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69,258
The Protection of Information in Computer Systems
, 1975
"... This tutorial paper explores the mechanics of protecting computer-stored information from unauthorized use or modification. It concentrates on those architectural structures--whether hardware or software--that are necessary to support information protection. The paper develops in three main sections ..."
Abstract
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Cited by 815 (2 self)
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This tutorial paper explores the mechanics of protecting computer-stored information from unauthorized use or modification. It concentrates on those architectural structures--whether hardware or software--that are necessary to support information protection. The paper develops in three main
Mediators in the architecture of future information systems
- IEEE COMPUTER
, 1992
"... The installation of high-speed networks using optical fiber and high bandwidth messsage forwarding gateways is changing the physical capabilities of information systems. These capabilities must be complemented with corresponding software systems advances to obtain a real benefit. Without smart softw ..."
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Cited by 1128 (20 self)
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the administrative and technical knowledge to create information needed for decision-making. Software which mediates is common today, but the structure, the interfaces, and implementations vary greatly, so that automation of integration is awkward. By formalizing and implementing mediation we establish a partitioned
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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, planning under uncertainty, sensor-based planning, visibility, decision-theoretic planning, game theory, information spaces, reinforcement learning, nonlinear systems, trajectory planning, nonholonomic planning, and kinodynamic planning.
Towards flexible teamwork
- JOURNAL OF ARTIFICIAL INTELLIGENCE RESEARCH
, 1997
"... Many AI researchers are today striving to build agent teams for complex, dynamic multi-agent domains, with intended applications in arenas such as education, training, entertainment, information integration, and collective robotics. Unfortunately, uncertainties in these complex, dynamic domains obst ..."
Abstract
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Cited by 571 (57 self)
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Many AI researchers are today striving to build agent teams for complex, dynamic multi-agent domains, with intended applications in arenas such as education, training, entertainment, information integration, and collective robotics. Unfortunately, uncertainties in these complex, dynamic domains
Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems
, 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
Abstract
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Cited by 569 (90 self)
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Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects
Wireless Communications
, 2005
"... Copyright c ○ 2005 by Cambridge University Press. This material is in copyright. Subject to statutory exception and to the provisions of relevant collective licensing agreements, no reproduction of any part may take place without the written permission of Cambridge University ..."
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Cited by 1129 (32 self)
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Copyright c ○ 2005 by Cambridge University Press. This material is in copyright. Subject to statutory exception and to the provisions of relevant collective licensing agreements, no reproduction of any part may take place without the written permission of Cambridge University
Simulating Physics with Computers
- SIAM Journal on Computing
, 1982
"... A digital computer is generally believed to be an efficient universal computing device; that is, it is believed able to simulate any physical computing device with an increase in computation time of at most a polynomial factor. This may not be true when quantum mechanics is taken into consideration. ..."
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Cited by 601 (1 self)
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A digital computer is generally believed to be an efficient universal computing device; that is, it is believed able to simulate any physical computing device with an increase in computation time of at most a polynomial factor. This may not be true when quantum mechanics is taken into consideration. This paper considers factoring integers and finding discrete logarithms, two problems which are generally thought to be hard on a classical computer and have been used as the basis of several proposed cryptosystems. Efficient randomized algorithms are given for these two problems on a hypothetical quantum computer. These algorithms take a number of steps polynomial in the input size, e.g., the number of digits of the integer to be factored. AMS subject classifications: 82P10, 11Y05, 68Q10. 1 Introduction One of the first results in the mathematics of computation, which underlies the subsequent development of much of theoretical computer science, was the distinction between computable and ...
Results 1 - 10
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69,258