Results 1  10
of
1,113,576
The Nature of Statistical Learning Theory
, 1999
"... Statistical learning theory was introduced in the late 1960’s. Until the 1990’s it was a purely theoretical analysis of the problem of function estimation from a given collection of data. In the middle of the 1990’s new types of learning algorithms (called support vector machines) based on the deve ..."
Abstract

Cited by 12976 (32 self)
 Add to MetaCart
on the developed theory were proposed. This made statistical learning theory not only a tool for the theoretical analysis but also a tool for creating practical algorithms for estimating multidimensional functions. This article presents a very general overview of statistical learning theory including both
Lattice Basis Reduction: Improved Practical Algorithms and Solving Subset Sum Problems.
 Math. Programming
, 1993
"... We report on improved practical algorithms for lattice basis reduction. We propose a practical floating point version of the L3algorithm of Lenstra, Lenstra, Lov'asz (1982). We present a variant of the L3 algorithm with "deep insertions" and a practical algorithm for block KorkinZ ..."
Abstract

Cited by 319 (7 self)
 Add to MetaCart
We report on improved practical algorithms for lattice basis reduction. We propose a practical floating point version of the L3algorithm of Lenstra, Lenstra, Lov'asz (1982). We present a variant of the L3 algorithm with "deep insertions" and a practical algorithm for block Korkin
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
Abstract

Cited by 1108 (51 self)
 Add to MetaCart
This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
The Viterbi algorithm
 Proceedings of the IEEE
, 1973
"... vol. 6, no. 8, pp. 211220, 1951. [7] J. L. Anderson and J. W..Ryon, “Electromagnetic radiation in accelerated systems, ” Phys. Rev., vol. 181, pp. 17651775, 1969. [8] C. V. Heer, “Resonant frequencies of an electromagnetic cavity in an accelerated system of reference, ” Phys. Reu., vol. 134, pp. A ..."
Abstract

Cited by 985 (3 self)
 Add to MetaCart
vol. 6, no. 8, pp. 211220, 1951. [7] J. L. Anderson and J. W..Ryon, “Electromagnetic radiation in accelerated systems, ” Phys. Rev., vol. 181, pp. 17651775, 1969. [8] C. V. Heer, “Resonant frequencies of an electromagnetic cavity in an accelerated system of reference, ” Phys. Reu., vol. 134, pp. A799A804, 1964. [9] T. C. Mo, “Theory of electrodynamics in media in noninertial frames and applications, ” J. Math. Phys., vol. 11, pp. 25892610, 1970.
The Omega Test: a fast and practical integer programming algorithm for dependence analysis
 Communications of the ACM
, 1992
"... The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method ..."
Abstract

Cited by 521 (15 self)
 Add to MetaCart
The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method of last resort for si:8 ti ns that cannot be deci:A by si[976 methods. We present evi[77B that suggests thiwi sdomi s wrong, and that the Omega testi s competi ti ve wi th approxi mate algori thms usedi n practi ce and sui table for usei n producti on compi lers. Experi ments suggest that, for almost all programs, the average ti me requi red by the Omega test to determi ne the di recti on vectors for an array pai ri s less than 500 secs on a 12 MIPS workstati on. The Omega testi based on an extensi n of Four i0Motzki var i ble eli937 ti n (aliB: r programmiA method) toi nteger programmi ng, and has worstcase exponenti al ti me complexi ty. However, we show that for manysiB7 ti ns i whi h ...
A Learning Algorithm for Continually Running Fully Recurrent Neural Networks
, 1989
"... The exact form of a gradientfollowing learning algorithm for completely recurrent networks running in continually sampled time is derived and used as the basis for practical algorithms for temporal supervised learning tasks. These algorithms have: (1) the advantage that they do not require a precis ..."
Abstract

Cited by 529 (4 self)
 Add to MetaCart
The exact form of a gradientfollowing learning algorithm for completely recurrent networks running in continually sampled time is derived and used as the basis for practical algorithms for temporal supervised learning tasks. These algorithms have: (1) the advantage that they do not require a
Practical Byzantine Fault Tolerance
"... This paper describes a new replication algorithm that is able to tolerate Byzantine faults. We believe that Byzantinefaulttolerant algorithms will be increasingly important in the future because malicious attacks and software errors are increasingly common and can cause faulty nodes to exhibit arbi ..."
Abstract

Cited by 682 (22 self)
 Add to MetaCart
arbitrary behavior. Whereas previous algorithms assumed a synchronous system or were too slow to be used in practice, the algorithm described in this paper is practical: it works in asynchronous environments like the Internet and incorporates several important optimizations that improve the response time
The Quickhull algorithm for convex hulls
 ACM TRANSACTIONS ON MATHEMATICAL SOFTWARE
, 1996
"... The convex hull of a set of points is the smallest convex set that contains the points. This article presents a practical convex hull algorithm that combines the twodimensional Quickhull Algorithm with the generaldimension BeneathBeyond Algorithm. It is similar to the randomized, incremental algo ..."
Abstract

Cited by 711 (0 self)
 Add to MetaCart
The convex hull of a set of points is the smallest convex set that contains the points. This article presents a practical convex hull algorithm that combines the twodimensional Quickhull Algorithm with the generaldimension BeneathBeyond Algorithm. It is similar to the randomized, incremental
The CN2 Induction Algorithm
 MACHINE LEARNING
, 1989
"... Systems for inducing concept descriptions from examples are valuable tools for assisting in the task of knowledge acquisition for expert systems. This paper presents a description and empirical evaluation of a new induction system, cn2, designed for the efficient induction of simple, comprehensib ..."
Abstract

Cited by 884 (6 self)
 Add to MetaCart
, comprehensible production rules in domains where problems of poor description language and/or noise may be present. Implementations of the cn2, id3 and aq algorithms are compared on three medical classification tasks.
An Efficient ContextFree Parsing Algorithm
, 1970
"... A parsing algorithm which seems to be the most efficient general contextfree algorithm known is described. It is similar to both Knuth's LR(k) algorithm and the familiar topdown algorithm. It has a time bound proportional to n 3 (where n is the length of the string being parsed) in general; i ..."
Abstract

Cited by 794 (0 self)
 Add to MetaCart
; it has an n 2 bound for unambiguous grammars; and it runs in linear time on a large class of grammars, which seems to include most practical contextfree programming language grammars. In an empirical comparison it appears to be superior to the topdown and bottomup algorithms studied by Griffiths
Results 1  10
of
1,113,576