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Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems
, 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
Abstract
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Cited by 452 (84 self)
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Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of designing signal processing and communications systems, ranging from algorithms and communication strategies, simulation, hardware and software design, parallel computing, and generating real-time prototypes. To accommodate this breadth, Ptolemy must support a plethora of widely-differing design styles. The core of Ptolemy is a set of object-oriented class definitions that makes few assumptions about the system to be modeled; rather, standard interfaces are provided for generic objects and more specialized, application-specific objects are derived from these. A basic abstraction in Ptolemy is the Domain, which realizes a computational model appropriate for a particular type of subsystem. Current e...

