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24,348
Reflectance and texture of real-world surfaces
- ACM TRANS. GRAPHICS
, 1999
"... In this work, we investigate the visual appearance of real-world surfaces and the dependence of appearance on scale, viewing direction and illumination direction. At ne scale, surface variations cause local intensity variation or image texture. The appearance of this texture depends on both illumina ..."
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Cited by 590 (23 self)
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In this work, we investigate the visual appearance of real-world surfaces and the dependence of appearance on scale, viewing direction and illumination direction. At ne scale, surface variations cause local intensity variation or image texture. The appearance of this texture depends on both
Rendering of Surfaces from Volume Data
- IEEE COMPUTER GRAPHICS AND APPLICATIONS
, 1988
"... The application of volume rendering techniques to the display of surfaces from sampled scalar functions of three spatial dimensions is explored. Fitting of geometric primitives to the sampled data is not required. Images are formed by directly shading each sample and projecting it onto the picture ..."
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Cited by 875 (12 self)
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the picture plane. Surface shading calculations are performed at every voxel with local gradient vec-tors serving as surface normals. In a separate step, surface classification operators are applied to obtain a partial opacity for every voxel. Operators that detect isovalue contour surfaces and region
VERY HIGH RESOLUTION INTERPOLATED CLIMATE SURFACES FOR GLOBAL LAND AREAS
, 2005
"... We developed interpolated climate surfaces for global land areas (excluding Antarctica) at a spatial resolution of 30 arc s (often referred to as 1-km spatial resolution). The climate elements considered were monthly precipitation and mean, minimum, and maximum temperature. Input data were gathered ..."
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Cited by 553 (8 self)
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, illustrating the value of high-resolution surfaces. A comparison with an existing data set at 10 arc min resolution showed overall agreement, but with significant variation in some regions. A comparison with two high-resolution data sets for the United States also identified areas with large local differences
Global analyses of sea surface temperature, sea ice, and night marine air temperature since the late Nineteenth Century
- J. GEOPHYSICAL RESEARCH
, 2003
"... ... data set, HadISST1, and the nighttime marine air temperature (NMAT) data set, HadMAT1. HadISST1 replaces the global sea ice and sea surface temperature (GISST) data sets and is a unique combination of monthly globally complete fields of SST and sea ice concentration on a 1 ° latitude-longitude g ..."
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Cited by 539 (4 self)
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interpolation procedure, followed by superposition of quality-improved gridded observations onto the reconstructions to restore local detail. The sea ice fields are made more homogeneous by compensating satellite microwave-based sea ice concentrations for the impact of surface melt effects on retrievals
for localized surface plasmon applications
, 2012
"... Performance analysis of nitride alternative plasmonic materials for localized surface plasmon applications ..."
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Performance analysis of nitride alternative plasmonic materials for localized surface plasmon applications
Free-form deformation of solid geometric models
- IN PROC. SIGGRAPH 86
, 1986
"... A technique is presented for deforming solid geometric models in a free-form manner. The technique can be used with any solid modeling system, such as CSG or B-rep. It can deform surface primitives of any type or degree: planes, quadrics, parametric surface patches, or implicitly defined surfaces, f ..."
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Cited by 701 (1 self)
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A technique is presented for deforming solid geometric models in a free-form manner. The technique can be used with any solid modeling system, such as CSG or B-rep. It can deform surface primitives of any type or degree: planes, quadrics, parametric surface patches, or implicitly defined surfaces
Re-Tiling Polygonal Surfaces
- Computer Graphics
, 1992
"... This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at various levels of detail is important for achieving high frame rates in interactive graphics applications and also for speed ..."
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Cited by 445 (3 self)
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model and the new points that are to become vertices in the re-tiled surface. The new model is then created by removing each original vertex and locally re-triangulating the surface in a way that matches the local connectedness of the initial surface. This technique for surface retessellation has been
Hierarchical model-based motion estimation
, 1992
"... This paper describes a hierarchical estimation framework for the computation of diverse representations of motion information. The key features of the resulting framework (or family of algorithms) a,re a global model that constrains the overall structure of the motion estimated, a local rnodel that ..."
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Cited by 664 (15 self)
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This paper describes a hierarchical estimation framework for the computation of diverse representations of motion information. The key features of the resulting framework (or family of algorithms) a,re a global model that constrains the overall structure of the motion estimated, a local rnodel
Brain magnetic resonance imaging with contrast dependent on blood oxygenation.
- Proc. Natl. Acad. Sci. USA
, 1990
"... ABSTRACT Paramagnetic deoxyhemoglobin in venous blood is a naturally occurring contrast agent for magnetic resonance imaging (MRI). By accentuating the effects of this agent through the use of gradient-echo techniques in high fields, we demonstrate in vivo images of brain microvasculature with imag ..."
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Cited by 648 (1 self)
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to localized spectroscopy (2) and chemical shift imaging (3) that are applicable to many chemical species, MRI of water protons has been functionally extended to NMR angiography (4), perfusion imaging It has previously been demonstrated (8, 9) that the presence of deoxyhemoglobin in blood changes the proton
Surface Reconstruction by Voronoi Filtering
- Discrete and Computational Geometry
, 1998
"... We give a simple combinatorial algorithm that computes a piecewise-linear approximation of a smooth surface from a finite set of sample points. The algorithm uses Voronoi vertices to remove triangles from the Delaunay triangulation. We prove the algorithm correct by showing that for densely sampled ..."
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Cited by 405 (11 self)
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surfaces, where density depends on "local feature size", the output is topologically valid and convergent (both pointwise and in surface normals) to the original surface. We describe an implementation of the algorithm and show example outputs. 1 Introduction The problem of reconstructing a
Results 1 - 10
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