Results 1 - 10
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124,130
Designing Reusable Classes.
- Journal of Object Oriented Programming
, 1988
"... Abstract Object-oriented programming is as much a different way of designing programs as it is a different way of designing programming languages. This paper describes what it is like to design systems in Smalltalk. In particular, since a major motivation for object-oriented programming is software ..."
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Cited by 614 (9 self)
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Abstract Object-oriented programming is as much a different way of designing programs as it is a different way of designing programming languages. This paper describes what it is like to design systems in Smalltalk. In particular, since a major motivation for object-oriented programming
Exokernel: An Operating System Architecture for Application-Level Resource Management
, 1995
"... We describe an operating system architecture that securely multiplexes machine resources while permitting an unprecedented degree of application-specific customization of traditional operating system abstractions. By abstracting physical hardware resources, traditional operating systems have signifi ..."
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Cited by 732 (24 self)
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significantly limited the performance, flexibility, and functionality of applications. The exokernel architecture removes these limitations by allowing untrusted software to implement traditional operating system abstractions entirely at application-level. We have implemented a prototype exokernel-based system
Design and Synthesis of Synchronization Skeletons Using Branching Time Temporal Logic
- In: Kozen, D., Ed., Logics of Programs
, 1982
"... We propose a method of constructing concurrent programs in which the synchroni-zation skeleton of the program ~s automatically synthesized from a high-level (branching time) Temporal Logic specification. The synchronization skeleton is an abstraction of the actual program where detail irrelevant to ..."
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Cited by 1020 (56 self)
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We propose a method of constructing concurrent programs in which the synchroni-zation skeleton of the program ~s automatically synthesized from a high-level (branching time) Temporal Logic specification. The synchronization skeleton is an abstraction of the actual program where detail irrelevant
Space-time block codes from orthogonal designs
- IEEE Trans. Inform. Theory
, 1999
"... Abstract — We introduce space–time block coding, a new paradigm for communication over Rayleigh fading channels using multiple transmit antennas. Data is encoded using a space–time block code and the encoded data is split into � streams which are simultaneously transmitted using � transmit antennas. ..."
Abstract
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Cited by 1524 (42 self)
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Abstract — We introduce space–time block coding, a new paradigm for communication over Rayleigh fading channels using multiple transmit antennas. Data is encoded using a space–time block code and the encoded data is split into � streams which are simultaneously transmitted using � transmit antennas
Motivation through the Design of Work: Test of a Theory. Organizational Behavior and Human Performance,
, 1976
"... A model is proposed that specifies the conditions under which individuals will become internally motivated to perform effectively on their jobs. The model focuses on the interaction among three classes of variables: (a) the psychological states of employees that must be present for internally motiv ..."
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Cited by 622 (2 self)
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with before the theory can be fully applied to real-world job design problems. First, means must be developed for measuring current levels of activation of individuals in actual work settings (cf. Thayer, 1967), and for assessing the "optimal level" of activation for different individuals. Until
An Overview of the C++ Programming Language
, 1999
"... This overview of C++ presents the key design, programming, and language-technical concepts using examples to give the reader a feel for the language. C++ is a general-purpose programming language with a bias towards systems programming that supports efficient low-level computation, data abstraction, ..."
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Cited by 1776 (15 self)
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This overview of C++ presents the key design, programming, and language-technical concepts using examples to give the reader a feel for the language. C++ is a general-purpose programming language with a bias towards systems programming that supports efficient low-level computation, data abstraction
The model checker SPIN.
- IEEE Trans. on Software Eng.
, 1997
"... Abstract-SPIN is an efficient verification system for models of distributed software systems. It has been used to detect design errors in applications ranging from high-level descriptions of distributed algorithms to detailed code for controlling telephone exchanges. This paper gives an overview of ..."
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Cited by 1516 (26 self)
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Abstract-SPIN is an efficient verification system for models of distributed software systems. It has been used to detect design errors in applications ranging from high-level descriptions of distributed algorithms to detailed code for controlling telephone exchanges. This paper gives an overview
Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems
, 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
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Cited by 571 (89 self)
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of designing signal processing and communications systems, ranging from algorithms and communication strategies, simulation, hardware and software design, parallel computing, and generating real-time prototypes. To accommodate this breadth, Ptolemy must support a plethora of widely-differing design styles
XORs in the air: practical wireless network coding
- In Proc. ACM SIGCOMM
, 2006
"... This paper proposes COPE, a new architecture for wireless mesh networks. In addition to forwarding packets, routers mix (i.e., code) packets from different sources to increase the information content of each transmission. We show that intelligently mixing packets increases network throughput. Our de ..."
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Cited by 548 (20 self)
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This paper proposes COPE, a new architecture for wireless mesh networks. In addition to forwarding packets, routers mix (i.e., code) packets from different sources to increase the information content of each transmission. We show that intelligently mixing packets increases network throughput. Our
Image registration methods: a survey.
, 2003
"... Abstract This paper aims to present a review of recent as well as classic image registration methods. Image registration is the process of overlaying images (two or more) of the same scene taken at different times, from different viewpoints, and/or by different sensors. The registration geometrical ..."
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Cited by 760 (10 self)
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Abstract This paper aims to present a review of recent as well as classic image registration methods. Image registration is the process of overlaying images (two or more) of the same scene taken at different times, from different viewpoints, and/or by different sensors. The registration
Results 1 - 10
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124,130