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Two-Sided Matching: A Study in Game-Theoretic Modeling and Analysis

by Alvin E. Roth, Marilda, A. Oliveira - Econometric Society Monograph Series , 1990
"... Reading this text on the application of game theory to two-sided matching problems, I relived an experience shared by many readers of this journal-the process known as &dquo;resident match.&dquo; At a prescribed moment, over 90 % of sen-ior medical students frantically tear open an envelope ..."
Abstract - Cited by 705 (25 self) - Add to MetaCart
Reading this text on the application of game theory to two-sided matching problems, I relived an experience shared by many readers of this journal-the process known as &dquo;resident match.&dquo; At a prescribed moment, over 90 % of sen-ior medical students frantically tear open an envelope

AFNI: software for analysis and visualization of functional magnetic resonance neuroimages

by Robert W Cox - Computers and Biomedical Research , 1996
"... email rwcoxmcwedu A package of computer programs for analysis and visualization of threedimensional human brain functional magnetic resonance imaging FMRI results is described The software can color overlay neural activation maps onto higher resolution anatomical scans Slices in each cardinal pl ..."
Abstract - Cited by 807 (3 self) - Add to MetaCart
email rwcoxmcwedu A package of computer programs for analysis and visualization of threedimensional human brain functional magnetic resonance imaging FMRI results is described The software can color overlay neural activation maps onto higher resolution anatomical scans Slices in each cardinal

A Morphable Model For The Synthesis Of 3D Faces

by Volker Blanz , Thomas Vetter , 1999
"... In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face i ..."
Abstract - Cited by 1088 (55 self) - Add to MetaCart
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face

From Data Mining to Knowledge Discovery in Databases.

by Usama Fayyad , Gregory Piatetsky-Shapiro , Padhraic Smyth - AI Magazine, , 1996
"... ■ Data mining and knowledge discovery in databases have been attracting a significant amount of research, industry, and media attention of late. What is all the excitement about? This article provides an overview of this emerging field, clarifying how data mining and knowledge discovery in database ..."
Abstract - Cited by 538 (0 self) - Add to MetaCart
research directions in the field. A cross a wide variety of fields, data are being collected and accumulated at a dramatic pace. There is an urgent need for a new generation of computational theories and tools to assist humans in extracting useful information (knowledge) from the rapidly growing volumes

Rendering of Surfaces from Volume Data

by Marc Levoy - IEEE COMPUTER GRAPHICS AND APPLICATIONS , 1988
"... The application of volume rendering techniques to the display of surfaces from sampled scalar functions of three spatial dimensions is explored. Fitting of geometric primitives to the sampled data is not required. Images are formed by directly shading each sample and projecting it onto the picture ..."
Abstract - Cited by 875 (12 self) - Add to MetaCart
The application of volume rendering techniques to the display of surfaces from sampled scalar functions of three spatial dimensions is explored. Fitting of geometric primitives to the sampled data is not required. Images are formed by directly shading each sample and projecting it onto

Compressive sensing

by Richard Baraniuk - IEEE Signal Processing Mag , 2007
"... The Shannon/Nyquist sampling theorem tells us that in order to not lose information when uniformly sampling a signal we must sample at least two times faster than its bandwidth. In many applications, including digital image and video cameras, the Nyquist rate can be so high that we end up with too m ..."
Abstract - Cited by 696 (62 self) - Add to MetaCart
many samples and must compress in order to store or transmit them. In other applications, including imaging systems (medical scanners, radars) and high-speed analog-to-digital converters, increasing the sampling rate or density beyond the current state-of-the-art is very expensive. In this lecture, we

FAST VOLUME RENDERING USING A SHEAR-WARP FACTORIZATION OF THE VIEWING TRANSFORMATION

by Philippe G. Lacroute , 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that req ..."
Abstract - Cited by 542 (2 self) - Add to MetaCart
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques

Geodesic Active Contours

by Vicent Caselles, Ron Kimmel, Guillermo Sapiro , 1997
"... A novel scheme for the detection of object boundaries is presented. The technique is based on active contours evolving in time according to intrinsic geometric measures of the image. The evolving contours naturally split and merge, allowing the simultaneous detection of several objects and both in ..."
Abstract - Cited by 1425 (47 self) - Add to MetaCart
A novel scheme for the detection of object boundaries is presented. The technique is based on active contours evolving in time according to intrinsic geometric measures of the image. The evolving contours naturally split and merge, allowing the simultaneous detection of several objects and both

A Signal Processing Approach To Fair Surface Design

by Gabriel Taubin , 1995
"... In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals -- functions defined on polyhedral surfaces of arbitrary topology --, we reduce the problem of surface smoothing, or fai ..."
Abstract - Cited by 654 (15 self) - Add to MetaCart
. With this algorithm, fairing very large surfaces, such as those obtained from volumetric medical data, becomes affordable. By combining this algorithm with surface subdivision methods we obtain a very effective fair surface design technique. We then extend the analysis, and modify the algorithm accordingly

Lucas-Kanade 20 Years On: A Unifying Framework: Part 3

by Simon Baker, Ralph Gross, Iain Matthews - International Journal of Computer Vision , 2002
"... Since the Lucas-Kanade algorithm was proposed in 1981 image alignment has become one of the most widely used techniques in computer vision. Applications range from optical flow, tracking, and layered motion, to mosaic construction, medical image registration, and face coding. Numerous algorithms hav ..."
Abstract - Cited by 706 (30 self) - Add to MetaCart
Since the Lucas-Kanade algorithm was proposed in 1981 image alignment has become one of the most widely used techniques in computer vision. Applications range from optical flow, tracking, and layered motion, to mosaic construction, medical image registration, and face coding. Numerous algorithms
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