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Interaction Interfaces --

by Towards Scientific Foundation
"... We introduce the formal notion of an interaction interface. Its purpose is to specify formally the interaction between two or more components that co-operate as subsystems of a distributed system. We suggest the use of interaction interfaces for the description not of the behaviour of a single compo ..."
Abstract - Add to MetaCart
We introduce the formal notion of an interaction interface. Its purpose is to specify formally the interaction between two or more components that co-operate as subsystems of a distributed system. We suggest the use of interaction interfaces for the description not of the behaviour of a single

Toolglass and magic lenses: The see-through interface

by Eric A. Bier, Maureen C. Stone, Ken Pier, William Buxton, Tony D. Derose , 1993
"... Toolglass ™ widgets are new user interface tools that can appear, as though on a transparent sheet of glass, between an application and a traditional cursor. They can be positioned with one hand while the other positions the cursor. The widgets provide a rich and concise vocabulary for operating on ..."
Abstract - Cited by 506 (8 self) - Add to MetaCart
many advantages over traditional controls. They provide a new style of interaction that better exploits the user’s everyday skills. They can reduce steps, cursor motion, and errors. Many widgets can be provided in a user interface, by designers and by users, without requiring dedicated screen space

Bricks: Laying the foundations for graspable user interfaces

by George W. Fitzmaurice , 1995
"... We introduce the concept of Graspable User Interfaces which allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or “attached ” to virtual objects for manipulation or for ex ..."
Abstract - Cited by 522 (28 self) - Add to MetaCart
We introduce the concept of Graspable User Interfaces which allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or “attached ” to virtual objects for manipulation

Tangible bits: towards seamless interfaces between people, bits and atoms

by Hiroshi Ishii, Brygg Ullmer - Proceedings of the SIGCHI conference on Human factors in computing systems, ACM Press: 234--241 , 1997
"... This paper presents our vision of Human Computer Interaction (HCI): "Tangible Bits. " Tangible Bits allows users to "grasp & manipulate " bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces. Tangible Bits also ..."
Abstract - Cited by 1418 (62 self) - Add to MetaCart
This paper presents our vision of Human Computer Interaction (HCI): "Tangible Bits. " Tangible Bits allows users to "grasp & manipulate " bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces. Tangible Bits also

Haploview: analysis and visualization of LD and haplotype maps

by J. C. Barrett, B. Fry, J. Maller, M. J. Daly - BIOINFORMATICS , 2005
"... Summary: Research over the last few years has revealed significant haplotype structure in the human genome. The characterization of these patterns, particularly in the con-text of medical genetic association studies, is becoming a routine research activity. Haploview is a software pack-age that prov ..."
Abstract - Cited by 1275 (6 self) - Add to MetaCart
-age that provides computation of linkage disequilibrium statistics and population haplotype patterns from primary genotype data in a visually appealing and interactive interface.

An interactive interface for service robots

by Danica Kragic, Patric Jensfelt, Henrik I. Christensen - in International Conference on Robotics and Automation , 2004
"... Abstract — In this paper, we present an initial design of an interactive interface for a service robot based on multi sensor fusion. We show how the integration of speech, vision and laser range data can be performed using a high level of abstraction. Guided by a number of scenarios commonly used in ..."
Abstract - Cited by 12 (5 self) - Add to MetaCart
Abstract — In this paper, we present an initial design of an interactive interface for a service robot based on multi sensor fusion. We show how the integration of speech, vision and laser range data can be performed using a high level of abstraction. Guided by a number of scenarios commonly used

Teddy: A sketching interface for 3d freeform design

by Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka , 1999
"... We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports seve ..."
Abstract - Cited by 486 (35 self) - Add to MetaCart
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports

Visual interpretation of hand gestures for human-computer interaction: A review

by Vladimir I. Pavlovic, Rajeev Sharma, Thomas S. Huang - IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE , 1997
"... The use of hand gestures provides an attractive alternative to cumbersome interface devices for human-computer interaction (HCI). In particular, visual interpretation of hand gestures can help in achieving the ease and naturalness desired for HCI. This has motivated a very active research area conc ..."
Abstract - Cited by 489 (17 self) - Add to MetaCart
The use of hand gestures provides an attractive alternative to cumbersome interface devices for human-computer interaction (HCI). In particular, visual interpretation of hand gestures can help in achieving the ease and naturalness desired for HCI. This has motivated a very active research area

The PHANToM haptic interface: A device for probing virtual objects

by Thomas H. Massie, J. K. Salisbury - Proceedings of the ASME Dynamic Systems and Control Division , 1994
"... This paper describes the PHANTOM haptic interface- a device which measures a user’s finger tip position and exerts a precisely controlled force vector on the finger tip. The device has enabled users to interact with and feel a wide variety of virtual objects and will be used for control of remote ma ..."
Abstract - Cited by 448 (4 self) - Add to MetaCart
This paper describes the PHANTOM haptic interface- a device which measures a user’s finger tip position and exerts a precisely controlled force vector on the finger tip. The device has enabled users to interact with and feel a wide variety of virtual objects and will be used for control of remote

The many faces of Publish/Subscribe

by Patrick Th. Eugster, Pascal A. Felber, Rachid Guerraoui, Anne-Marie Kermarrec , 2003
"... This paper factors out the common denominator underlying these variants: full decoupling of the communicating entities in time, space, and synchronization. We use these three decoupling dimensions to better identify commonalities and divergences with traditional interaction paradigms. The many v ..."
Abstract - Cited by 743 (23 self) - Add to MetaCart
This paper factors out the common denominator underlying these variants: full decoupling of the communicating entities in time, space, and synchronization. We use these three decoupling dimensions to better identify commonalities and divergences with traditional interaction paradigms. The many
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