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505,789
Multiresolution Analysis of Arbitrary Meshes
, 1995
"... In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace. Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit. Multire ..."
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Cited by 605 (16 self)
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in practice typically do not meet this requirement. In this paper we present a method for overcoming the subdivision connectivity restriction, meaning that completely arbitrary meshes can now be converted to multiresolution form. The method is based on the approximation of an arbitrary initial mesh M by a
Multiresolution Analysis for Surfaces Of Arbitrary . . .
, 1993
"... Multiresolution analysis provides a useful and efficient tool for representing shape and analyzing features at multiple levels of detail. Although the technique has met with considerable success when applied to univariate functions, images, and more generally to functions defined on lR , to our k ..."
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Cited by 390 (3 self)
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Multiresolution analysis provides a useful and efficient tool for representing shape and analyzing features at multiple levels of detail. Although the technique has met with considerable success when applied to univariate functions, images, and more generally to functions defined on lR , to our
The Design and Use of Steerable Filters
 IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1991
"... Oriented filters are useful in many early vision and image processing tasks. One often needs to apply the same filter, rotated to different angles under adaptive control, or wishes to calculate the filter response at various orientations. We present an efficient architecture to synthesize filters of ..."
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Cited by 1079 (11 self)
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of arbitrary orientations from linear combinations of basis filters, allowing one to adaptively "steer" a filter to any orientation, and to determine analytically the filter output as a function of orientation.
Primitives for the manipulation of general subdivisions and the computations of Voronoi diagrams
 ACM Tmns. Graph
, 1985
"... The following problem is discussed: Given n points in the plane (the sites) and an arbitrary query point 4, find the site that is closest to q. This problem can be solved by constructing the Voronoi diagram of the given sites and then locating the query point in one of its regions. Two algorithms ar ..."
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Cited by 543 (11 self)
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The following problem is discussed: Given n points in the plane (the sites) and an arbitrary query point 4, find the site that is closest to q. This problem can be solved by constructing the Voronoi diagram of the given sites and then locating the query point in one of its regions. Two algorithms
Comprehending Monads
 Mathematical Structures in Computer Science
, 1992
"... Category theorists invented monads in the 1960's to concisely express certain aspects of universal algebra. Functional programmers invented list comprehensions in the 1970's to concisely express certain programs involving lists. This paper shows how list comprehensions may be generalised t ..."
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Cited by 522 (16 self)
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to an arbitrary monad, and how the resulting programming feature can concisely express in a pure functional language some programs that manipulate state, handle exceptions, parse text, or invoke continuations. A new solution to the old problem of destructive array update is also presented. No knowledge
A Survey of Program Slicing Techniques
 JOURNAL OF PROGRAMMING LANGUAGES
, 1995
"... A program slice consists of the parts of a program that (potentially) affect the values computed at some point of interest, referred to as a slicing criterion. The task of computing program slices is called program slicing. The original definition of a program slice was presented by Weiser in 197 ..."
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Cited by 777 (8 self)
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, whereas the latter relies on some specific test case. Procedures, arbitrary control flow, composite datatypes and pointers, and interprocess communication each require a specific solution. We classify static and dynamic slicing methods for each of these features, and compare their accuracy
Fronts propagating with curvature dependent speed: algorithms based on Hamilton–Jacobi formulations
 Journal of Computational Physics
, 1988
"... We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front can also be passively advected by an underlying flow. These algorithms approximate the equations of motion, w ..."
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Cited by 1183 (64 self)
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We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front can also be passively advected by an underlying flow. These algorithms approximate the equations of motion
Multipoint quantitativetrait linkage analysis in general pedigrees
 Am. J. Hum. Genet
, 1998
"... Multipoint linkage analysis of quantitativetrait loci (QTLs) has previously been restricted to sibships and small pedigrees. In this article, we show how variancecomponent linkage methods can be used in pedigrees of arbitrary size and complexity, and we develop a general framework for multipoint i ..."
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Cited by 549 (56 self)
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Multipoint linkage analysis of quantitativetrait loci (QTLs) has previously been restricted to sibships and small pedigrees. In this article, we show how variancecomponent linkage methods can be used in pedigrees of arbitrary size and complexity, and we develop a general framework for multipoint
Light Field Rendering
, 1996
"... A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating between views by warping input images, using depth information or correspondences between multiple images. In this paper, w ..."
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Cited by 1354 (22 self)
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, we describe a simple and robust method for generating new views from arbitrary camera positions without depth information or feature matching, simply by combining and resampling the available images. The key to this technique lies in interpreting the input images as 2D slices of a 4D function
A Signal Processing Approach To Fair Surface Design
, 1995
"... In this paper we describe a new tool for interactive freeform fair surface design. By generalizing classical discrete Fourier analysis to twodimensional discrete surface signals  functions defined on polyhedral surfaces of arbitrary topology , we reduce the problem of surface smoothing, or fai ..."
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Cited by 668 (15 self)
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In this paper we describe a new tool for interactive freeform fair surface design. By generalizing classical discrete Fourier analysis to twodimensional discrete surface signals  functions defined on polyhedral surfaces of arbitrary topology , we reduce the problem of surface smoothing
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