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Performance Analysis of the IEEE 802.11 Distributed Coordination Function

by Giuseppe Bianchi , 2000
"... Recently, the IEEE has standardized the 802.11 protocol for Wireless Local Area Networks. The primary medium access control (MAC) technique of 802.11 is called distributed coordination function (DCF). DCF is a carrier sense multiple access with collision avoidance (CSMA/CA) scheme with binary slott ..."
Abstract - Cited by 1869 (1 self) - Add to MetaCart
employed by DCF, namely, the basic access and the RTS/CTS access mechanisms. In addition, it also applies to a combination of the two schemes, in which packets longer than a given threshold are transmitted according to the RTS/CTS mechanism. By means of the proposed model, in this paper we provide

A Rate-Adaptive MAC Protocol for Multi-Hop Wireless Networks

by Gavin Holland, Nitin H. Vaidya, Paramvir Bahl , 2001
"... Wireless local area networks (W-LANs) have become increasingly popular due to the recent availability of affordable devices that are capable of communicating at high data rates. These high rates are possible, in part, through new modulation schemes that are optimized for the channel conditions bring ..."
Abstract - Cited by 484 (5 self) - Add to MetaCart
the WaveLAN II [15]. We show that RBAR is better because it results in a more efficient channel quality estimation which is then reected in a higher overall throughput Our protocol is based on the RTS/CTS mechanism and consequently it can be incorporated into many medium access control protocols including

Robust rate adaptation for 802.11 wireless networks

by Starsky H. Y. Wong, Hao Yang, Songwu Lu, Vaduvur Bharghavan - in ACM Mobicom , 2006
"... Rate adaptation is a mechanism unspecified by the 802.11 standards, yet critical to the system performance by exploiting the multi-rate capability at the physical layer. In this paper, we conduct a systematic and experimental study on rate adaptation over 802.11 wireless networks. Our main contribut ..."
Abstract - Cited by 191 (3 self) - Add to MetaCart
Rate adaptation is a mechanism unspecified by the 802.11 standards, yet critical to the system performance by exploiting the multi-rate capability at the physical layer. In this paper, we conduct a systematic and experimental study on rate adaptation over 802.11 wireless networks. Our main

The Impact of RTS Threshold on IEEE

by unknown authors
"... Wireless technologies and applications received great at-tention in recent years. The medium access control (MAC) protocol is the main element that determines the efficiency in sharing the limited communication bandwidth of the wireless channel in wireless local area networks (WLANs). The request-to ..."
Abstract - Add to MetaCart
-to-send/clear-to-send (RTS/CTS) mechanism is an optional handshaking procedure used by the IEEE 802.11 wireless network to reduce the possibility of col-lision. The RTS Threshold (RT) value which determines when the RTS/CTS handshaking mechanism should be used is an important parameter to investigate; since different RT

Local Search with Memory: Benchmarking RTS

by Roberto Battiti, Giampietro Tecchiolli , 1994
"... this paper is dedicated to benchmarking RTS, we completely describe the algorithm but omit the detailed analysis given in the cited papers because it is not necessary for the scope of this work. The Tabu Search technique (TS) represents a meta-strategy that permits to complement a local search heuri ..."
Abstract - Cited by 19 (6 self) - Add to MetaCart
this paper is dedicated to benchmarking RTS, we completely describe the algorithm but omit the detailed analysis given in the cited papers because it is not necessary for the scope of this work. The Tabu Search technique (TS) represents a meta-strategy that permits to complement a local search

RTS/CTS-Induced Congestion in Ad Hoc Wireless LANs

by Saikat Ray, Jeffrey B. Carruthers, David Starobinski, In Ad Hoc Wireless Lans , 2003
"... The RTS/CTS mechanism is widely used in wireless networks in order to avoid packet collisions and, thus, achieve high throughput. In ad hoc networks, however, the current implementation of the RTS/CTS mechanism may lead to interdependencies so that nodes become unable to transmit any packets during ..."
Abstract - Cited by 55 (2 self) - Add to MetaCart
The RTS/CTS mechanism is widely used in wireless networks in order to avoid packet collisions and, thus, achieve high throughput. In ad hoc networks, however, the current implementation of the RTS/CTS mechanism may lead to interdependencies so that nodes become unable to transmit any packets during

Delay Distribution Analysis of the RTS/CTS mechanism of

by P. Raptis, A. Banchs, V. Vitsas, K. Paparrizos, P. Chatzimisios - IEEE 802.11”, 31st IEEE Conference on Local Computer Networks (LCN , 2006
"... A simple and accurate packet delay distribution analysis is presented for the RTS/CTS access scheme of the IEEE 802.11 Distributed Coordination Function (DCF). The packet delay distribution is effectively studied by developing an analytical model that calculates the probability that a packet is succ ..."
Abstract - Cited by 4 (1 self) - Add to MetaCart
A simple and accurate packet delay distribution analysis is presented for the RTS/CTS access scheme of the IEEE 802.11 Distributed Coordination Function (DCF). The packet delay distribution is effectively studied by developing an analytical model that calculates the probability that a packet

Stochastic analysis of the mean interference for the RTS/CTS mechanism

by Yi Zhong, Wenyi Zhang - in Proc. IEEE Int. Conf. Commun , 2014
"... ar ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
Abstract not found

Phase-dependent Evaluation in RTS Games

by Sander Bakkes, Pieter Spronck, Jaap Herik
"... Modern video games present an environment in which game AI is expected to behave realistically (i.e., ‘human-like’). One feature of human-like behaviour of game AI, is the ability to assess accurately the current situation. This requires an appropriate evaluation function. The high complexity of mod ..."
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, and discusses the experiments performed in the real-time strategy (RTS) game SPRING. Two evaluation terms are established, one to perform a unit-based evaluation, the other to evaluate positional safety. In addition, a mechanism is incorporated to perform the evaluation dependent on the phase of the game. From

Computationally Efficient Scheduling with the Physical Interference Model for Throughput Improvement in Wireless Mesh Networks

by Gurashish Brar - in Wireless Mesh Networks,” in Proc. ACM MobiCom , 2006
"... Wireless mesh networks are expected to be widely used to provide Internet access in the near future. In order to fulfill the expectations, these networks should provide high throughput simultaneously to many users. Recent research has indicated that, due to its conservative CSMA/CA channel access sc ..."
Abstract - Cited by 140 (10 self) - Add to MetaCart
scheme and RTS/CTS mechanism, 802.11 is not suitable to achieve this goal. In this paper, we investigate throughput improvements achievable by replacing CSMA/CA with an STDMA scheme where transmissions are scheduled according to the physical interference model. To this end, we present a computationally
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