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153,158
On the Synthesis of Strategies in Infinite Games
, 1995
"... . Infinite twoperson games are a natural framework for the study of reactive nonterminating programs. The effective construction of winning strategies in such games is an approach to the synthesis of reactive programs. We describe the automata theoretic setting of infinite games (given by "gam ..."
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Cited by 196 (7 self)
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. Infinite twoperson games are a natural framework for the study of reactive nonterminating programs. The effective construction of winning strategies in such games is an approach to the synthesis of reactive programs. We describe the automata theoretic setting of infinite games (given by "game
Digital GameBased Learning
"... [Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators need ..."
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Cited by 519 (0 self)
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[Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators
Strategies of Discourse Comprehension
, 1983
"... El Salvador, Guatemala is a, study in black and white. On the left is a collection of extreme MarxistLeninist groups led by what one diplomat calls “a pretty faceless bunch of people.’ ’ On the right is an entrenched elite that has dominated Central America’s most populous country since a CIAbacke ..."
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Cited by 601 (27 self)
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El Salvador, Guatemala is a, study in black and white. On the left is a collection of extreme MarxistLeninist groups led by what one diplomat calls “a pretty faceless bunch of people.’ ’ On the right is an entrenched elite that has dominated Central America’s most populous country since a CIAbacked coup deposed the reformist government of Col. Jacobo Arbenz Guzmán in 1954. Moderates of the political center. embattled but alive in E1 Salvador, have virtually disappeared in Guatemalajoining more than 30.000 victims of terror over the last tifteen vears. “The situation in Guatemala is much more serious than in EI Salvador, ” declares one Latin American diplomat. “The oligarchy is that much more reactionary. and the choices are far fewer. “ ‘Zero’: The Guatemalan oligarchs hated Jimmy Carter for cutting off U.S. military aid in 1977 to protest humanrights abusesand the rightwingers hired marimba bands and set off firecrackers on the night Ronald Reagan was elected. They considered Reagan an ideological kinsman and believed they had a special
Bundle Adjustment  A Modern Synthesis
 VISION ALGORITHMS: THEORY AND PRACTICE, LNCS
, 2000
"... This paper is a survey of the theory and methods of photogrammetric bundle adjustment, aimed at potential implementors in the computer vision community. Bundle adjustment is the problem of refining a visual reconstruction to produce jointly optimal structure and viewing parameter estimates. Topics c ..."
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Cited by 555 (12 self)
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This paper is a survey of the theory and methods of photogrammetric bundle adjustment, aimed at potential implementors in the computer vision community. Bundle adjustment is the problem of refining a visual reconstruction to produce jointly optimal structure and viewing parameter estimates. Topics covered include: the choice of cost function and robustness; numerical optimization including sparse Newton methods, linearly convergent approximations, updating and recursive methods; gauge (datum) invariance; and quality control. The theory is developed for general robust cost functions rather than restricting attention to traditional nonlinear least squares.
Near Optimal Signal Recovery From Random Projections: Universal Encoding Strategies?
, 2004
"... Suppose we are given a vector f in RN. How many linear measurements do we need to make about f to be able to recover f to within precision ɛ in the Euclidean (ℓ2) metric? Or more exactly, suppose we are interested in a class F of such objects— discrete digital signals, images, etc; how many linear m ..."
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Cited by 1513 (20 self)
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Suppose we are given a vector f in RN. How many linear measurements do we need to make about f to be able to recover f to within precision ɛ in the Euclidean (ℓ2) metric? Or more exactly, suppose we are interested in a class F of such objects— discrete digital signals, images, etc; how many linear measurements do we need to recover objects from this class to within accuracy ɛ? This paper shows that if the objects of interest are sparse or compressible in the sense that the reordered entries of a signal f ∈ F decay like a powerlaw (or if the coefficient sequence of f in a fixed basis decays like a powerlaw), then it is possible to reconstruct f to within very high accuracy from a small number of random measurements. typical result is as follows: we rearrange the entries of f (or its coefficients in a fixed basis) in decreasing order of magnitude f  (1) ≥ f  (2) ≥... ≥ f  (N), and define the weakℓp ball as the class F of those elements whose entries obey the power decay law f  (n) ≤ C · n −1/p. We take measurements 〈f, Xk〉, k = 1,..., K, where the Xk are Ndimensional Gaussian
ERC  A Theory of Equity, Reciprocity and Competition
 FORTHCOMING AMERICAN ECONOMIC REVIEW
, 1999
"... We demonstrate that a simple model, constructed on the premise that people are motivated by both their pecuniary payoff and their relative payoff standing, explains behavior in a wide variety of laboratory games. Included are games where equity is thought to be a factor, such as ultimatum, twoperio ..."
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Cited by 699 (21 self)
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We demonstrate that a simple model, constructed on the premise that people are motivated by both their pecuniary payoff and their relative payoff standing, explains behavior in a wide variety of laboratory games. Included are games where equity is thought to be a factor, such as ultimatum, two
Alternatingtime Temporal Logic
 Journal of the ACM
, 1997
"... Temporal logic comes in two varieties: lineartime temporal logic assumes implicit universal quantification over all paths that are generated by system moves; branchingtime temporal logic allows explicit existential and universal quantification over all paths. We introduce a third, more general var ..."
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Cited by 615 (55 self)
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for closed systems, alternatingtime logics are natural specification languages for open systems. For example, by preceding the temporal operator "eventually" with a selective path quantifier, we can specify that in the game between the system and the environment, the system has a strategy to reach
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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, planning under uncertainty, sensorbased planning, visibility, decisiontheoretic planning, game theory, information spaces, reinforcement learning, nonlinear systems, trajectory planning, nonholonomic planning, and kinodynamic planning.
Results 1  10
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