocked output component (namely, K=B). This gives us an overall I/O complexity extremely close to the wellknown lower bound of \Omega\Gamma/89 B N +K=B). We base our data structures on the novel concept of Bapproximate boundarie...
ExternalMemory Algorithms with Applications in Geographic Information Systems
 Algorithmic Foundations of GIS
, 1997
"... In the design of algorithms for largescale applications it is essential to consider the problem of minimizing Input/Output (I/O) communication. Geographical information systems (GIS) are good examples of such largescale applications as they frequently handle huge amounts of spatial data. In this n ..."
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Cited by 27 (9 self)
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In the design of algorithms for largescale applications it is essential to consider the problem of minimizing Input/Output (I/O) communication. Geographical information systems (GIS) are good examples of such largescale applications as they frequently handle huge amounts of spatial data. In this note we survey the recent developments in externalmemory algorithms with applications in GIS. First we discuss the AggarwalVitter I/Omodel and illustrate why normal internalmemory algorithms for even very simple problems can perform terribly in an I/Oenvironment. Then we describe the fundamental paradigms for designing I/Oefficient algorithms by using them to design efficient sorting algorithms. We then go on and survey externalmemory algorithms for computational geometry problems  with special emphasis on problems with applications in GIS  and techniques for designing such algorithms: Using the orthogonal line segment intersection problem we illustrate the distributionsweeping and ...
Optimal Dynamic Range Searching in Nonreplicating Index Structures
 In Proc. International Conference on Database Theory, LNCS 1540
, 1997
"... We consider the problem of dynamic range searching in tree structures that do not replicate data. We propose a new dynamic structure, called the Otree, that achieves a query time complexity of O(n (d\Gamma1)=d ) on n ddimensional points and an amortized insertion/deletion time complexity of O(l ..."
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Cited by 26 (2 self)
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We consider the problem of dynamic range searching in tree structures that do not replicate data. We propose a new dynamic structure, called the Otree, that achieves a query time complexity of O(n (d\Gamma1)=d ) on n ddimensional points and an amortized insertion/deletion time complexity of O(log n). We show that this structure is optimal when data is not replicated. In addition to optimal query and insertion/deletion times, the Otree also supports exact match queries in worstcase logarithmic time. 1 Introduction Given a set S of ddimensional points, a range query q is specified by d 1dimensional intervals [q s i ; q e i ], one for each dimension i, and retrieves all points p = (p 1 ; p 2 ; : : : p d ) in S such that h8i 2 f1; : : : ; dg : q s i p i q e i i. This type of searching in multidimensional space has important applications in geographic information systems, image databases, and computer graphics. Several structures such as the range trees [3], Prange trees [29...
Experiments on the Practical I/O Efficiency of Geometric Algorithms: Distribution Sweep vs. Plane Sweep
, 1995
"... We present an extensive experimental study comparing the performance of four algorithms for the following orthogonal segment intersection problem: given a set of horizontal and vertical line segments in the plane, report all intersecting horizontalvertical pairs. The problem has important applicati ..."
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Cited by 26 (8 self)
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We present an extensive experimental study comparing the performance of four algorithms for the following orthogonal segment intersection problem: given a set of horizontal and vertical line segments in the plane, report all intersecting horizontalvertical pairs. The problem has important applications in VLSI layout and graphics, which are largescale in nature. The algorithms under evaluation are distribution sweep and three variations of plane sweep. Distribution sweep is specifically designed for the situations in which the problem is too large to be solved in internal memory, and theoretically has optimal I/O cost. Plane sweep is a wellknown and powerful technique in computational geometry, and is optimal for this particular problem in terms of internal computation. The three variations of plane sweep differ by the sorting methods (external vs. internal sorting) used in the preprocessing phase and the dynamic data structures (B tree vs. 234 tree) used in the sweeping ...