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255
The cartoon animation filter
- ACM Transactions on Graphics
, 2006
"... We present the ”Cartoon Animation Filter”, a simple filter that takes an arbitrary input motion signal and modulates it in such a way that the output motion is more ”alive ” or ”animated”. The filter adds a smoothed, inverted, and (sometimes) time shifted version of the second derivative (the accele ..."
Abstract
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Cited by 31 (1 self)
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We present the ”Cartoon Animation Filter”, a simple filter that takes an arbitrary input motion signal and modulates it in such a way that the output motion is more ”alive ” or ”animated”. The filter adds a smoothed, inverted, and (sometimes) time shifted version of the second derivative (the
Vectorizing cartoon animations
- IEEE Transactions on Visualization and Computer Graphics, IEEE computer Society Digital Library
, 2009
"... Abstract—We present a system for vectorizing 2D raster format cartoon animations. The output animations are visually flicker free, smaller in file size, and easy to edit. We identify decorative lines separately from colored regions. We use an accurate and semantically meaningful image decomposition ..."
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Cited by 18 (4 self)
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Abstract—We present a system for vectorizing 2D raster format cartoon animations. The output animations are visually flicker free, smaller in file size, and easy to edit. We identify decorative lines separately from colored regions. We use an accurate and semantically meaningful image decomposition
The Cartoon Animation Filter
- ACM Transactions on Graphics
, 2006
"... We present the "Cartoon Animation Filter", a simple filter that takes an arbitrary input motion signal and modulates it in such a way that the output motion is more "alive" or "animated". The filter adds a smoothed, inverted, and (sometimes) time shifted version of the ..."
Abstract
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We present the "Cartoon Animation Filter", a simple filter that takes an arbitrary input motion signal and modulates it in such a way that the output motion is more "alive" or "animated". The filter adds a smoothed, inverted, and (sometimes) time shifted version
Style Conversion of Cartoon Animation
"... This paper describes a computational approach to style conversion of cartoon animation. Our system works in two stages: the internal color shading phase, in which characters painted by the conventional method are segmented into their constituent regions and edges first, textures painted using differ ..."
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This paper describes a computational approach to style conversion of cartoon animation. Our system works in two stages: the internal color shading phase, in which characters painted by the conventional method are segmented into their constituent regions and edges first, textures painted using
Speech-Driven Cartoon Animation with Emotions
- Proceedings of the ninth ACM international conference on Multimedia
, 2001
"... In this paper, we present a cartoon face animation system for multimedia HCI applications. We animate face cartoons not only from input speech, but also based on emotions derived from speech signal. Using a corpus of over 700 utterances from different speakers, we have trained SVMs (support vector m ..."
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Cited by 11 (1 self)
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In this paper, we present a cartoon face animation system for multimedia HCI applications. We animate face cartoons not only from input speech, but also based on emotions derived from speech signal. Using a corpus of over 700 utterances from different speakers, we have trained SVMs (support vector
Merging and transformation of raster images for cartoon animation
- Computer Graphics (Proceedings of SIGGRAPH
, 1981
"... The task of assembling drawings and backgrounds together for each frame of an animated sequence has always been a tedious undertaking using conventional animation camera stands and has contributed to the high cost of animation production. In addition, the physical limitations that these camera stand ..."
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Cited by 16 (0 self)
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stands place on the manipulation of the individual artwork levels restricts the total image-making possibilities afforded by traditional cartoon animation. Documents containing all frame assembly information must also be maintained. This paper presents several production of cartoon animation, overall
Cartoon Animation and Morphing with Wavelet Curve Descriptor
- Multidemensional Systems and Signal Processing
, 1997
"... Abstract. A new framework for cartoon animation is proposed in this work. By using the wavelet coefficients as the control points, one can manipulate curves so that shape metamorphosis occurs along resolutions as well as spatial locations. We model the motion of a cartoon character with the Lagrangi ..."
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Cited by 2 (0 self)
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Abstract. A new framework for cartoon animation is proposed in this work. By using the wavelet coefficients as the control points, one can manipulate curves so that shape metamorphosis occurs along resolutions as well as spatial locations. We model the motion of a cartoon character
EXCOL: An EXtract-and-COmplete Layering Approach to Cartoon Animation Reusing
"... Abstract—We introduce the EXCOL method (EXtract-and-COmplete Layering) — a novel cartoon animation processing technique to convert a traditional animated cartoon video into multiple semantically meaningful layers. Our technique is inspired by vision-based layering techniques but focuses on shape cu ..."
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Cited by 1 (0 self)
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Abstract—We introduce the EXCOL method (EXtract-and-COmplete Layering) — a novel cartoon animation processing technique to convert a traditional animated cartoon video into multiple semantically meaningful layers. Our technique is inspired by vision-based layering techniques but focuses on shape
Rendering Artistic and Believable Trees for Cartoon Animation
, 2003
"... We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience. While computer assisted traditional animation is able to generate the desired effects, this approach still depends too ..."
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Cited by 5 (2 self)
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We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience. While computer assisted traditional animation is able to generate the desired effects, this approach still depends too
SUBBMITED TO IEEE TVCG 1 Vectorizing Cartoon Animations
"... Abstract—We present a system for vectorizing 2D raster format carton animations. The output animations are visually flicker free, smaller in file size, and easy to edit. We identify decorative lines separately from coloured regions. We use an accurate and semantically meaningful image decomposition ..."
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Abstract—We present a system for vectorizing 2D raster format carton animations. The output animations are visually flicker free, smaller in file size, and easy to edit. We identify decorative lines separately from coloured regions. We use an accurate and semantically meaningful image decomposition
Results 1 - 10
of
255