Results 1  10
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71,396
On point covers of coriented polygons
, 2001
"... Let S be any family of n coriented polygons of the twodimensional Euclidean plane E 2, i.e., bounded intersection of halfplanes whose normal directions of edges belong to a fixed collection of c distinct directions. Let (S) denote the packing number of S, that is the maximum number of pairwise dis ..."
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Cited by 5 (1 self)
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Let S be any family of n coriented polygons of the twodimensional Euclidean plane E 2, i.e., bounded intersection of halfplanes whose normal directions of edges belong to a fixed collection of c distinct directions. Let (S) denote the packing number of S, that is the maximum number of pairwise
ReTiling Polygonal Surfaces
 Computer Graphics
, 1992
"... This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at various levels of detail is important for achieving high frame rates in interactive graphics applications and also for speed ..."
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Cited by 448 (3 self)
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This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at various levels of detail is important for achieving high frame rates in interactive graphics applications and also
Polygonization of Implicit Surfaces
, 1988
"... This paper discusses a numerical technique that approximates an implicit surface with a polygonal representation. The implicit function is adaptively sampled as it is surrounded by a spatial partitioning. The partitioning is represented by an octree, which may either converge to the surface or track ..."
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Cited by 432 (5 self)
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This paper discusses a numerical technique that approximates an implicit surface with a polygonal representation. The implicit function is adaptively sampled as it is surrounded by a spatial partitioning. The partitioning is represented by an octree, which may either converge to the surface
AreaPreserving COriented Schematizationâˆ—
"... We define an edgemove operation for polygons and prove that every simple nonconvex polygon P has a nonconflicting pair of complementary edgemoves that reduces the number of edges of P while preserving its area. We use this result to generate areapreserving Coriented schematizations of polygon ..."
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We define an edgemove operation for polygons and prove that every simple nonconvex polygon P has a nonconflicting pair of complementary edgemoves that reduces the number of edges of P while preserving its area. We use this result to generate areapreserving Coriented schematizations
QSplat: A Multiresolution Point Rendering System for Large Meshes
, 2000
"... Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and p ..."
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Cited by 500 (8 self)
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Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing
LabelMe: A Database and WebBased Tool for Image Annotation
, 2008
"... We seek to build a large collection of images with ground truth labels to be used for object detection and recognition research. Such data is useful for supervised learning and quantitative evaluation. To achieve this, we developed a webbased tool that allows easy image annotation and instant sha ..."
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Cited by 670 (47 self)
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We seek to build a large collection of images with ground truth labels to be used for object detection and recognition research. Such data is useful for supervised learning and quantitative evaluation. To achieve this, we developed a webbased tool that allows easy image annotation and instant sharing of such annotations. Using this annotation tool, we have collected a large dataset that spans many object categories, often containing multiple instances over a wide variety of images. We quantify the contents of the dataset and compare against existing state of the art datasets used for object recognition and detection. Also, we show how to extend the dataset to automatically enhance object labels with WordNet, discover object parts, recover a depth ordering of objects in a scene, and increase the number of labels using minimal user supervision and images from the web.
The Digital Michelangelo Project: 3D Scanning of Large Statues
, 2000
"... We describe a hardware and software system for digitizing the shape and color of large fragile objects under nonlaboratory conditions. Our system employs laser triangulation rangefinders, laser timeofflight rangefinders, digital still cameras, and a suite of software for acquiring, aligning, merg ..."
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Cited by 488 (8 self)
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is of the David  2 billion polygons and 7,000 color images. In this paper, we discuss the challenges we faced in building this system, the solutions we employed, and the lessons we learned. We focus in particular on the unusual design of our laser triangulation scanner and on the algorithms and software we
Probabilistic Roadmaps for Path Planning in HighDimensional Configuration Spaces
 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION
, 1996
"... A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edg ..."
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Cited by 1276 (124 self)
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A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edges correspond to feasible paths between these configurations. These paths are computed using a simple and fast local planner. In the query phase, any given start and goal configurations of the robot are connected to two nodes of the roadmap; the roadmap is then searched for a path joining these two nodes. The method is general and easy to implement. It can be applied to virtually any type of holonomic robot. It requires selecting certain parameters (e.g., the duration of the learning phase) whose values depend on the scene, that is the robot and its workspace. But these values turn out to be relatively easy to choose, Increased efficiency can also be achieved by tailoring some components of the method (e.g., the local planner) to the considered robots. In this paper the method is applied to planar articulated robots with many degrees of freedom. Experimental results show that path planning can be done in a fraction of a second on a contemporary workstation (=150 MIPS), after learning for relatively short periods of time (a few dozen seconds)
Primitives for the manipulation of general subdivisions and the computations of Voronoi diagrams
 ACM Tmns. Graph
, 1985
"... The following problem is discussed: Given n points in the plane (the sites) and an arbitrary query point 4, find the site that is closest to q. This problem can be solved by constructing the Voronoi diagram of the given sites and then locating the query point in one of its regions. Two algorithms ar ..."
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Cited by 543 (11 self)
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The following problem is discussed: Given n points in the plane (the sites) and an arbitrary query point 4, find the site that is closest to q. This problem can be solved by constructing the Voronoi diagram of the given sites and then locating the query point in one of its regions. Two algorithms are given, one that constructs the Voronoi diagram in O(n log n) time, and another that inserts a new site in O(n) time. Both are based on the use of the Voronoi dual, or Delaunay triangulation, and are simple enough to be of practical value. The simplicity of both algorithms can be attributed to the separation of the geometrical and topological aspects of the problem and to the use of two simple but powerful primitives, a geometric predicate and an operator for manipulating the topology of the diagram. The topology is represented by a new data structure for generalized diagrams, that is, embeddings of graphs in twodimensional manifolds. This structure represents simultaneously an embedding, its dual, and its mirror image. Furthermore, just two operators are sufficient for building and modifying arbitrary diagrams.
Hierarchical Models of Object Recognition in Cortex
, 1999
"... The classical model of visual processing in cortex is a hierarchy of increasingly sophisticated representations, extending in a natural way the model of simple to complex cells of Hubel and Wiesel. Somewhat surprisingly, little quantitative modeling has been done in the last 15 years to explore th ..."
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Cited by 817 (84 self)
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The classical model of visual processing in cortex is a hierarchy of increasingly sophisticated representations, extending in a natural way the model of simple to complex cells of Hubel and Wiesel. Somewhat surprisingly, little quantitative modeling has been done in the last 15 years to explore the biological feasibility of this class of models to explain higher level visual processing, such as object recognition. We describe a new hierarchical model that accounts well for this complex visual task, is consistent with several recent physiological experiments in inferotemporal cortex and makes testable predictions. The model is based on a novel MAXlike operation on the inputs to certain cortical neurons which may have a general role in cortical function.
Results 1  10
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71,396